Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Rogue0Assassin
Ravana
Level 119
God Stats
13W - 21L
1,283 SR
Queue Stats
474W - 507L
1,499 Elo+
Solo
Ishtar
Ishtar
UnraveledShadow
Ishtar
Level 117
God Stats
1W - 2L
1,615 SR
Queue Stats
57W - 49L
1,584 Elo+
Party 2
Ares
Ares
xXgunexpertxX
Ares
Level 148
God Stats
6W - 5L
1,493 SR
Queue Stats
132W - 138L
1,574 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,531 Elo+

VS

Team Averages
Level 111
1,548 SR
1,477 Elo+
Vamana
Vamana
Gravybo1
Vamana
Level 80
God Stats
4W - 2L
1,598 SR
Queue Stats
41W - 67L
1,379 Elo+
Party 1
Artemis
Artemis
RagnarAllFather
Artemis
Level 78
God Stats
4W - 10L
1,424 SR
Queue Stats
33W - 64L
1,360 Elo+
Party 1
Cerberus
Cerberus
TheBadJungler
Cerberus
Level 146
God Stats
4W - 2L
1,771 SR
Queue Stats
256W - 201L
1,622 Elo+
Solo
Ishtar
Ishtar
ZuZuCavalera
Ishtar
Level 157
God Stats
26W - 29L
1,485 SR
Queue Stats
666W - 693L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
donajelly
Zhong Kui
Level 96
God Stats
0W - 1L
1,462 SR
Queue Stats
66W - 88L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 0 / 3
8,821
882
11,163
8,721
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
 
Rama
15
5 / 2 / 5
8,401
840
10,089
8,938
4,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 0 / 4
6,858
686
8,093
7,062
4,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 4 / 5
7,143
714
10,548
11,471
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 6
7,380
738
5,562
11,394
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gravybo1
Vamana
12
0 / 3 / 2
7,136
714
6,570
14,266
12,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 4
6,672
667
6,205
8,446
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
TheBadJungler
Cerberus
13
0 / 0 / 6
7,285
729
8,193
10,948
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
15
3 / 3 / 4
7,893
789
7,060
9,578
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
donajelly
Zhong Kui
14
4 / 4 / 2
7,833
783
10,934
11,861
9,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
7
7
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
3
9.5
W
Rama
 
Rama
5
2
5
3.75
L
Vamana
Gravybo1
Vamana
0
3
2
0.33
L
0
4
4
0.5
W
0
0
4
2
L
Cerberus
TheBadJungler
Cerberus
0
0
6
3
W
1
4
5
0.88
L
Ishtar
3
3
4
1.67
L
Zhong Kui
donajelly
Zhong Kui
4
4
2
1.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
38,962
47,586
Taken
55,099
29,990
Mitigated
40,296
13,955
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,163
2,943
0
3,803
8,721
5,757
0
3,740
4,981
34,460
0
W
Rama
 
Rama
10,089
7,774
0
2,797
8,938
4,534
2,799
2,919
6,019
0
34,351
L
Vamana
Gravybo1
Vamana
6,570
3,001
1,461
4,437
14,266
12,703
53
4,321
9,945
135
17,466
L
6,205
3,025
0
950
8,446
3,777
740
1,102
7,344
0
18,219
W
8,093
2,316
0
3,539
7,062
4,817
0
3,370
3,692
0
19,598
L
Cerberus
TheBadJungler
Cerberus
8,193
435
899
4,124
10,948
9,458
87
3,380
7,568
16,603
0
W
10,548
7,049
0
1,344
11,471
5,336
0
5,547
5,924
0
23,340
L
Ishtar
7,060
5,003
0
1,801
9,578
5,006
613
2,697
6,881
0
30,873
L
Zhong Kui
donajelly
Zhong Kui
10,934
2,501
0
2,069
11,861
9,352
423
5,225
6,636
22,918
0
W
5,562
201
0
2,472
11,394
9,546
0
3,618
7,776
16,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
36,819
176
Minions Killed
182
0
Camps Cleared
0
1,053,568
Distance Traveled
1,020,160
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,821
882
66
7
0
242,157
3
W
Rama
8,401
840
55
6
0
189,325
1
L
Vamana
7,136
714
25
3
0
261,148
4
L
Artemis
6,672
667
28
3
0
177,172
0
W
Ravana
6,858
686
21
2
0
228,619
1
L
Cerberus
7,285
729
36
4
0
218,730
2
W
Ishtar
7,143
714
20
2
0
186,151
3
L
Ishtar
7,893
789
64
6
0
179,997
3
L
Zhong Kui
7,833
783
29
3
0
183,113
4
W
Ares
7,380
738
14
1
0
207,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role