Player Matchup

Charybdis
Charybdis
Silver II
ArcaneEmryss
Charybdis
Silver II
Level 67
God Stats
5W - 4L
1,551 SR
Queue Stats
30W - 41L
1,119 MMR
Party 1
Odin
Odin
Silver III
ShiftyShafty
Odin
Silver III
Level 88
God Stats
4W - 5L
1,359 SR
Queue Stats
51W - 78L
962 MMR
Party 1
Discordia
Discordia
Gold V
SoMuchChub
Discordia
Gold V
Level 82
God Stats
45W - 55L
1,511 SR
Queue Stats
53W - 71L
1,302 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,474 SR
1,128 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,275 SR
996 MMR
Baron Samedi
Baron Samedi
Silver I
CarriedYou73
Baron Samedi
Silver I
Level 81
God Stats
0W - 1L
1,223 SR
Queue Stats
11W - 19L
1,320 MMR
Solo
Geb
Geb
Silver III
Shebovsky
Geb
Silver III
Level 157
God Stats
12W - 24L
1,453 SR
Queue Stats
44W - 76L
1,045 MMR
Solo
Chiron
Chiron
Bronze III
xHeeebz
Chiron
Bronze III
Level 102
God Stats
1W - 3L
1,151 SR
Queue Stats
38W - 73L
623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcaneEmryss
Charybdis
13
2 / 0 / 5
8,047
732
11,308
7,696
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 6
9,052
823
9,226
12,308
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
SoMuchChub
Discordia
13
5 / 1 / 5
8,422
766
13,032
7,356
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
UllrAchillesThothHou YiAh Muzen Cab

VS

Bans
HorusCupidNoxMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarriedYou73
Baron Samedi
12
2 / 5 / 0
7,638
694
8,029
12,257
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
7,338
667
5,724
14,416
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
xHeeebz
Chiron
11
0 / 4 / 2
6,939
631
8,036
13,594
6,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArcaneEmryss
Charybdis
2
0
5
4.5
L
Baron Samedi
CarriedYou73
Baron Samedi
2
5
0
0.4
L
0
1
1
0.5
W
3
1
6
6
W
Discordia
SoMuchChub
Discordia
5
1
5
7.5
L
Chiron
xHeeebz
Chiron
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
21,789
27,360
Taken
40,267
20,180
Mitigated
27,219
7,640
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArcaneEmryss
Charybdis
11,308
6,690
0
2,166
7,696
3,596
793
4,462
3,234
0
33,267
L
Baron Samedi
CarriedYou73
Baron Samedi
8,029
1,152
1,122
2,447
12,257
6,919
0
4,091
8,166
23,496
0
L
5,724
708
0
2,594
14,416
13,836
0
3,935
10,481
16,543
0
W
9,226
1,694
0
3,894
12,308
13,375
177
6,781
5,527
0
18,034
W
Discordia
SoMuchChub
Discordia
13,032
415
0
1,580
7,356
3,209
282
2,866
4,490
32,459
0
L
Chiron
xHeeebz
Chiron
8,036
2,645
682
2,688
13,594
6,464
156
5,261
8,333
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
21,915
128
Minions Killed
110
6
Camps Cleared
2
659,462
Distance Traveled
605,482
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,047
732
60
5
1
208,519
1
L
Baron Samedi
7,638
694
44
4
1
199,272
4
L
Geb
7,338
667
19
2
0
220,536
2
W
Odin
9,052
823
14
1
1
243,094
9
W
Discordia
8,422
766
54
5
4
207,849
9
L
Chiron
6,939
631
47
4
1
185,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role