Player Matchup

Xbalanque
Xbalanque
AyayayRhodes
Xbalanque
Level 156
God Stats
3W - 1L
1,733 SR
Queue Stats
123W - 96L
1,674 Elo+
Party 2
Chiron
Chiron
Bochicchioooooo
Chiron
Level 122
God Stats
1W - 1L
1,221 SR
Queue Stats
65W - 56L
1,540 Elo+
Party 2
Scylla
Scylla
GoldenBabyYesus
Scylla
Level 107
God Stats
1W - 2L
1,214 SR
Queue Stats
104W - 80L
1,689 Elo+
Party 2
Sylvanus
Sylvanus
ImBarson
Sylvanus
Level 129
God Stats
3W - 0L
1,910 SR
Queue Stats
73W - 44L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
TheUnbound03
Kukulkan
Level 127
God Stats
2W - 0L
1,820 SR
Queue Stats
47W - 20L
1,687 Elo+
Party 2
Team Averages
Level 128
1,579 SR
1,650 Elo+

VS

Team Averages
Level 139
1,688 SR
1,597 Elo+
Chang'e
Chang'e
ForesakeUS
Chang'e
Level 145
God Stats
0W - 1L
1,869 SR
Queue Stats
30W - 23L
1,553 Elo+
Party 1
Serqet
Serqet
ForeseeUs
Serqet
Level 158
God Stats
0W - 2L
1,828 SR
Queue Stats
19W - 9L
1,700 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Player40982
Ah Muzen Cab
Level 155
God Stats
16W - 6L
1,854 SR
Queue Stats
376W - 375L
1,552 Elo+
Solo
Cerberus
Cerberus
Yirius
Cerberus
Level 126
God Stats
3W - 5L
1,366 SR
Queue Stats
162W - 150L
1,604 Elo+
Solo
Poseidon
Poseidon
netsuun
Poseidon
Level 109
God Stats
2W - 5L
1,520 SR
Queue Stats
279W - 304L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AyayayRhodes
Xbalanque
20
9 / 5 / 12
14,009
700
28,352
25,902
14,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 16
13,542
677
22,779
20,134
9,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 3 / 11
14,570
729
31,138
19,924
9,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ImBarson
Sylvanus
20
3 / 3 / 20
13,910
696
13,006
27,228
43,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
TheUnbound03
Kukulkan
20
4 / 4 / 14
13,312
666
21,231
14,744
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ForesakeUS
Chang'e
17
1 / 6 / 11
11,425
571
10,430
26,452
15,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
ForeseeUs
Serqet
20
9 / 6 / 11
13,800
690
25,095
23,557
24,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Player40982
Ah Muzen Cab
20
6 / 5 / 10
13,260
663
25,225
25,136
13,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Yirius
Cerberus
19
2 / 6 / 11
12,960
648
10,183
33,395
38,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
netsuun
Poseidon
20
2 / 5 / 16
12,714
636
17,356
21,454
10,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
79
28
Kills
20
20
Deaths
28
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AyayayRhodes
Xbalanque
9
5
12
3
W
5
5
16
2.6
L
Chang'e
ForesakeUS
Chang'e
1
6
11
1.08
L
Serqet
ForeseeUs
Serqet
9
6
11
2.42
W
7
3
11
4.17
W
Sylvanus
ImBarson
Sylvanus
3
3
20
4.33
L
Ah Muzen Cab
Player40982
Ah Muzen Cab
6
5
10
2.2
W
Kukulkan
TheUnbound03
Kukulkan
4
4
14
2.75
L
Cerberus
Yirius
Cerberus
2
6
11
1.25
L
Poseidon
netsuun
Poseidon
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,506
Damage
88,289
107,932
Taken
129,994
85,843
Mitigated
103,837
52,347
Healing
60,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AyayayRhodes
Xbalanque
28,352
13,313
3,060
4,639
25,902
14,083
3,838
7,924
17,056
0
52,374
W
22,779
5,606
3,562
4,211
20,134
9,958
879
6,937
12,406
0
40,321
L
Chang'e
ForesakeUS
Chang'e
10,430
285
18,845
10,623
26,452
15,667
1,168
13,755
12,697
24,760
0
L
Serqet
ForeseeUs
Serqet
25,095
4,557
1,158
1,844
23,557
24,897
2,135
10,862
12,695
0
30,733
W
31,138
1,927
4,483
6,364
19,924
9,698
525
5,481
14,092
71,757
0
W
Sylvanus
ImBarson
Sylvanus
13,006
1,848
14,130
9,537
27,228
43,660
1,092
10,973
16,255
22,173
0
L
Ah Muzen Cab
Player40982
Ah Muzen Cab
25,225
7,017
1,684
6,669
25,136
13,598
3,776
12,323
12,813
0
54,055
W
Kukulkan
TheUnbound03
Kukulkan
21,231
1,662
1,339
1,022
14,744
8,444
1,725
6,622
7,742
44,582
0
L
Cerberus
Yirius
Cerberus
10,183
348
4,067
7,886
33,395
38,724
294
16,553
16,842
21,461
0
L
Poseidon
netsuun
Poseidon
17,356
1,407
2,478
5,522
21,454
10,951
1,402
11,882
9,572
53,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,343
Gold Earned
64,159
249
Minions Killed
236
0
Camps Cleared
0
1,700,001
Distance Traveled
1,671,040
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,009
700
59
3
0
305,741
0
W
Chiron
13,542
677
30
2
0
359,124
0
L
Chang'e
11,425
571
35
2
0
324,849
4
L
Serqet
13,800
690
31
2
0
355,167
0
W
Scylla
14,570
729
81
4
0
350,585
0
W
Sylvanus
13,910
696
25
1
0
324,349
0
L
Ah Muzen Cab
13,260
663
59
3
0
340,322
0
W
Kukulkan
13,312
666
54
3
0
360,202
0
L
Cerberus
12,960
648
30
2
0
333,196
4
L
Poseidon
12,714
636
81
4
0
317,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role