Player Matchup

Xbalanque
Xbalanque
Platinum III
Loki Maine
Xbalanque
Platinum III
Level 160
God Stats
4W - 7L
1,501 SR
Queue Stats
411W - 404L
1,929 MMR
Solo
Pele
Pele
Platinum V
REDRHINO2046
Pele
Platinum V
Level 106
God Stats
5W - 5L
1,643 SR
Queue Stats
214W - 210L
1,770 MMR
Party 1
Merlin
Merlin
Platinum I
Steel46
Merlin
Platinum I
Level 125
God Stats
23W - 27L
1,582 SR
Queue Stats
398W - 382L
1,949 MMR
Party 1
Geb
Geb
Platinum IV
smoovethelegend
Geb
Platinum IV
Level 158
God Stats
7W - 5L
1,756 SR
Queue Stats
141W - 135L
1,861 MMR
Solo
Susano
Susano
Diamond V
tbishh
Susano
Diamond V
Level 128
God Stats
1W - 3L
1,499 SR
Queue Stats
160W - 148L
2,018 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,596 SR
1,905 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,595 SR
1,908 MMR
Poseidon
Poseidon
Platinum III
MrxVybz
Poseidon
Platinum III
Level 89
God Stats
1W - 1L
1,548 SR
Queue Stats
60W - 52L
1,912 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Red Wolf1888
Hou Yi
Platinum V
Level 65
God Stats
18W - 21L
1,230 SR
Queue Stats
70W - 64L
1,913 MMR
Solo
Shiva
Shiva
Platinum III
Skadi2H0ttie
Shiva
Platinum III
Level 145
God Stats
2W - 0L
1,877 SR
Queue Stats
125W - 115L
1,837 MMR
Solo
Ganesha
Ganesha
Platinum III
That Derpy Sam
Ganesha
Platinum III
Level 121
God Stats
28W - 12L
1,609 SR
Queue Stats
91W - 73L
1,859 MMR
Solo
Thanatos
Thanatos
Diamond V
vVeNDeTTaz_PRxX
Thanatos
Diamond V
Level 158
God Stats
14W - 9L
1,711 SR
Queue Stats
480W - 477L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Loki Maine
Xbalanque
18
2 / 5 / 0
12,073
464
16,589
14,933
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 4 / 0
12,901
496
14,675
27,868
23,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Steel46
Merlin
18
4 / 2 / 1
12,568
483
14,866
14,019
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 4 / 3
9,934
382
7,924
18,682
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
tbishh
Susano
19
1 / 6 / 2
11,825
455
11,063
23,580
10,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KhepriSkadiLancelotCabrakan

VS

Bans
AtlasAwilixBaron SamediYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MrxVybz
Poseidon
20
8 / 2 / 6
14,196
546
22,005
16,276
9,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
20
4 / 2 / 11
13,922
535
11,294
22,701
11,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
1 / 0 / 10
13,528
520
15,853
25,078
24,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
0 / 1 / 17
12,714
489
8,917
23,636
38,379
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
20
8 / 2 / 10
14,348
552
11,806
25,275
16,965
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
7
Kills
21
21
Deaths
7
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Loki Maine
Xbalanque
2
5
0
0.4
W
Poseidon
MrxVybz
Poseidon
8
2
6
5.5
L
0
4
0
0
W
Hou Yi
4
2
11
4.75
W
1
0
10
6
L
Merlin
Steel46
Merlin
4
2
1
2.25
W
0
1
17
8.5
L
0
4
3
0.38
L
Susano
tbishh
Susano
1
6
2
0.33
W
Thanatos
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,117
Damage
69,875
99,082
Taken
112,966
65,096
Mitigated
101,091
32,466
Healing
59,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Loki Maine
Xbalanque
16,589
8,044
0
1,740
14,933
6,305
3,936
3,223
11,710
0
94,439
W
Poseidon
MrxVybz
Poseidon
22,005
3,318
0
5,728
16,276
9,468
3,213
5,886
10,390
160,648
0
L
14,675
2,833
0
12,123
27,868
23,276
0
5,771
22,097
128
127,619
W
Hou Yi
11,294
4,943
0
9,500
22,701
11,815
5,117
4,529
18,172
0
136,783
W
15,853
2,433
1,783
11,633
25,078
24,464
921
3,077
22,001
0
121,614
L
Merlin
Steel46
Merlin
14,866
632
91
3,799
14,019
5,447
0
9,050
4,969
96,137
0
W
8,917
999
0
4,734
23,636
38,379
326
7,908
15,357
31,036
0
L
7,924
783
581
3,521
18,682
19,803
0
9,092
9,590
22,981
0
L
Susano
tbishh
Susano
11,063
2,091
0
10,611
23,580
10,265
0
3,786
19,794
0
123,906
W
Thanatos
11,806
1,751
0
26,197
25,275
16,965
257
3,325
21,950
0
139,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
68,708
729
Minions Killed
790
0
Camps Cleared
0
2,356,542
Distance Traveled
2,566,073
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,073
464
168
6
0
435,828
2
W
Poseidon
14,196
546
242
9
0
536,054
1
L
Pele
12,901
496
215
8
0
443,934
4
W
Hou Yi
13,922
535
193
7
0
440,244
7
W
Shiva
13,528
520
194
7
0
523,073
2
L
Merlin
12,568
483
172
7
0
418,694
5
W
Ganesha
12,714
489
8
0
0
529,924
7
L
Geb
9,934
382
18
1
0
508,341
7
L
Susano
11,825
455
156
6
0
549,745
6
W
Thanatos
14,348
552
153
6
0
536,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role