Player Matchup

Cernunnos
Cernunnos
Masters
Glacielwarrior
Cernunnos
Masters
Level 157
God Stats
6W - 2L
1,634 SR
Queue Stats
353W - 298L
2,668 MMR
Party 1
Horus
Horus
Diamond I
QuaronToCrazy15
Horus
Diamond I
Level 157
God Stats
14W - 20L
1,449 SR
Queue Stats
703W - 764L
2,543 MMR
Party 1
Sol
Sol
Masters
xTonTon773x
Sol
Masters
Level 145
God Stats
15W - 14L
1,528 SR
Queue Stats
609W - 644L
1,972 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,537 SR
2,394 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,686 SR
2,239 MMR
Xbalanque
Xbalanque
Masters
Josephpro
Xbalanque
Masters
Level 138
God Stats
69W - 48L
1,691 SR
Queue Stats
166W - 155L
2,370 MMR
Party 2
Eset
Eset
Platinum I
Teamwork7685
Eset
Platinum I
Level 82
God Stats
2W - 2L
1,711 SR
Queue Stats
79W - 73L
1,989 MMR
Solo
Ao Kuang
Ao Kuang
Masters
TheMagicConchh
Ao Kuang
Masters
Level 145
God Stats
10W - 7L
1,657 SR
Queue Stats
165W - 162L
2,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Glacielwarrior
Cernunnos
16
7 / 3 / 3
11,890
743
22,282
19,674
9,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 7
10,436
652
10,981
21,642
21,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 1 / 5
10,385
649
17,174
15,629
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Baba YagaBaron SamediShivaAchillesAtlas

VS

Bans
Ah Muzen CabGuan YuScyllaOdinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Josephpro
Xbalanque
14
0 / 5 / 4
9,762
610
19,350
17,803
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 3
10,660
666
12,252
11,280
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
16
5 / 2 / 2
12,047
753
13,683
29,989
28,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
8
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Glacielwarrior
Cernunnos
7
3
3
2.83
L
Xbalanque
Josephpro
Xbalanque
0
5
4
0.4
W
2
4
7
1.38
L
2
4
3
0.88
L
Ao Kuang
5
2
2
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,437
Damage
45,285
56,945
Taken
59,072
37,724
Mitigated
40,896
24,910
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Glacielwarrior
Cernunnos
22,282
10,894
0
4,623
19,674
9,746
1,725
8,586
11,088
61
62,664
L
Xbalanque
Josephpro
Xbalanque
19,350
8,449
0
2,332
17,803
7,667
1,317
5,467
11,984
0
50,513
W
10,981
4,181
2,816
9,290
21,642
21,107
255
9,057
12,585
527
22,096
L
12,252
437
1,187
1,401
11,280
4,609
228
1,554
9,593
46,508
0
L
Ao Kuang
13,683
2,049
2,110
8,161
29,989
28,620
139
9,307
20,117
29,326
0
W
17,174
5,622
0
8,181
15,629
6,871
1,042
8,865
6,764
50,889
5,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
32,469
173
Minions Killed
165
7
Camps Cleared
5
818,293
Distance Traveled
873,593
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,890
743
92
6
4
263,039
2
L
Xbalanque
9,762
610
84
5
1
280,102
1
W
Horus
10,436
652
14
1
0
274,853
1
L
Eset
10,660
666
62
4
0
259,335
5
L
Ao Kuang
12,047
753
19
1
4
334,156
6
W
Sol
10,385
649
67
4
3
280,401
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role