Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LachmalLaut_
Ao Kuang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,402 Elo+
Party 1
Chang'e
Chang'e
Pausemachen
Chang'e
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
THE EV1L SP00N
Jormungandr
Level 89
God Stats
2W - 2L
1,629 SR
Queue Stats
235W - 249L
1,472 Elo+
Solo
Tyr
Tyr
minko239
Tyr
Level 128
God Stats
1W - 1L
1,564 SR
Queue Stats
56W - 84L
1,366 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,421 Elo+

VS

Team Averages
Level 124
1,467 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EL_I3osSniAnoO_X
Terra
Level 148
God Stats
7W - 5L
1,507 SR
Queue Stats
455W - 452L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Karasugoi
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,288 SR
Queue Stats
207W - 160L
1,480 Elo+
Solo
Nu Wa
Nu Wa
TacticalOperator
Nu Wa
Level 85
God Stats
1W - 0L
1,489 SR
Queue Stats
21W - 18L
1,439 Elo+
Solo
Thoth
Thoth
deadstormm
Thoth
Level 122
God Stats
2W - 0L
1,551 SR
Queue Stats
15W - 10L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
2 / 3 / 5
10,512
618
13,308
16,981
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
LachmalLaut_
Ao Kuang
14
2 / 9 / 4
9,270
545
8,023
19,676
9,791
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Pausemachen
Chang'e
17
1 / 5 / 5
10,041
591
12,620
21,904
10,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
THE EV1L SP00N
Jormungandr
20
3 / 2 / 6
13,003
765
27,111
24,556
28,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 6
10,423
613
12,333
28,450
38,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 3 / 16
11,567
680
25,731
35,136
32,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 2 / 21
9,964
586
8,391
17,154
20,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Karasugoi
Morgan Le Fay
16
2 / 2 / 14
9,894
582
18,673
12,593
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 14
12,057
709
25,541
12,479
6,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
20
6 / 1 / 11
11,154
656
20,503
8,797
4,566
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
25
26
Deaths
11
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
5
1.5
W
Bellona
 
Bellona
7
3
16
5
W
1
2
21
5.75
W
Morgan Le Fay
Karasugoi
Morgan Le Fay
2
2
14
4.5
L
Ao Kuang
LachmalLaut_
Ao Kuang
2
9
4
0.44
L
Chang'e
Pausemachen
Chang'e
1
5
5
0.7
L
Jormungandr
THE EV1L SP00N
Jormungandr
3
2
6
3
W
9
3
14
5.33
W
Thoth
6
1
11
11.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,395
Damage
98,839
111,567
Taken
86,159
95,134
Mitigated
72,042
49,059
Healing
52,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,308
600
5,960
4,522
16,981
7,850
424
12,663
4,318
33,944
0
W
Bellona
 
Bellona
25,731
5,431
1,837
16,294
35,136
32,613
194
24,222
10,914
2,489
37,451
W
8,391
402
13,749
7,735
17,154
20,689
0
12,846
4,308
11,712
0
W
Morgan Le Fay
Karasugoi
Morgan Le Fay
18,673
1,363
1,732
2,790
12,593
7,182
189
8,462
4,131
37,892
0
L
Ao Kuang
LachmalLaut_
Ao Kuang
8,023
3,202
2,354
2,853
19,676
9,791
91
13,443
6,003
13,035
0
L
Chang'e
Pausemachen
Chang'e
12,620
810
13,242
6,956
21,904
10,537
559
16,213
5,375
30,190
0
L
Jormungandr
THE EV1L SP00N
Jormungandr
27,111
2,869
2,613
5,732
24,556
28,906
204
16,075
7,967
83,021
0
W
25,541
6,958
1,530
1,952
12,479
6,992
287
9,477
3,002
51,182
0
W
Thoth
20,503
1,109
3,118
2,057
8,797
4,566
0
6,055
2,742
34,158
0
L
12,333
1,468
1,258
3,569
28,450
38,050
446
15,945
11,895
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
54,636
231
Minions Killed
170
0
Camps Cleared
0
1,559,132
Distance Traveled
1,475,215
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,512
618
65
4
0
324,727
1
W
Bellona
11,567
680
22
1
0
323,996
0
W
Terra
9,964
586
6
0
0
317,268
0
W
Morgan Le Fay
9,894
582
54
3
0
250,728
0
L
Ao Kuang
9,270
545
11
1
0
281,766
0
L
Chang'e
10,041
591
44
3
0
309,690
1
L
Jormungandr
13,003
765
94
6
0
342,284
3
W
Nu Wa
12,057
709
56
3
0
283,799
5
W
Thoth
11,154
656
32
2
0
299,424
0
L
Tyr
10,423
613
17
1
0
300,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role