Player Matchup

Tiamat
Tiamat
Rang0o0
Tiamat
Level 23
God Stats
3W - 1L
1,677 SR
Queue Stats
17W - 19L
1,446 Elo+
Party 1
Chang'e
Chang'e
S1M0NE088
Chang'e
Level 77
God Stats
10W - 12L
1,438 SR
Queue Stats
53W - 70L
1,380 Elo+
Party 1
Hercules
Hercules
lVlitchell
Hercules
Level 39
God Stats
7W - 10L
1,337 SR
Queue Stats
43W - 55L
1,376 Elo+
Party 1
Team Averages
Level 46
1,484 SR
1,401 Elo+

VS

Team Averages
Level 44
1,366 SR
1,328 Elo+
Sun Wukong
Sun Wukong
BombBack
Sun Wukong
Level 121
God Stats
0W - 1L
1,468 SR
Queue Stats
16W - 19L
1,546 Elo+
Party 2
Neith
Neith
Brexmas
Neith
Level 3
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Nu Wa
Nu Wa
Lechiedon
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rang0o0
Tiamat
15
3 / 1 / 11
10,156
725
12,008
8,945
7,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
S1M0NE088
Chang'e
15
4 / 2 / 8
9,815
701
10,434
12,661
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
lVlitchell
Hercules
16
7 / 1 / 6
10,330
738
6,177
17,985
21,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BombBack
Sun Wukong
13
2 / 4 / 2
9,279
663
9,199
14,615
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Brexmas
Neith
11
0 / 6 / 3
8,184
585
10,610
10,929
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Lechiedon
Nu Wa
12
2 / 4 / 1
8,710
622
7,200
8,740
4,028
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BombBack
Sun Wukong
2
4
2
0.75
L
Neith
Brexmas
Neith
0
6
3
0.25
L
Nu Wa
Lechiedon
Nu Wa
2
4
1
0.63
W
Tiamat
Rang0o0
Tiamat
3
1
11
8.5
W
Chang'e
S1M0NE088
Chang'e
4
2
8
4
W
Hercules
lVlitchell
Hercules
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
27,009
39,591
Taken
34,284
34,091
Mitigated
22,469
14,602
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BombBack
Sun Wukong
9,199
446
382
1,993
14,615
13,279
75
8,422
5,859
0
27,062
L
Neith
Brexmas
Neith
10,610
4,007
0
847
10,929
5,162
1,034
6,576
4,046
0
35,329
L
Nu Wa
Lechiedon
Nu Wa
7,200
2,644
0
0
8,740
4,028
0
7,001
1,652
17,275
0
W
Tiamat
Rang0o0
Tiamat
12,008
1,040
0
2,627
8,945
7,173
1,149
2,392
6,457
50,837
0
W
Chang'e
S1M0NE088
Chang'e
10,434
248
4,937
5,227
12,661
5,396
349
2,008
10,397
37,690
0
W
Hercules
lVlitchell
Hercules
6,177
752
0
1,811
17,985
21,522
279
3,316
14,204
0
30,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
26,173
206
Minions Killed
130
10
Camps Cleared
1
846,858
Distance Traveled
608,403
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,279
663
45
3
1
223,486
1
L
Neith
8,184
585
69
5
0
190,506
0
L
Nu Wa
8,710
622
16
1
0
194,411
0
W
Tiamat
10,156
725
101
7
6
275,437
3
W
Chang'e
9,815
701
73
5
4
276,775
2
W
Hercules
10,330
738
32
2
0
294,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role