Player Matchup

Fenrir
Fenrir
Ario808
Fenrir
Level 28
God Stats
4W - 1L
1,782 SR
Queue Stats
128W - 108L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tippster
Ah Muzen Cab
Level 81
God Stats
10W - 3L
1,677 SR
Queue Stats
130W - 99L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
thejantasy
Baron Samedi
Level 44
God Stats
76W - 89L
1,372 SR
Queue Stats
628W - 800L
1,332 Elo+
Solo
Team Averages
Level 51
1,610 SR
1,508 Elo+

VS

Team Averages
Level 70
1,446 SR
1,235 Elo+
Cabrakan
Cabrakan
KillaZDarkstar
Cabrakan
Level 79
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Skadi
Skadi
NIX WIT DA K
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,134 Elo+
Party 1
Baron Samedi
Baron Samedi
legally BIACK
Baron Samedi
Level 121
God Stats
0W - 2L
1,363 SR
Queue Stats
44W - 59L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ario808
Fenrir
14
6 / 2 / 13
9,330
848
8,160
8,915
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Tippster
Ah Muzen Cab
15
16 / 1 / 6
10,893
990
26,568
11,969
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thejantasy
Baron Samedi
14
1 / 2 / 18
8,686
790
5,036
9,153
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 6 / 3
7,827
712
5,085
15,378
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 10 / 2
6,675
607
3,091
14,862
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
legally BIACK
Baron Samedi
13
4 / 7 / 1
8,730
794
10,683
14,292
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
23
Kills
5
5
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ario808
Fenrir
6
2
13
6.25
L
Cabrakan
1
6
3
0.42
L
0
10
2
0.1
W
Ah Muzen Cab
Tippster
Ah Muzen Cab
16
1
6
19
L
Baron Samedi
legally BIACK
Baron Samedi
4
7
1
0.64
W
Baron Samedi
thejantasy
Baron Samedi
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
18,859
30,037
Taken
44,532
13,825
Mitigated
29,819
12,489
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ario808
Fenrir
8,160
1,815
0
3,273
8,915
4,521
1,315
4,748
3,944
0
16,641
L
Cabrakan
5,085
898
371
2,177
15,378
18,388
0
2,821
12,557
10,156
0
L
3,091
1,040
0
518
14,862
4,678
0
767
14,095
0
13,485
W
Ah Muzen Cab
Tippster
Ah Muzen Cab
26,568
14,136
0
5,354
11,969
5,106
1,628
5,808
5,819
0
75,423
L
Baron Samedi
legally BIACK
Baron Samedi
10,683
681
1,338
2,221
14,292
6,753
0
1,745
12,547
31,768
0
W
Baron Samedi
thejantasy
Baron Samedi
5,036
573
1,158
2,704
9,153
4,198
539
4,521
4,420
20,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
23,232
151
Minions Killed
102
8
Camps Cleared
2
652,657
Distance Traveled
474,490
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,330
848
19
2
2
227,882
1
L
Cabrakan
7,827
712
18
2
2
158,440
0
L
Skadi
6,675
607
23
2
0
150,543
0
W
Ah Muzen Cab
10,893
990
90
8
5
215,886
3
L
Baron Samedi
8,730
794
61
6
0
165,507
0
W
Baron Samedi
8,686
790
42
4
1
208,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role