Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GoshBrooks
Anhur
Level 34
God Stats
6W - 6L
1,612 SR
Queue Stats
150W - 101L
1,607 Elo+
Party 1
Hades
Hades
KingdomofGiants
Hades
Level 124
God Stats
5W - 3L
1,733 SR
Queue Stats
234W - 183L
1,615 Elo+
Party 1
Team Averages
Level 102
1,615 SR
1,574 Elo+

VS

Team Averages
Level 130
1,515 SR
1,531 Elo+
Pele
Pele
BugsInMySkin
Pele
Level 128
God Stats
4W - 3L
1,534 SR
Queue Stats
76W - 78L
1,659 Elo+
Solo
Sol
Sol
Escent
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,555 Elo+
Solo
Achilles
Achilles
SeekingHeIp
Achilles
Level 106
God Stats
4W - 4L
1,511 SR
Queue Stats
88W - 129L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 0
8,226
548
8,420
17,710
12,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
14
1 / 2 / 0
8,659
577
12,429
13,025
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 0 / 1
8,515
568
6,813
13,454
8,224
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,670
645
6,695
12,749
5,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Escent
Sol
14
0 / 0 / 3
8,978
599
19,168
8,451
2,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SeekingHeIp
Achilles
13
2 / 0 / 1
9,836
656
10,946
17,248
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
3
3
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
1
1
2
2
W
Sol
Escent
Sol
0
0
3
1.5
L
Anhur
1
2
0
0.5
L
0
0
1
0.5
W
Achilles
SeekingHeIp
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
36,809
44,189
Taken
38,448
26,880
Mitigated
26,176
14,164
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,420
1,605
541
6,068
17,710
12,254
0
8,681
9,029
0
38,052
W
6,695
945
0
4,502
12,749
5,334
0
4,574
8,175
0
54,788
W
Sol
Escent
Sol
19,168
4,893
0
3,201
8,451
2,933
645
1,393
7,058
47,465
0
L
Anhur
12,429
4,748
0
2,263
13,025
6,402
225
5,477
7,548
0
30,697
L
6,813
789
151
5,141
13,454
8,224
216
5,669
7,785
29,631
0
W
Achilles
SeekingHeIp
Achilles
10,946
2,042
0
2,689
17,248
17,909
0
1,651
15,597
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
28,484
163
Minions Killed
176
6
Camps Cleared
9
806,236
Distance Traveled
881,562
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,226
548
46
3
3
293,695
3
W
Pele
9,670
645
86
6
6
308,461
3
W
Sol
8,978
599
67
4
2
286,537
3
L
Anhur
8,659
577
52
3
2
237,102
4
L
Hades
8,515
568
65
4
1
275,439
0
W
Achilles
9,836
656
23
2
1
286,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role