Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Pillow151545
Scylla
Level 69
God Stats
17W - 14L
1,528 SR
Queue Stats
249W - 202L
1,542 Elo+
Party 2
Ishtar
Ishtar
SloshFace
Ishtar
Level 103
God Stats
8W - 4L
1,652 SR
Queue Stats
77W - 62L
1,584 Elo+
Solo
Hercules
Hercules
Vicious Crux
Hercules
Level 147
God Stats
10W - 10L
1,510 SR
Queue Stats
98W - 86L
1,558 Elo+
Party 2
Persephone
Persephone
domvex
Persephone
Level 121
God Stats
5W - 0L
1,737 SR
Queue Stats
134W - 120L
1,584 Elo+
Party 2
Team Averages
Level 113
1,585 SR
1,554 Elo+

VS

Team Averages
Level 69
1,496 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gaelic Kiwis
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,488 SR
Queue Stats
14W - 18L
1,483 Elo+
Party 3
Sol
Sol
JabronisAreUs
Sol
Level 39
God Stats
1W - 4L
1,549 SR
Queue Stats
47W - 59L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
Riggi18
Ao Kuang
Level 60
God Stats
1W - 3L
1,389 SR
Queue Stats
79W - 80L
1,491 Elo+
Party 1
Mulan
Mulan
XxB0D13DXx
Mulan
Level 83
God Stats
10W - 7L
1,644 SR
Queue Stats
48W - 43L
1,522 Elo+
Party 1
Bacchus
Bacchus
tangykush33
Bacchus
Level 16
God Stats
2W - 7L
1,411 SR
Queue Stats
2W - 10L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 0 / 10
8,110
811
4,225
7,059
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
6 / 0 / 7
8,527
853
8,044
5,486
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
SloshFace
Ishtar
14
1 / 2 / 7
7,600
760
8,522
8,942
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Vicious Crux
Hercules
15
6 / 2 / 9
8,523
852
10,325
14,067
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
domvex
Persephone
16
5 / 1 / 6
8,821
882
9,535
4,555
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gaelic Kiwis
Ah Muzen Cab
14
1 / 6 / 3
7,550
755
9,745
11,889
4,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 2
7,367
737
4,010
10,985
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Riggi18
Ao Kuang
13
3 / 3 / 1
7,402
740
5,989
9,303
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
12
0 / 5 / 0
6,435
644
4,060
10,283
5,408
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
tangykush33
Bacchus
12
0 / 3 / 1
6,388
639
4,471
7,660
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
19
Kills
5
5
Deaths
20
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
10
6
L
Ah Muzen Cab
Gaelic Kiwis
Ah Muzen Cab
1
6
3
0.42
L
1
3
2
0.67
W
Scylla
6
0
7
9.5
L
Ao Kuang
Riggi18
Ao Kuang
3
3
1
1.17
W
Ishtar
SloshFace
Ishtar
1
2
7
2.25
W
Hercules
Vicious Crux
Hercules
6
2
9
5.25
L
Mulan
0
5
0
0
W
Persephone
domvex
Persephone
5
1
6
8
L
Bacchus
tangykush33
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
28,275
40,109
Taken
50,120
29,206
Mitigated
26,065
9,728
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,225
285
0
560
7,059
6,559
228
1,971
4,923
13,035
0
L
Ah Muzen Cab
Gaelic Kiwis
Ah Muzen Cab
9,745
1,984
0
543
11,889
4,865
0
6,835
4,835
0
25,496
L
4,010
1,729
0
2,703
10,985
4,414
713
3,486
7,389
19,990
0
W
Scylla
8,044
1,112
0
1,766
5,486
2,397
1,480
2,550
2,704
32,523
0
L
Ao Kuang
Riggi18
Ao Kuang
5,989
1,231
0
2,679
9,303
4,325
0
3,232
5,939
14,182
0
W
Ishtar
SloshFace
Ishtar
8,522
5,565
0
1,294
8,942
4,220
2,522
4,253
4,689
0
23,705
W
Hercules
Vicious Crux
Hercules
10,325
2,801
0
4,579
14,067
13,924
475
4,087
9,744
0
18,962
L
Mulan
4,060
494
0
1,437
10,283
5,408
0
4,487
5,619
0
10,317
W
Persephone
domvex
Persephone
9,535
224
0
1,529
4,555
2,106
1,034
905
3,579
35,294
0
L
Bacchus
tangykush33
Bacchus
4,471
34
0
526
7,660
7,053
0
3,764
3,796
9,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
35,142
221
Minions Killed
121
0
Camps Cleared
0
1,000,928
Distance Traveled
1,007,220
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,110
811
21
2
0
227,457
2
L
Ah Muzen Cab
7,550
755
29
3
0
181,567
0
L
Sol
7,367
737
44
4
0
198,280
0
W
Scylla
8,527
853
62
6
0
201,505
0
L
Ao Kuang
7,402
740
14
1
0
230,326
1
W
Ishtar
7,600
760
39
4
0
199,033
0
W
Hercules
8,523
852
30
3
0
215,304
4
L
Mulan
6,435
644
21
2
0
203,193
0
W
Persephone
8,821
882
69
7
0
157,629
1
L
Bacchus
6,388
639
13
1
0
193,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role