Player Matchup

Nu Wa
Nu Wa
Anemonie
Nu Wa
Level 149
God Stats
2W - 8L
1,484 SR
Queue Stats
116W - 121L
1,510 Elo+
Party 2
Charybdis
Charybdis
MorbidKaos
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SouLxOwneR
Cthulhu
Level 150
God Stats
0W - 1L
1,513 SR
Queue Stats
16W - 14L
1,649 Elo+
Party 2
Team Averages
Level 123
1,499 SR
1,553 Elo+

VS

Team Averages
Level 110
1,695 SR
1,590 Elo+
Atlas
Atlas
ManOfTheYear55
Atlas
Level 149
God Stats
25W - 3L
1,754 SR
Queue Stats
92W - 28L
1,739 Elo+
Party 1
Lancelot
Lancelot
SageModeAFKzo
Lancelot
Level 157
God Stats
1W - 0L
1,706 SR
Queue Stats
160W - 79L
1,599 Elo+
Party 1
Jing Wei
Jing Wei
meatballa
Jing Wei
Level 24
God Stats
4W - 4L
1,625 SR
Queue Stats
60W - 21L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anemonie
Nu Wa
13
1 / 8 / 2
9,014
601
9,778
13,925
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MorbidKaos
Charybdis
13
1 / 8 / 3
9,113
608
3,098
12,442
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SouLxOwneR
Cthulhu
15
3 / 4 / 2
10,032
669
16,446
18,059
22,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
11,405
760
9,988
19,448
25,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
SageModeAFKzo
Lancelot
17
13 / 4 / 7
12,358
824
22,091
19,248
14,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
meatballa
Jing Wei
15
3 / 1 / 13
10,378
692
8,566
12,118
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anemonie
Nu Wa
1
8
2
0.25
W
4
0
12
10
L
Charybdis
MorbidKaos
Charybdis
1
8
3
0.31
W
Lancelot
SageModeAFKzo
Lancelot
13
4
7
4.13
L
Cthulhu
SouLxOwneR
Cthulhu
3
4
2
1
W
Jing Wei
meatballa
Jing Wei
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
40,645
44,426
Taken
50,814
31,945
Mitigated
46,383
5,737
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anemonie
Nu Wa
9,778
1,619
166
1,455
13,925
4,973
0
3,848
10,077
34,163
0
W
9,988
3,732
0
5,175
19,448
25,777
779
8,255
10,851
27,506
0
L
Charybdis
MorbidKaos
Charybdis
3,098
2,106
0
639
12,442
4,655
28
3,035
9,407
0
7,885
W
Lancelot
SageModeAFKzo
Lancelot
22,091
6,140
0
4,606
19,248
14,663
36
8,668
10,302
0
62,508
L
Cthulhu
SouLxOwneR
Cthulhu
16,446
1,282
582
2,895
18,059
22,317
105
3,729
14,330
42,198
0
W
Jing Wei
meatballa
Jing Wei
8,566
5,361
0
4,553
12,118
5,943
1,680
8,785
3,087
0
36,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
34,141
148
Minions Killed
168
5
Camps Cleared
6
685,851
Distance Traveled
866,062
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,014
601
73
5
5
216,387
4
W
Atlas
11,405
760
18
1
1
301,538
4
L
Charybdis
9,113
608
13
1
0
178,392
0
W
Lancelot
12,358
824
78
5
4
303,026
2
L
Cthulhu
10,032
669
62
4
0
291,072
3
W
Jing Wei
10,378
692
72
5
1
261,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role