Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Saulsie
Hun Batz
Level 29
God Stats
15W - 18L
1,484 SR
Queue Stats
103W - 91L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
Scattertzc
Jing Wei
Level 104
God Stats
8W - 9L
1,543 SR
Queue Stats
413W - 416L
1,472 Elo+
Party 3
Freya
Freya
SticksLol
Freya
Level 13
God Stats
3W - 5L
1,318 SR
Queue Stats
187W - 161L
1,434 Elo+
Party 3
Sylvanus
Sylvanus
The8BitGuard
Sylvanus
Level 75
God Stats
4W - 6L
1,535 SR
Queue Stats
207W - 191L
1,565 Elo+
Party 1
Team Averages
Level 58
1,476 SR
1,491 Elo+

VS

Team Averages
Level 62
1,674 SR
1,605 Elo+
Ymir
Ymir
 
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
OnlyOriginalName
Lancelot
Level 103
God Stats
1W - 0L
1,839 SR
Queue Stats
122W - 62L
1,707 Elo+
Party 2
Thanatos
Thanatos
Smurfsareblueish
Thanatos
Level 29
God Stats
2W - 1L
1,823 SR
Queue Stats
18W - 9L
1,651 Elo+
Party 2
Sol
Sol
Yraiarahivey
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 23L
1,752 Elo+
Party 2
Hades
Hades
carlosxxz88
Hades
Level 38
God Stats
3W - 1L
1,707 SR
Queue Stats
36W - 37L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 3 / 0
5,123
512
2,113
8,548
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Saulsie
Hun Batz
8
0 / 2 / 0
4,654
465
653
8,183
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
Scattertzc
Jing Wei
7
1 / 4 / 0
4,493
449
4,069
7,505
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
SticksLol
Freya
9
0 / 3 / 0
4,800
480
3,576
4,839
1,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
The8BitGuard
Sylvanus
6
0 / 4 / 1
4,147
415
3,870
9,851
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 3
5,964
596
1,637
4,963
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 10
5,320
532
5,031
7,235
3,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
11 / 0 / 1
7,216
722
8,715
6,684
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 2
6,369
637
7,540
5,904
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 3
6,812
681
5,074
5,620
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
Ymir
 
Ymir
0
0
3
1.5
W
1
0
10
6
L
Hun Batz
Saulsie
Hun Batz
0
2
0
0
L
Jing Wei
Scattertzc
Jing Wei
1
4
0
0.25
W
11
0
1
11.5
L
Freya
SticksLol
Freya
0
3
0
0
L
Sylvanus
The8BitGuard
Sylvanus
0
4
1
0.13
W
3
1
2
4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
27,997
38,926
Taken
30,406
12,877
Mitigated
13,355
9,245
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,113
903
0
1,660
8,548
3,401
0
4,582
3,966
31,699
0
W
Ymir
 
Ymir
1,637
268
0
500
4,963
2,338
0
2,705
2,258
32,200
0
W
5,031
1,002
60
2,641
7,235
3,971
0
2,619
4,616
0
12,899
L
Hun Batz
Saulsie
Hun Batz
653
170
0
2,817
8,183
2,141
0
2,034
6,129
0
25,059
L
Jing Wei
Scattertzc
Jing Wei
4,069
2,835
0
1,742
7,505
1,574
0
3,471
4,034
0
21,400
W
8,715
2,599
0
8,239
6,684
3,103
0
987
5,657
0
45,614
L
Freya
SticksLol
Freya
3,576
1,177
0
783
4,839
1,792
0
783
3,992
30,640
0
L
Sylvanus
The8BitGuard
Sylvanus
3,870
1,695
435
1,808
9,851
3,969
27
3,277
6,554
13,886
4,721
W
7,540
4,147
0
2,960
5,904
1,659
3,352
400
5,504
50,522
0
W
5,074
294
0
4,105
5,620
2,284
0
1,706
3,714
49,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
31,681
232
Minions Killed
377
0
Camps Cleared
0
908,012
Distance Traveled
1,004,553
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,123
512
67
7
0
192,151
5
W
Ymir
5,964
596
74
7
0
184,697
4
W
Lancelot
5,320
532
16
2
0
226,940
2
L
Hun Batz
4,654
465
54
5
0
189,788
3
L
Jing Wei
4,493
449
39
4
0
184,575
1
W
Thanatos
7,216
722
76
8
0
227,024
1
L
Freya
4,800
480
45
5
0
172,433
3
L
Sylvanus
4,147
415
27
3
0
169,065
3
W
Sol
6,369
637
90
9
0
187,631
1
W
Hades
6,812
681
121
12
0
178,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role