Player Matchup

Zhong Kui
Zhong Kui
Diamond II
MR PAPI 23 23
Zhong Kui
Diamond II
Level 118
God Stats
6W - 3L
1,795 SR
Queue Stats
51W - 45L
2,363 MMR
Party 1
Neith
Neith
Diamond V
Wiggle Munster
Neith
Diamond V
Level 148
God Stats
3W - 1L
1,609 SR
Queue Stats
44W - 34L
2,156 MMR
Party 1
Horus
Horus
Platinum I
Xyzlos
Horus
Platinum I
Level 128
God Stats
1W - 3L
1,670 SR
Queue Stats
43W - 35L
2,064 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,691 SR
2,194 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,617 SR
1,770 MMR
Da Ji
Da Ji
Gold IV
LosOneTheGod
Da Ji
Gold IV
Level 158
God Stats
1W - 0L
1,690 SR
Queue Stats
14W - 9L
1,617 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
PumkinKiller
Cu Chulainn
Platinum III
Level 118
God Stats
2W - 1L
1,527 SR
Queue Stats
34W - 14L
2,047 MMR
Party 2
Kukulkan
Kukulkan
Gold II
VanguardGhost
Kukulkan
Gold II
Level 146
God Stats
368W - 346L
1,634 SR
Queue Stats
449W - 505L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MR PAPI 23 23
Zhong Kui
16
2 / 6 / 3
11,169
621
17,483
19,778
16,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 3
11,015
612
14,765
16,936
8,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Xyzlos
Horus
16
2 / 3 / 4
12,104
672
10,964
22,070
34,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SobekAh Muzen CabThothBaba YagaMulan

VS

Bans
AchillesGebCabrakanMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
12,663
704
20,782
18,864
12,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
PumkinKiller
Cu Chulainn
17
3 / 1 / 11
12,291
683
13,994
25,194
25,103
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
VanguardGhost
Kukulkan
17
4 / 3 / 6
12,218
679
17,579
11,795
5,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Zhong Kui
MR PAPI 23 23
Zhong Kui
2
6
3
0.58
W
Cu Chulainn
PumkinKiller
Cu Chulainn
3
1
11
8.5
W
Kukulkan
VanguardGhost
Kukulkan
4
3
6
2.33
L
2
5
3
0.7
L
Horus
Xyzlos
Horus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,212
Damage
52,355
58,784
Taken
55,853
59,808
Mitigated
43,333
18,941
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,782
4,477
0
3,972
18,864
12,655
860
6,385
12,079
55
54,860
L
Zhong Kui
MR PAPI 23 23
Zhong Kui
17,483
836
0
5,867
19,778
16,808
0
5,488
14,290
52,999
0
W
Cu Chulainn
PumkinKiller
Cu Chulainn
13,994
2,509
0
6,225
25,194
25,103
826
6,806
17,898
112
39,813
W
Kukulkan
VanguardGhost
Kukulkan
17,579
702
0
3,545
11,795
5,575
1,124
4,007
7,490
69,584
0
L
14,765
4,890
0
2,127
16,936
8,268
180
4,625
12,311
0
57,907
L
Horus
Xyzlos
Horus
10,964
4,986
3,500
7,447
22,070
34,732
0
7,727
14,343
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
37,172
199
Minions Killed
200
9
Camps Cleared
7
898,145
Distance Traveled
1,017,271
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,663
704
52
3
5
344,047
8
L
Zhong Kui
11,169
621
84
5
4
289,209
5
W
Cu Chulainn
12,291
683
35
2
0
348,663
2
W
Kukulkan
12,218
679
113
6
2
324,561
6
L
Neith
11,015
612
98
5
5
287,766
4
L
Horus
12,104
672
17
1
0
321,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role