Player Matchup

Bellona
Bellona
AL The Animal
Bellona
Level 128
God Stats
18W - 16L
1,617 SR
Queue Stats
672W - 606L
1,577 Elo+
Solo
Tiamat
Tiamat
HKSketch1020
Tiamat
Level 126
God Stats
0W - 3L
1,209 SR
Queue Stats
243W - 251L
1,564 Elo+
Solo
Mercury
Mercury
IndirectFive990
Mercury
Level 128
God Stats
4W - 8L
1,533 SR
Queue Stats
443W - 413L
1,601 Elo+
Solo
Ishtar
Ishtar
NeedyLobster146
Ishtar
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Sobek
Sobek
TTP_Insanedonkey
Sobek
Level 102
God Stats
5W - 3L
1,696 SR
Queue Stats
88W - 76L
1,590 Elo+
Solo
Team Averages
Level 125
1,468 SR
1,521 Elo+

VS

Team Averages
Level 132
1,486 SR
1,505 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NGAD Dead Mann1
Nox
Level 159
God Stats
1W - 0L
1,197 SR
Queue Stats
23W - 40L
1,494 Elo+
Party 1
Bellona
Bellona
RandomJnT
Bellona
Level 149
God Stats
10W - 9L
1,534 SR
Queue Stats
94W - 97L
1,533 Elo+
Party 1
Ymir
Ymir
niftylotusftw
Ymir
Level 86
God Stats
61W - 49L
1,609 SR
Queue Stats
332W - 322L
1,487 Elo+
Party 2
Thanatos
Thanatos
steeelsy
Thanatos
Level 109
God Stats
67W - 53L
1,588 SR
Queue Stats
416W - 397L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 1 / 0
7,972
569
9,208
13,598
16,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
11
1 / 4 / 0
7,020
501
5,750
10,424
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 0
6,135
438
2,560
12,653
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 1
6,371
455
5,294
8,343
2,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 2
6,530
466
4,464
10,993
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 1 / 3
8,246
589
5,435
8,448
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 9
7,922
566
8,411
7,335
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
RandomJnT
Bellona
13
0 / 1 / 1
7,792
557
6,791
11,868
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 10
7,646
546
5,676
11,362
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
steeelsy
Thanatos
14
13 / 1 / 2
9,094
650
12,177
9,012
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
18
18
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
L
Bellona
1
1
0
1
L
Tiamat
1
4
0
0.25
L
0
6
0
0
W
2
0
9
6.5
L
1
4
1
0.38
W
Bellona
RandomJnT
Bellona
0
1
1
0.5
L
1
3
2
0.67
W
1
1
10
6
W
Thanatos
steeelsy
Thanatos
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
38,490
56,011
Taken
48,025
37,609
Mitigated
33,346
13,380
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,435
3,040
0
305
8,448
2,793
2,550
874
7,574
0
82,199
L
Bellona
9,208
4,575
0
5,236
13,598
16,484
0
1,531
12,067
0
69,947
L
Tiamat
5,750
849
0
2,132
10,424
6,779
0
4,662
5,762
49,508
0
L
2,560
1,106
0
650
12,653
4,471
0
2,644
10,009
0
48,064
W
8,411
1,642
0
1,168
7,335
3,806
162
3,581
3,754
60,718
0
L
5,294
3,353
0
1,157
8,343
2,880
0
357
7,986
0
43,144
W
Bellona
RandomJnT
Bellona
6,791
4,057
0
5,939
11,868
10,904
0
97
11,771
0
69,035
L
4,464
457
138
4,067
10,993
6,995
0
4,893
6,100
17,611
0
W
5,676
1,532
0
3,153
11,362
11,066
290
3,756
7,606
23,869
0
W
Thanatos
steeelsy
Thanatos
12,177
3,854
0
11,466
9,012
4,777
494
1,906
7,106
0
54,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
40,700
428
Minions Killed
503
0
Camps Cleared
0
1,270,883
Distance Traveled
1,420,697
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,246
589
130
9
0
271,294
4
L
Bellona
7,972
569
145
10
0
244,081
3
L
Tiamat
7,020
501
98
7
0
249,686
4
L
Mercury
6,135
438
86
6
0
274,425
3
W
Nox
7,922
566
123
9
0
259,268
5
L
Ishtar
6,371
455
86
6
0
215,626
0
W
Bellona
7,792
557
126
9
0
283,709
1
L
Sobek
6,530
466
13
1
0
287,065
4
W
Ymir
7,646
546
36
3
0
276,335
5
W
Thanatos
9,094
650
88
6
0
330,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role