Player Matchup

Medusa
Medusa
 
Medusa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
CH4R13
Hades
Level 88
God Stats
3W - 1L
1,849 SR
Queue Stats
36W - 33L
1,529 Elo+
Party 4
Ymir
Ymir
IRoNNiiE
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 222L
1,540 Elo+
Party 1
Hel
Hel
Stick52
Hel
Level 87
God Stats
3W - 1L
1,807 SR
Queue Stats
175W - 155L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
iTzShawn
Cliodhna
Level 124
God Stats
7W - 7L
1,576 SR
Queue Stats
293W - 269L
1,548 Elo+
Party 1
Team Averages
Level 95
1,646 SR
1,534 Elo+

VS

Team Averages
Level 113
1,456 SR
1,571 Elo+
Ishtar
Ishtar
Bishopgirl
Ishtar
Level 60
God Stats
0W - 1L
1,398 SR
Queue Stats
52W - 49L
1,531 Elo+
Party 3
Jing Wei
Jing Wei
Deikosama
Jing Wei
Level 154
God Stats
2W - 8L
1,294 SR
Queue Stats
232W - 237L
1,528 Elo+
Solo
Janus
Janus
GenericName0
Janus
Level 105
God Stats
5W - 4L
1,251 SR
Queue Stats
179W - 152L
1,592 Elo+
Party 2
Hera
Hera
Oghma 1nfinium
Hera
Level 158
God Stats
1W - 1L
1,839 SR
Queue Stats
76W - 65L
1,612 Elo+
Party 3
Hel
Hel
synthTM
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 44L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 2 / 20
10,982
784
18,517
16,446
9,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
CH4R13
Hades
17
2 / 4 / 18
10,492
749
13,315
20,116
18,499
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 2 / 18
10,938
781
6,025
22,895
28,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
17
3 / 3 / 22
10,441
746
14,436
18,820
10,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
iTzShawn
Cliodhna
20
15 / 5 / 8
12,165
869
22,716
23,596
13,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bishopgirl
Ishtar
15
4 / 6 / 5
9,159
654
10,778
15,763
7,728
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Deikosama
Jing Wei
16
2 / 4 / 7
9,298
664
15,597
12,713
6,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 6 / 5
11,356
811
26,600
15,894
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 6
9,419
673
11,341
14,833
16,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
13
0 / 5 / 6
8,504
607
4,052
17,472
22,278
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
27
Kills
13
16
Deaths
27
86
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
20
7.5
L
Ishtar
Bishopgirl
Ishtar
4
6
5
1.08
W
Hades
CH4R13
Hades
2
4
18
2.75
L
Jing Wei
Deikosama
Jing Wei
2
4
7
1.38
L
5
6
5
1.25
W
Ymir
2
2
18
5.5
L
2
6
6
0.83
W
Hel
3
3
22
4.67
W
Cliodhna
iTzShawn
Cliodhna
15
5
8
3.8
L
Hel
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,009
Damage
68,368
101,873
Taken
76,675
81,500
Mitigated
60,072
43,286
Healing
25,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,517
6,855
1,944
2,478
16,446
9,455
4,379
7,463
8,889
0
44,893
L
Ishtar
Bishopgirl
Ishtar
10,778
5,950
568
2,425
15,763
7,728
0
8,567
7,196
0
15,432
W
Hades
CH4R13
Hades
13,315
412
1,164
5,244
20,116
18,499
402
6,127
13,940
32,603
0
L
Jing Wei
Deikosama
Jing Wei
15,597
11,259
1,266
2,369
12,713
6,314
0
4,077
8,636
0
33,452
L
26,600
203
887
1,821
15,894
7,516
0
6,357
9,537
44,787
0
W
Ymir
6,025
919
891
5,599
22,895
28,931
919
8,425
14,327
18,231
0
L
11,341
1,933
601
1,206
14,833
16,236
0
7,807
7,026
28,328
0
W
Hel
14,436
1,748
11,090
6,705
18,820
10,889
1,464
11,188
7,448
26,685
0
W
Cliodhna
iTzShawn
Cliodhna
22,716
1,712
1,882
6,289
23,596
13,726
1,118
8,245
15,276
0
41,248
L
Hel
4,052
388
8,807
5,403
17,472
22,278
0
6,968
10,504
6,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
47,736
148
Minions Killed
150
0
Camps Cleared
0
1,342,013
Distance Traveled
1,211,833
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,982
784
35
3
0
277,873
2
L
Ishtar
9,159
654
11
1
0
239,617
0
W
Hades
10,492
749
34
2
0
234,000
0
L
Jing Wei
9,298
664
58
4
0
229,647
2
L
Janus
11,356
811
54
4
0
247,819
0
W
Ymir
10,938
781
22
2
0
259,863
0
L
Hera
9,419
673
22
2
0
247,231
2
W
Hel
10,441
746
30
2
0
278,815
0
W
Cliodhna
12,165
869
27
2
0
291,462
0
L
Hel
8,504
607
5
0
0
247,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role