Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Fokmhaynaise
Yu Huang
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 220L
1,358 Elo+
Party 3
Cernunnos
Cernunnos
III_Storm02_III
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,370 Elo+
Solo
Khepri
Khepri
NothingToLoseII
Khepri
Level 87
God Stats
3W - 1L
1,833 SR
Queue Stats
68W - 62L
1,492 Elo+
Solo
Nemesis
Nemesis
UnknownSmell
Nemesis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,201 Elo+
Party 3
Team Averages
Level 74
1,567 SR
1,384 Elo+

VS

Team Averages
Level 89
1,435 SR
1,462 Elo+
Sol
Sol
Mfedorento
Sol
Level 104
God Stats
2W - 3L
1,177 SR
Queue Stats
89W - 100L
1,409 Elo+
Party 2
Hercules
Hercules
Nationaleyebrow
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,557 Elo+
Party 1
Nemesis
Nemesis
SandScorpion
Nemesis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
antoniofreirefer
Hou Yi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 100L
1,411 Elo+
Party 2
Lancelot
Lancelot
doopyloop
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 1 / 10
9,540
795
12,294
10,100
4,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
Fokmhaynaise
Yu Huang
15
4 / 2 / 9
9,291
774
16,148
8,870
4,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
III_Storm02_III
Cernunnos
15
2 / 2 / 13
9,063
755
12,929
8,858
4,861
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 11
8,897
741
8,751
11,516
12,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
UnknownSmell
Nemesis
15
5 / 3 / 9
9,740
812
7,857
14,566
12,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
8,046
671
10,247
10,015
4,218
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
15
0 / 1 / 5
7,391
616
4,851
19,726
10,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
SandScorpion
Nemesis
16
3 / 6 / 4
8,946
746
5,968
14,273
5,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 4 / 1
7,581
632
6,071
9,179
4,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
doopyloop
Lancelot
16
3 / 4 / 3
8,767
731
7,935
12,258
8,291
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
18
Kills
9
10
Deaths
18
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
10
10
W
Yu Huang
Fokmhaynaise
Yu Huang
4
2
9
4.25
W
Cernunnos
III_Storm02_III
Cernunnos
2
2
13
4.25
L
1
3
3
0.83
L
Hercules
0
1
5
2.5
W
2
2
11
3.75
L
Nemesis
SandScorpion
Nemesis
3
6
4
0.83
W
Nemesis
UnknownSmell
Nemesis
5
3
9
3.17
L
2
4
1
0.63
L
Lancelot
doopyloop
Lancelot
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,979
Damage
35,072
53,910
Taken
65,451
38,710
Mitigated
33,314
23,399
Healing
27,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,294
206
2,226
2,162
10,100
4,590
981
1,423
8,677
21,525
0
W
Yu Huang
Fokmhaynaise
Yu Huang
16,148
1,407
2,408
1,246
8,870
4,702
689
1,533
7,337
26,287
0
W
Cernunnos
III_Storm02_III
Cernunnos
12,929
4,934
1,868
1,915
8,858
4,861
1,621
1,285
7,573
0
32,339
L
10,247
4,084
997
3,618
10,015
4,218
0
5,871
4,144
30,057
0
L
Hercules
4,851
736
845
11,180
19,726
10,847
0
11,275
8,451
0
9,755
W
8,751
46
1,097
2,262
11,516
12,359
252
2,900
8,616
17,408
0
L
Nemesis
SandScorpion
Nemesis
5,968
2,230
1,542
3,898
14,273
5,845
51
8,053
6,220
0
11,021
W
Nemesis
UnknownSmell
Nemesis
7,857
2,993
3,859
4,356
14,566
12,198
0
3,106
11,460
0
12,413
L
6,071
2,335
1,175
734
9,179
4,113
0
5,689
3,490
0
18,367
L
Lancelot
doopyloop
Lancelot
7,935
586
1,387
1,999
12,258
8,291
61
6,305
5,953
0
13,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
40,731
119
Minions Killed
106
0
Camps Cleared
0
1,219,865
Distance Traveled
1,140,854
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,540
795
26
2
0
271,698
3
W
Yu Huang
9,291
774
20
2
0
239,751
0
W
Cernunnos
9,063
755
40
3
0
186,347
1
L
Sol
8,046
671
48
4
0
208,991
0
L
Hercules
7,391
616
8
1
0
245,171
0
W
Khepri
8,897
741
16
1
0
261,017
4
L
Nemesis
8,946
746
14
1
0
211,047
1
W
Nemesis
9,740
812
17
1
0
261,052
0
L
Hou Yi
7,581
632
25
2
0
211,883
0
L
Lancelot
8,767
731
11
1
0
263,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role