Player Matchup

Kukulkan
Kukulkan
Decaycayo
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,434 Elo+
Solo
Ymir
Ymir
Royce4
Ymir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
coolblood2
Kumbhakarna
Level 160
God Stats
14W - 14L
1,507 SR
Queue Stats
708W - 712L
1,424 Elo+
Party 1
Arachne
Arachne
kamikashi
Arachne
Level 157
God Stats
11W - 13L
1,546 SR
Queue Stats
622W - 655L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
trevorcoy68
Hou Yi
Level 122
God Stats
1W - 1L
1,230 SR
Queue Stats
112W - 115L
1,488 Elo+
Solo
Team Averages
Level 124
1,457 SR
1,461 Elo+

VS

Team Averages
Level 110
1,416 SR
1,456 Elo+
Eset
Eset
Caat_11
Eset
Level 126
God Stats
1W - 3L
1,351 SR
Queue Stats
180W - 179L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Chaotic132
Jormungandr
Level 62
God Stats
0W - 1L
1,520 SR
Queue Stats
11W - 11L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H3-CMS
Morgan Le Fay
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
209W - 243L
1,332 Elo+
Solo
Odin
Odin
RedBisshou
Odin
Level 129
God Stats
4W - 3L
1,449 SR
Queue Stats
262W - 290L
1,413 Elo+
Solo
Izanami
Izanami
SnoopySwine69
Izanami
Level 125
God Stats
5W - 10L
1,261 SR
Queue Stats
428W - 484L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Decaycayo
Kukulkan
13
2 / 1 / 6
7,010
1,001
10,321
3,828
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Royce4
Ymir
11
1 / 1 / 5
6,385
912
2,800
9,549
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
coolblood2
Kumbhakarna
11
0 / 1 / 6
5,938
848
2,395
7,843
8,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
kamikashi
Arachne
9
0 / 1 / 5
5,795
828
3,538
5,672
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
5 / 2 / 3
6,744
963
8,222
7,272
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Caat_11
Eset
12
1 / 1 / 4
6,198
885
5,508
4,191
2,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Chaotic132
Jormungandr
13
3 / 2 / 0
7,206
1,029
8,473
10,142
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
H3-CMS
Morgan Le Fay
12
0 / 1 / 4
6,198
885
6,590
6,633
3,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 1 / 2
5,285
755
1,527
3,638
2,599
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
11
2 / 3 / 3
6,234
891
6,718
6,220
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
8
Kills
6
6
Deaths
8
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
Caat_11
Eset
1
1
4
3
L
Jormungandr
Chaotic132
Jormungandr
3
2
0
1.5
W
Kukulkan
Decaycayo
Kukulkan
2
1
6
5
L
Morgan Le Fay
H3-CMS
Morgan Le Fay
0
1
4
2
L
0
1
2
1
W
Ymir
Royce4
Ymir
1
1
5
3.5
L
Izanami
2
3
3
1.17
W
Kumbhakarna
coolblood2
Kumbhakarna
0
1
6
3
W
Arachne
kamikashi
Arachne
0
1
5
2.5
W
Hou Yi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
28,816
34,164
Taken
30,824
27,485
Mitigated
22,602
12,453
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Caat_11
Eset
5,508
217
737
846
4,191
2,271
93
1,632
2,559
13,419
0
L
Jormungandr
Chaotic132
Jormungandr
8,473
1,543
416
2,283
10,142
10,988
0
4,278
5,864
19,884
0
W
Kukulkan
Decaycayo
Kukulkan
10,321
728
899
217
3,828
2,252
0
2,906
922
25,096
0
L
Morgan Le Fay
H3-CMS
Morgan Le Fay
6,590
861
0
1,356
6,633
3,609
0
4,201
2,432
15,451
0
L
1,527
127
409
361
3,638
2,599
0
1,804
1,834
0
2,950
W
Ymir
Royce4
Ymir
2,800
382
277
2,430
9,549
8,386
0
5,877
3,672
7,443
0
L
Izanami
6,718
2,353
898
615
6,220
3,135
0
3,601
2,619
0
13,614
W
Kumbhakarna
coolblood2
Kumbhakarna
2,395
64
1,724
2,013
7,843
8,252
0
4,191
3,652
5,549
0
W
Arachne
kamikashi
Arachne
3,538
2,903
1,188
1,448
5,672
4,818
0
2,452
3,220
0
4,627
W
Hou Yi
8,222
4,551
603
1,654
7,272
3,777
715
5,145
2,127
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
31,121
76
Minions Killed
90
0
Camps Cleared
0
704,610
Distance Traveled
607,894
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,198
885
29
4
0
144,268
2
L
Jormungandr
7,206
1,029
25
4
0
125,705
0
W
Kukulkan
7,010
1,001
41
6
0
151,635
4
L
Morgan Le Fay
6,198
885
17
2
0
137,439
0
L
Odin
5,285
755
3
0
0
74,711
1
W
Ymir
6,385
912
11
2
0
147,759
2
L
Izanami
6,234
891
16
2
0
125,771
0
W
Kumbhakarna
5,938
848
4
1
0
148,208
1
W
Arachne
5,795
828
3
0
0
136,028
3
W
Hou Yi
6,744
963
17
2
0
120,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role