Player Matchup

Baron Samedi
Baron Samedi
JayFaded44
Baron Samedi
Level 144
God Stats
1W - 1L
1,782 SR
Queue Stats
102W - 104L
1,543 Elo+
Party 1
Chaac
Chaac
Nastysuxsatlife
Chaac
Level 120
God Stats
1W - 1L
1,700 SR
Queue Stats
51W - 35L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nickj0225
Tsukuyomi
Level 142
God Stats
0W - 1L
1,509 SR
Queue Stats
52W - 37L
1,687 Elo+
Party 1
Team Averages
Level 135
1,664 SR
1,631 Elo+

VS

Team Averages
Level 90
1,771 SR
1,697 Elo+
Nu Wa
Nu Wa
CrimsonJet
Nu Wa
Level 104
God Stats
8W - 2L
1,867 SR
Queue Stats
60W - 34L
1,686 Elo+
Party 2
Bacchus
Bacchus
Despo2290
Bacchus
Level 48
God Stats
3W - 2L
1,503 SR
Queue Stats
13W - 7L
1,690 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kampher
Tsukuyomi
Level 117
God Stats
4W - 0L
1,942 SR
Queue Stats
63W - 35L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayFaded44
Baron Samedi
17
1 / 4 / 3
13,110
596
13,190
26,541
24,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
3 / 9 / 3
13,986
636
20,190
33,621
22,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Nickj0225
Tsukuyomi
19
3 / 7 / 3
14,167
644
19,421
26,645
12,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 2 / 13
15,140
688
28,245
16,002
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Despo2290
Bacchus
18
2 / 1 / 14
15,316
696
8,727
26,158
49,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
kampher
Tsukuyomi
20
15 / 4 / 5
17,076
776
35,729
25,406
20,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
20
20
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
13
4.75
W
Bacchus
Despo2290
Bacchus
2
1
14
9
L
Baron Samedi
JayFaded44
Baron Samedi
1
4
3
0.63
L
3
9
3
0.5
L
Tsukuyomi
Nickj0225
Tsukuyomi
3
7
3
0.64
W
Tsukuyomi
kampher
Tsukuyomi
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
72,701
86,807
Taken
67,566
58,980
Mitigated
78,039
26,571
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
28,245
5,939
159
5,556
16,002
7,488
1,696
4,068
11,934
90,540
0
W
Bacchus
Despo2290
Bacchus
8,727
1,149
0
2,119
26,158
49,586
292
4,000
22,158
25,976
0
L
Baron Samedi
JayFaded44
Baron Samedi
13,190
1,137
1,853
8,211
26,541
24,215
197
13,342
13,199
47,430
0
L
20,190
3,319
0
8,532
33,621
22,683
644
13,293
20,328
0
69,763
L
Tsukuyomi
Nickj0225
Tsukuyomi
19,421
3,086
0
7,975
26,645
12,082
834
10,847
15,798
0
85,060
W
Tsukuyomi
kampher
Tsukuyomi
35,729
8,262
0
7,198
25,406
20,965
1,774
5,592
19,814
0
81,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
47,532
269
Minions Killed
235
10
Camps Cleared
8
1,106,060
Distance Traveled
1,227,838
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,140
688
119
5
7
411,619
2
W
Bacchus
15,316
696
22
1
0
398,654
6
L
Baron Samedi
13,110
596
61
3
0
344,572
4
L
Chaac
13,986
636
111
5
2
359,638
2
L
Tsukuyomi
14,167
644
97
4
8
401,850
1
W
Tsukuyomi
17,076
776
94
4
1
417,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role