Player Matchup

Xing Tian
Xing Tian
CasualMind
Xing Tian
Level 148
God Stats
2W - 0L
1,757 SR
Queue Stats
113W - 91L
1,596 Elo+
Party 1
Chang'e
Chang'e
Halcyоn
Chang'e
Level 160
God Stats
1W - 0L
1,963 SR
Queue Stats
21W - 15L
1,624 Elo+
Party 1
Hercules
Hercules
Hаrk
Hercules
Level 143
God Stats
4W - 8L
1,552 SR
Queue Stats
183W - 144L
1,638 Elo+
Party 1
Thoth
Thoth
Scrubtimus
Thoth
Level 160
God Stats
3W - 1L
1,773 SR
Queue Stats
136W - 103L
1,646 Elo+
Party 1
Chaac
Chaac
vervvxkekw
Chaac
Level 65
God Stats
1W - 0L
1,889 SR
Queue Stats
39W - 10L
1,870 Elo+
Party 1
Team Averages
Level 135
1,787 SR
1,675 Elo+

VS

Team Averages
Level 143
1,449 SR
1,548 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Feudaltunaa
Hercules
Level 158
God Stats
2W - 5L
1,543 SR
Queue Stats
311W - 320L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KipiAsuka
Sylvanus
Level 144
God Stats
0W - 4L
1,143 SR
Queue Stats
65W - 66L
1,626 Elo+
Party 2
Ullr
Ullr
zxGust
Ullr
Level 158
God Stats
8W - 4L
1,558 SR
Queue Stats
351W - 306L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CasualMind
Xing Tian
18
1 / 3 / 18
12,108
673
10,742
29,672
41,933
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Halcyоn
Chang'e
18
2 / 6 / 13
11,933
663
19,600
24,383
12,237
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Hаrk
Hercules
20
6 / 4 / 14
13,485
749
19,361
33,385
55,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
20
13 / 2 / 9
13,774
765
43,372
18,485
9,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
19
3 / 4 / 21
12,073
671
28,467
36,296
56,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 2 / 12
13,702
761
18,015
29,542
47,034
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 6 / 9
12,077
671
31,706
27,241
14,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Feudaltunaa
Hercules
18
5 / 6 / 7
12,717
707
22,972
33,279
45,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
KipiAsuka
Sylvanus
17
0 / 6 / 14
11,127
618
19,001
29,034
31,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
zxGust
Ullr
17
3 / 5 / 11
10,792
600
20,446
16,463
10,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
25
Kills
17
19
Deaths
25
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
12
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
6
6
9
1.75
W
Xing Tian
CasualMind
Xing Tian
1
3
18
3.33
L
Hercules
Feudaltunaa
Hercules
5
6
7
1.42
W
Chang'e
Halcyоn
Chang'e
2
6
13
1.42
W
Hercules
Hаrk
Hercules
6
4
14
3.25
L
Sylvanus
KipiAsuka
Sylvanus
0
6
14
1.17
W
Thoth
13
2
9
8.75
W
Chaac
3
4
21
3.38
L
Ullr
zxGust
Ullr
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,542
Damage
112,140
142,221
Taken
135,559
175,857
Mitigated
149,125
64,679
Healing
62,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,015
2,127
2,900
10,620
29,542
47,034
99
16,362
13,180
0
45,122
L
Ah Muzen Cab
 
Ah Muzen Cab
31,706
10,343
709
8,671
27,241
14,627
473
13,685
13,556
0
67,317
W
Xing Tian
CasualMind
Xing Tian
10,742
1,046
6,197
7,748
29,672
41,933
1,114
5,093
24,579
21,640
0
L
Hercules
Feudaltunaa
Hercules
22,972
5,412
3,008
9,872
33,279
45,033
367
19,170
14,109
0
28,648
W
Chang'e
Halcyоn
Chang'e
19,600
1,695
15,000
7,087
24,383
12,237
2,689
1,548
22,835
33,530
0
W
Hercules
Hаrk
Hercules
19,361
3,950
1,125
11,142
33,385
55,692
856
5,997
27,388
0
34,820
L
Sylvanus
KipiAsuka
Sylvanus
19,001
2,526
13,593
9,833
29,034
31,946
264
17,276
11,758
25,186
0
W
Thoth
43,372
2,749
13
2,575
18,485
9,829
3,232
1,037
17,448
69,858
0
W
Chaac
28,467
3,896
1,392
12,400
36,296
56,166
1,716
5,326
30,970
0
48,829
L
Ullr
zxGust
Ullr
20,446
8,880
1,177
1,782
16,463
10,485
584
7,221
9,242
0
34,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,373
Gold Earned
60,415
228
Minions Killed
187
0
Camps Cleared
0
1,741,946
Distance Traveled
1,584,881
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,702
761
56
3
0
364,466
4
L
Ah Muzen Cab
12,077
671
79
4
0
281,150
1
W
Xing Tian
12,108
673
29
2
0
353,618
0
L
Hercules
12,717
707
10
1
0
308,270
0
W
Chang'e
11,933
663
45
3
0
326,085
0
W
Hercules
13,485
749
36
2
0
356,502
0
L
Sylvanus
11,127
618
8
0
0
308,100
0
W
Thoth
13,774
765
82
5
0
355,282
1
W
Chaac
12,073
671
36
2
0
350,459
0
L
Ullr
10,792
600
34
2
0
322,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role