Player Matchup

Thanatos
Thanatos
H C D 1 16105
Thanatos
Level 27
God Stats
9W - 7L
1,535 SR
Queue Stats
16W - 22L
1,346 Elo+
Party 1
Hades
Hades
HisJumboJohnson
Hades
Level 60
God Stats
3W - 5L
1,185 SR
Queue Stats
22W - 30L
1,385 Elo+
Party 1
Artemis
Artemis
KingBarnesy5
Artemis
Level 81
God Stats
1W - 0L
1,292 SR
Queue Stats
18W - 12L
1,491 Elo+
Party 1
Ares
Ares
RAGEDEMON78
Ares
Level 38
God Stats
9W - 7L
1,288 SR
Queue Stats
19W - 31L
1,188 Elo+
Solo
Horus
Horus
Sol Radox
Horus
Level 93
God Stats
7W - 1L
1,676 SR
Queue Stats
33W - 37L
1,414 Elo+
Party 1
Team Averages
Level 60
1,395 SR
1,365 Elo+

VS

Team Averages
Level 81
1,458 SR
1,383 Elo+
Cernunnos
Cernunnos
CLUTCHxINK
Cernunnos
Level 83
God Stats
10W - 14L
1,482 SR
Queue Stats
334W - 349L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
IcePacino
Gilgamesh
Level 79
God Stats
12W - 14L
1,430 SR
Queue Stats
51W - 57L
1,375 Elo+
Solo
Ymir
Ymir
XxLabioAguirrexX
Ymir
Level 99
God Stats
7W - 7L
1,500 SR
Queue Stats
91W - 106L
1,323 Elo+
Solo
Loki
Loki
forgetful652tin
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,395 Elo+
Solo
Tiamat
Tiamat
iAngxl01
Tiamat
Level 94
God Stats
1W - 3L
1,380 SR
Queue Stats
534W - 572L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
H C D 1 16105
Thanatos
11
5 / 1 / 4
7,105
547
5,911
9,985
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 3
7,398
569
8,214
5,499
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
KingBarnesy5
Artemis
11
2 / 0 / 6
6,727
517
9,183
6,277
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,222
479
4,102
8,094
7,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Sol Radox
Horus
10
5 / 0 / 7
7,280
560
5,017
8,898
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CLUTCHxINK
Cernunnos
6
0 / 4 / 0
4,964
382
2,318
7,130
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
IcePacino
Gilgamesh
11
0 / 1 / 3
6,464
497
2,792
11,009
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
5,935
457
3,169
10,087
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 1
6,493
499
4,256
8,230
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
iAngxl01
Tiamat
11
1 / 4 / 1
6,789
522
4,481
8,720
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
4
4
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CLUTCHxINK
Cernunnos
0
4
0
0
W
Thanatos
H C D 1 16105
Thanatos
5
1
4
7
W
5
1
3
6.5
L
Gilgamesh
IcePacino
Gilgamesh
0
1
3
1.5
W
Artemis
KingBarnesy5
Artemis
2
0
6
5
W
0
2
2
0.5
W
Horus
Sol Radox
Horus
5
0
7
8.5
L
0
4
0
0
L
3
4
1
0.88
L
Tiamat
iAngxl01
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,427
Damage
17,016
38,753
Taken
45,176
24,861
Mitigated
22,098
18,883
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CLUTCHxINK
Cernunnos
2,318
1,195
249
1,367
7,130
1,580
444
0
7,130
0
17,737
W
Thanatos
H C D 1 16105
Thanatos
5,911
1,564
0
9,901
9,985
4,631
0
2,084
7,901
0
36,221
W
8,214
608
539
2,173
5,499
3,169
378
1,997
3,502
39,988
0
L
Gilgamesh
IcePacino
Gilgamesh
2,792
593
0
3,577
11,009
6,363
924
3,747
6,840
0
35,896
W
Artemis
KingBarnesy5
Artemis
9,183
4,575
0
1,669
6,277
2,368
620
1,004
5,273
0
42,403
W
4,102
132
0
745
8,094
7,766
665
928
7,166
22,438
0
W
Horus
Sol Radox
Horus
5,017
2,348
684
3,172
8,898
6,927
180
2,555
6,343
0
15,764
L
3,169
507
0
1,810
10,087
7,555
274
1,698
8,389
27,001
0
L
4,256
1,879
0
2,010
8,230
2,514
0
2,906
5,302
0
33,321
L
Tiamat
iAngxl01
Tiamat
4,481
735
331
2,497
8,720
4,086
167
3,502
5,199
45,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
30,645
235
Minions Killed
283
0
Camps Cleared
0
1,227,116
Distance Traveled
1,062,563
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,964
382
31
2
0
157,057
1
W
Thanatos
7,105
547
57
4
0
266,779
1
W
Hades
7,398
569
56
4
0
243,034
2
L
Gilgamesh
6,464
497
68
5
0
226,293
1
W
Artemis
6,727
517
67
5
0
223,115
3
W
Ares
6,222
479
37
3
0
249,892
2
W
Horus
7,280
560
18
1
0
244,296
4
L
Ymir
5,935
457
36
3
0
233,812
2
L
Loki
6,493
499
51
4
0
230,779
3
L
Tiamat
6,789
522
97
7
0
214,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role