Player Matchup

Chaac
Chaac
Eagle Eye CC
Chaac
Level 88
God Stats
3W - 0L
1,769 SR
Queue Stats
89W - 97L
1,446 Elo+
Party 2
Yemoja
Yemoja
FreakyFranky113
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,357 Elo+
Solo
Pele
Pele
Guy5
Pele
Level 90
God Stats
24W - 10L
1,984 SR
Queue Stats
640W - 676L
1,522 Elo+
Solo
Ymir
Ymir
TridentOfSeas
Ymir
Level 159
God Stats
6W - 4L
1,557 SR
Queue Stats
293W - 304L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
WalleImp
Ah Puch
Level 105
God Stats
18W - 7L
1,792 SR
Queue Stats
587W - 593L
1,434 Elo+
Solo
Team Averages
Level 110
1,720 SR
1,446 Elo+

VS

Team Averages
Level 114
1,514 SR
1,469 Elo+
Nemesis
Nemesis
ChemicalTHCa
Nemesis
Level 95
God Stats
2W - 1L
1,773 SR
Queue Stats
95W - 120L
1,456 Elo+
Party 1
Yemoja
Yemoja
SwEaTyMcBoTeRsOn
Yemoja
Level 105
God Stats
0W - 2L
1,271 SR
Queue Stats
112W - 129L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
XX42REEDY42XX
Ao Kuang
Level 83
God Stats
0W - 1L
1,494 SR
Queue Stats
23W - 22L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
aprilkait
Xing Tian
Level 147
God Stats
1W - 2L
1,531 SR
Queue Stats
170W - 176L
1,481 Elo+
Solo
Sol
Sol
bigsoftee
Sol
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 69L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 19
13,009
723
22,972
34,958
53,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
0 / 1 / 14
10,742
597
7,810
9,705
11,546
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Guy5
Pele
20
12 / 6 / 8
13,907
773
36,169
24,033
14,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
3 / 5 / 16
11,619
646
18,167
27,784
38,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
WalleImp
Ah Puch
20
4 / 3 / 15
12,291
683
37,255
21,264
13,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChemicalTHCa
Nemesis
19
6 / 4 / 7
12,461
692
21,920
30,433
27,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 5 / 10
10,782
599
8,723
25,493
25,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
XX42REEDY42XX
Ao Kuang
18
3 / 7 / 9
12,238
680
9,450
26,359
20,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
aprilkait
Xing Tian
19
0 / 2 / 14
12,024
668
15,476
30,957
38,359
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 4 / 8
12,159
676
22,718
23,455
12,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
21
Kills
17
17
Deaths
22
72
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChemicalTHCa
Nemesis
6
4
7
2.38
W
2
2
19
5.75
W
0
1
14
7
W
Pele
Guy5
Pele
12
6
8
2.67
L
2
5
10
1.4
W
3
5
16
2.2
W
Ah Puch
WalleImp
Ah Puch
4
3
15
3.83
L
Ao Kuang
XX42REEDY42XX
Ao Kuang
3
7
9
1.07
L
Xing Tian
aprilkait
Xing Tian
0
2
14
3.5
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,373
Damage
78,287
117,744
Taken
136,697
130,915
Mitigated
124,396
61,690
Healing
73,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChemicalTHCa
Nemesis
21,920
5,454
6,583
11,060
30,433
27,854
1,160
10,939
19,494
1,574
31,180
W
22,972
4,599
2,886
13,031
34,958
53,068
157
15,403
19,555
0
41,569
W
7,810
2,569
23,560
2,619
9,705
11,546
1,485
5,459
4,246
16,240
0
W
Pele
Guy5
Pele
36,169
4,090
4,654
6,577
24,033
14,168
740
13,492
10,541
0
56,623
L
8,723
2,200
13,870
5,257
25,493
25,030
490
11,008
14,485
16,691
0
W
18,167
2,504
290
550
27,784
38,316
2,192
14,791
12,993
30,384
0
W
Ah Puch
WalleImp
Ah Puch
37,255
1,680
2,271
5,252
21,264
13,817
2,456
8,578
12,686
71,008
0
L
Ao Kuang
XX42REEDY42XX
Ao Kuang
9,450
3,295
4,789
8,833
26,359
20,316
424
12,212
14,147
17,520
0
L
Xing Tian
aprilkait
Xing Tian
15,476
1,168
1,799
9,233
30,957
38,359
549
16,333
14,624
31,407
0
L
22,718
5,901
2,716
9,055
23,455
12,837
2,438
12,740
10,715
52,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,568
Gold Earned
59,664
181
Minions Killed
196
0
Camps Cleared
0
1,443,153
Distance Traveled
1,566,728
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,461
692
30
2
0
367,099
0
W
Chaac
13,009
723
31
2
0
344,911
0
W
Yemoja
10,742
597
13
1
0
271,915
0
W
Pele
13,907
773
38
2
0
316,245
1
L
Yemoja
10,782
599
34
2
0
258,381
0
W
Ymir
11,619
646
24
1
0
246,761
0
W
Ah Puch
12,291
683
75
4
0
263,321
0
L
Ao Kuang
12,238
680
17
1
0
324,071
0
L
Xing Tian
12,024
668
37
2
0
313,255
0
L
Sol
12,159
676
78
4
0
303,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role