Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GilgameshPlayer
Cerberus
Level 104
God Stats
1W - 1L
1,369 SR
Queue Stats
67W - 63L
1,623 Elo+
Party 1
Rama
Rama
TheMoriCurse
Rama
Level 108
God Stats
1W - 1L
1,210 SR
Queue Stats
38W - 37L
1,541 Elo+
Solo
Hades
Hades
TheSmithDx
Hades
Level 145
God Stats
4W - 3L
1,759 SR
Queue Stats
64W - 62L
1,545 Elo+
Solo
Thanatos
Thanatos
cousinuncle420
Thanatos
Level 100
God Stats
6W - 2L
1,917 SR
Queue Stats
122W - 101L
1,610 Elo+
Party 1
Team Averages
Level 109
1,551 SR
1,564 Elo+

VS

Team Averages
Level 135
1,567 SR
1,598 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DecaAmplify
Nemesis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 152L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OMalley101
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,510 SR
Queue Stats
293W - 304L
1,652 Elo+
Party 3
Cernunnos
Cernunnos
SurfyJoker560
Cernunnos
Level 131
God Stats
4W - 4L
1,725 SR
Queue Stats
210W - 189L
1,605 Elo+
Party 2
Mulan
Mulan
lovoghost
Mulan
Level 129
God Stats
16W - 20L
1,599 SR
Queue Stats
356W - 362L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 4 / 8
11,030
552
14,424
20,717
13,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
18
2 / 2 / 3
11,501
575
16,157
28,712
17,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 4
11,644
582
14,470
13,098
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
18
3 / 2 / 8
11,656
583
11,124
19,384
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
18
12 / 1 / 2
11,909
595
14,311
19,155
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 5 / 5
7,892
395
6,579
21,929
19,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
DecaAmplify
Nemesis
15
6 / 5 / 3
9,821
491
11,566
19,095
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
OMalley101
Morgan Le Fay
16
3 / 6 / 4
10,000
500
12,202
16,895
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SurfyJoker560
Cernunnos
15
1 / 3 / 3
9,467
473
7,252
13,021
5,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
lovoghost
Mulan
17
1 / 3 / 4
10,732
537
24,299
21,087
17,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
22
Kills
11
11
Deaths
22
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
4
8
1.25
L
Cerberus
 
Cerberus
0
5
5
0.5
L
Nemesis
DecaAmplify
Nemesis
6
5
3
1.5
W
Cerberus
2
2
3
1.75
L
Morgan Le Fay
OMalley101
Morgan Le Fay
3
6
4
0.83
L
Cernunnos
SurfyJoker560
Cernunnos
1
3
3
0.83
W
4
2
4
3
W
Hades
3
2
8
3.5
W
Thanatos
12
1
2
13
L
Mulan
lovoghost
Mulan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,486
Damage
61,898
101,066
Taken
92,027
56,567
Mitigated
57,269
68,143
Healing
26,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
14,424
2,643
4,558
7,186
20,717
13,193
0
6,610
14,030
69,109
0
L
Cerberus
 
Cerberus
6,579
810
2,434
5,648
21,929
19,355
0
8,286
13,643
20,140
0
L
Nemesis
DecaAmplify
Nemesis
11,566
5,178
0
1,889
19,095
7,624
0
8,259
10,836
0
72,314
W
Cerberus
16,157
2,120
0
21,031
28,712
17,153
491
2,115
25,589
106,727
0
L
Morgan Le Fay
OMalley101
Morgan Le Fay
12,202
799
0
2,054
16,895
6,714
0
10,177
6,718
76,561
0
L
Cernunnos
SurfyJoker560
Cernunnos
7,252
4,017
0
3,308
13,021
5,745
0
3,749
9,272
0
78,276
W
14,470
9,932
0
3,246
13,098
5,358
2,479
3,646
9,411
0
115,160
W
Hades
11,124
2,045
827
10,618
19,384
10,612
1,355
3,639
15,702
106,314
0
W
Thanatos
14,311
4,206
0
20,677
19,155
10,251
0
3,177
15,839
0
98,164
L
Mulan
lovoghost
Mulan
24,299
5,514
0
10,738
21,087
17,831
0
11,601
9,486
0
101,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
47,912
835
Minions Killed
596
0
Camps Cleared
0
1,969,268
Distance Traveled
1,936,588
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,030
552
91
5
0
372,686
3
L
Cerberus
7,892
395
38
2
0
385,219
7
L
Nemesis
9,821
491
101
5
0
430,891
4
W
Cerberus
11,501
575
271
14
0
376,746
5
L
Morgan Le Fay
10,000
500
134
7
0
374,034
0
L
Cernunnos
9,467
473
144
7
0
372,544
3
W
Rama
11,644
582
184
9
0
365,245
5
W
Hades
11,656
583
169
8
0
375,885
6
W
Thanatos
11,909
595
120
6
0
478,706
3
L
Mulan
10,732
537
179
9
0
373,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role