Player Matchup

Thoth
Thoth
CornGod
Thoth
Level 140
God Stats
18W - 10L
1,742 SR
Queue Stats
181W - 110L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
Jamboy11
Hou Yi
Level 79
God Stats
2W - 0L
1,850 SR
Queue Stats
143W - 99L
1,562 Elo+
Party 1
Neith
Neith
SkoobDoob
Neith
Level 105
God Stats
5W - 2L
1,178 SR
Queue Stats
77W - 44L
1,834 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Staygreen23
Cu Chulainn
Level 18
God Stats
1W - 0L
1,856 SR
Queue Stats
19W - 5L
1,775 Elo+
Party 1
Kuzenbo
Kuzenbo
Willy Stroker2
Kuzenbo
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 2L
1,664 Elo+
Party 1
Team Averages
Level 72
1,669 SR
1,697 Elo+

VS

Team Averages
Level 76
1,536 SR
1,405 Elo+
Ishtar
Ishtar
Drakon8102
Ishtar
Level 28
God Stats
0W - 2L
1,627 SR
Queue Stats
9W - 11L
1,465 Elo+
Solo
Amaterasu
Amaterasu
DwarfKing187
Amaterasu
Level 158
God Stats
2W - 1L
1,604 SR
Queue Stats
290W - 273L
1,520 Elo+
Party 2
Tiamat
Tiamat
Lodsin
Tiamat
Level 149
God Stats
5W - 5L
1,448 SR
Queue Stats
403W - 424L
1,503 Elo+
Party 2
Chronos
Chronos
Ser Barrus
Chronos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 88L
1,254 Elo+
Party 2
Erlang Shen
Erlang Shen
xjdm100
Erlang Shen
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 119L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CornGod
Thoth
20
9 / 1 / 19
12,118
808
29,468
12,899
6,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Jamboy11
Hou Yi
17
3 / 2 / 18
10,830
722
9,993
14,914
8,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SkoobDoob
Neith
19
8 / 2 / 17
12,162
811
22,075
14,917
8,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Staygreen23
Cu Chulainn
20
12 / 2 / 13
12,467
831
26,828
20,242
22,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 26
11,872
791
8,868
18,841
26,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Drakon8102
Ishtar
14
2 / 8 / 4
8,997
600
11,579
17,837
8,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DwarfKing187
Amaterasu
18
2 / 6 / 5
10,897
726
10,285
28,765
47,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Lodsin
Tiamat
18
3 / 6 / 4
10,254
684
17,915
15,314
10,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Ser Barrus
Chronos
17
2 / 8 / 4
10,156
677
7,532
19,246
8,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erlang Shen
xjdm100
Erlang Shen
15
1 / 8 / 6
9,010
601
8,526
23,317
20,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
35
Kills
10
10
Deaths
36
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
CornGod
Thoth
9
1
19
18.5
L
Ishtar
Drakon8102
Ishtar
2
8
4
0.5
L
Amaterasu
DwarfKing187
Amaterasu
2
6
5
0.75
W
Hou Yi
Jamboy11
Hou Yi
3
2
18
6
L
Tiamat
Lodsin
Tiamat
3
6
4
0.83
L
Chronos
Ser Barrus
Chronos
2
8
4
0.5
W
Neith
SkoobDoob
Neith
8
2
17
8.25
W
Cu Chulainn
Staygreen23
Cu Chulainn
12
2
13
9.25
W
3
3
26
5.33
L
Erlang Shen
xjdm100
Erlang Shen
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,232
Damage
55,837
81,813
Taken
104,479
72,543
Mitigated
96,332
28,745
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CornGod
Thoth
29,468
571
4,281
3,392
12,899
6,487
1,967
4,904
7,995
55,788
0
L
Ishtar
Drakon8102
Ishtar
11,579
3,954
2,024
3,150
17,837
8,664
759
6,092
11,745
0
27,106
L
Amaterasu
DwarfKing187
Amaterasu
10,285
2,730
1,958
9,743
28,765
47,928
0
10,347
18,418
0
23,784
W
Hou Yi
Jamboy11
Hou Yi
9,993
4,895
319
2,386
14,914
8,316
2,433
5,124
9,790
0
26,434
L
Tiamat
Lodsin
Tiamat
17,915
1,164
1,799
3,013
15,314
10,508
51
6,569
8,745
45,985
0
L
Chronos
Ser Barrus
Chronos
7,532
2,008
0
1,859
19,246
8,628
72
8,390
10,856
15,788
0
W
Neith
SkoobDoob
Neith
22,075
11,072
3,599
3,894
14,917
8,500
3,345
4,628
10,289
0
45,382
W
Cu Chulainn
Staygreen23
Cu Chulainn
26,828
4,082
1,776
2,571
20,242
22,685
752
6,630
13,612
0
45,937
W
8,868
3,958
4,039
2,488
18,841
26,555
627
4,161
14,680
14,646
0
L
Erlang Shen
xjdm100
Erlang Shen
8,526
3,038
1,304
4,671
23,317
20,604
0
6,938
16,379
0
17,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
49,314
178
Minions Killed
155
0
Camps Cleared
0
1,632,999
Distance Traveled
1,324,801
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,118
808
63
4
0
348,174
0
L
Ishtar
8,997
600
36
2
0
257,117
2
L
Amaterasu
10,897
726
22
1
0
287,864
0
W
Hou Yi
10,830
722
29
2
0
316,128
0
L
Tiamat
10,254
684
56
4
0
276,654
2
L
Chronos
10,156
677
23
2
0
228,847
1
W
Neith
12,162
811
45
3
0
292,343
0
W
Cu Chulainn
12,467
831
33
2
0
346,325
1
W
Kuzenbo
11,872
791
8
1
0
330,029
0
L
Erlang Shen
9,010
601
18
1
0
274,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role