Player Matchup

Hun Batz
Hun Batz
DahliaOfDogtown
Hun Batz
Level 125
God Stats
1W - 1L
1,490 SR
Queue Stats
79W - 88L
1,481 Elo+
Party 2
Arachne
Arachne
LeGrandPoulet04
Arachne
Level 115
God Stats
19W - 23L
1,552 SR
Queue Stats
210W - 318L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
ThiccKamss
Baron Samedi
Level 110
God Stats
1W - 0L
1,738 SR
Queue Stats
74W - 79L
1,487 Elo+
Party 2
Team Averages
Level 117
1,593 SR
1,445 Elo+

VS

Team Averages
Level 67
1,457 SR
1,506 Elo+
Anhur
Anhur
GoshBrooks
Anhur
Level 34
God Stats
6W - 6L
1,562 SR
Queue Stats
150W - 101L
1,593 Elo+
Party 1
Discordia
Discordia
KingdomofGiants
Discordia
Level 124
God Stats
3W - 4L
1,417 SR
Queue Stats
234W - 183L
1,601 Elo+
Party 1
Da Ji
Da Ji
up classed
Da Ji
Level 43
God Stats
5W - 10L
1,392 SR
Queue Stats
31W - 53L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 3 / 7
11,567
771
12,707
15,211
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
6 / 3 / 8
10,935
729
9,258
15,182
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ThiccKamss
Baron Samedi
17
4 / 1 / 10
11,383
759
13,551
12,308
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 4 / 4
9,380
625
13,163
13,483
5,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KingdomofGiants
Discordia
15
4 / 4 / 3
10,355
690
14,819
9,953
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
13
2 / 7 / 3
9,727
648
5,999
18,392
8,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
3
7
2.83
L
Anhur
1
4
4
0.75
L
Discordia
KingdomofGiants
Discordia
4
4
3
1.38
W
6
3
8
3.33
W
Baron Samedi
ThiccKamss
Baron Samedi
4
1
10
9
L
Da Ji
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,516
Damage
33,981
42,701
Taken
41,828
24,421
Mitigated
17,832
13,639
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,707
3,797
0
2,457
15,211
7,998
1,315
6,870
8,341
42
43,309
L
Anhur
13,163
7,432
0
3,082
13,483
5,546
0
5,628
7,855
0
28,071
L
Discordia
KingdomofGiants
Discordia
14,819
575
0
1,733
9,953
4,090
0
2,936
7,017
47,734
0
W
9,258
5,888
0
5,637
15,182
8,457
550
4,723
10,459
0
30,331
W
Baron Samedi
ThiccKamss
Baron Samedi
13,551
961
953
4,592
12,308
7,966
543
3,688
8,620
44,159
0
L
Da Ji
5,999
1,811
0
2,610
18,392
8,196
0
5,526
12,866
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
29,462
176
Minions Killed
188
10
Camps Cleared
5
802,692
Distance Traveled
701,899
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,567
771
64
4
4
259,039
4
L
Anhur
9,380
625
50
3
1
203,656
5
L
Discordia
10,355
690
97
6
2
254,809
0
W
Arachne
10,935
729
35
2
3
273,551
0
W
Baron Samedi
11,383
759
77
5
3
270,102
4
L
Da Ji
9,727
648
41
3
2
243,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role