Player Matchup

Anubis
Anubis
Akabeast9123
Anubis
Level 44
God Stats
12W - 20L
1,341 SR
Queue Stats
75W - 107L
1,297 Elo+
Solo
Cupid
Cupid
BuggyJee
Cupid
Level 83
God Stats
22W - 8L
1,692 SR
Queue Stats
543W - 582L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
Level 44
God Stats
5W - 4L
1,462 SR
Queue Stats
32W - 46L
1,206 Elo+
Solo
Sol
Sol
Thelegendarykj2
Sol
Level 61
God Stats
3W - 0L
1,612 SR
Queue Stats
15W - 19L
1,287 Elo+
Solo
Ymir
Ymir
moomas123
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 59
1,522 SR
1,323 Elo+

VS

Team Averages
Level 95
1,512 SR
1,306 Elo+
Awilix
Awilix
IXI CEIL IXI
Awilix
Level 89
God Stats
5W - 2L
1,745 SR
Queue Stats
51W - 47L
1,336 Elo+
Solo
Cu Chulainn
Cu Chulainn
MasterBeatty
Cu Chulainn
Level 100
God Stats
0W - 1L
1,262 SR
Queue Stats
98W - 115L
1,253 Elo+
Solo
Yemoja
Yemoja
TomyDC21222
Yemoja
Level 101
God Stats
2W - 3L
1,475 SR
Queue Stats
143W - 128L
1,299 Elo+
Solo
Danzaburou
Danzaburou
murillooscar24
Danzaburou
Level 102
God Stats
30W - 24L
1,597 SR
Queue Stats
365W - 384L
1,359 Elo+
Solo
Sol
Sol
soulzones
Sol
Level 84
God Stats
7W - 8L
1,480 SR
Queue Stats
127W - 150L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 1
9,309
517
7,450
8,068
3,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
BuggyJee
Cupid
15
4 / 0 / 6
8,945
497
10,126
9,957
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TGH-NOMADA20
Tsukuyomi
12
4 / 6 / 3
8,316
462
9,588
15,884
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 1
7,922
440
10,673
14,785
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
2 / 1 / 4
8,138
452
3,354
11,242
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
5 / 3 / 3
8,021
446
6,479
11,698
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
MasterBeatty
Cu Chulainn
13
3 / 5 / 2
8,491
472
6,634
18,479
12,854
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
1 / 1 / 2
8,074
449
3,415
7,007
5,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
murillooscar24
Danzaburou
11
0 / 5 / 0
7,670
426
6,969
11,208
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 2 / 4
9,801
545
14,480
13,100
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
16
Kills
18
18
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
4
1
1.13
W
Cupid
BuggyJee
Cupid
4
0
6
7
L
Awilix
5
3
3
2.17
L
Cu Chulainn
MasterBeatty
Cu Chulainn
3
5
2
0.8
W
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
4
6
3
0.92
W
2
7
1
0.36
L
Yemoja
1
1
2
2
W
Ymir
2
1
4
4
L
Danzaburou
murillooscar24
Danzaburou
0
5
0
0
L
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
37,977
59,936
Taken
61,492
27,365
Mitigated
32,730
14,183
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,450
982
0
410
8,068
3,882
1,025
1,043
7,025
47,169
0
W
Cupid
BuggyJee
Cupid
10,126
6,252
360
5,477
9,957
4,066
217
1,479
8,478
0
54,656
L
Awilix
6,479
3,045
0
2,850
11,698
4,268
0
3,593
8,105
0
37,393
L
Cu Chulainn
MasterBeatty
Cu Chulainn
6,634
1,187
0
3,185
18,479
12,854
250
5,263
13,216
0
38,155
W
Tsukuyomi
TGH-NOMADA20
Tsukuyomi
9,588
3,248
0
3,030
15,884
5,462
962
4,983
10,901
0
46,526
W
10,673
3,860
0
4,096
14,785
4,183
2,690
6,792
7,993
55,383
0
L
Yemoja
3,415
866
3,260
3,126
7,007
5,223
370
2,541
4,466
26,438
0
W
Ymir
3,354
854
0
810
11,242
9,772
521
2,483
8,759
29,385
0
L
Danzaburou
murillooscar24
Danzaburou
6,969
2,776
0
1,869
11,208
4,250
1,241
1,353
9,855
0
49,005
L
14,480
4,241
0
4,498
13,100
6,135
1,680
8,727
4,373
58,166
5,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
42,057
324
Minions Killed
322
0
Camps Cleared
0
1,554,549
Distance Traveled
1,532,041
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,309
517
66
4
0
259,628
0
W
Cupid
8,945
497
95
5
0
357,559
0
L
Awilix
8,021
446
59
3
0
275,649
1
L
Cu Chulainn
8,491
472
52
3
0
331,532
5
W
Tsukuyomi
8,316
462
49
3
0
355,135
0
W
Sol
7,922
440
84
5
0
278,732
0
L
Yemoja
8,074
449
46
3
0
316,062
2
W
Ymir
8,138
452
30
2
0
303,495
0
L
Danzaburou
7,670
426
76
4
0
279,457
2
L
Sol
9,801
545
89
5
0
329,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role