Player Matchup

Anubis
Anubis
Blitz80six
Anubis
Level 158
God Stats
4W - 2L
1,607 SR
Queue Stats
71W - 38L
1,624 Elo+
Party 1
Thanatos
Thanatos
FAL MIND
Thanatos
Level 154
God Stats
1W - 1L
1,867 SR
Queue Stats
14W - 10L
1,640 Elo+
Party 1
Ymir
Ymir
doobist69
Ymir
Level 159
God Stats
0W - 1L
1,229 SR
Queue Stats
75W - 38L
1,624 Elo+
Party 1
Team Averages
Level 157
1,568 SR
1,629 Elo+

VS

Team Averages
Level 106
1,604 SR
1,517 Elo+
Ne Zha
Ne Zha
Ghetto916
Ne Zha
Level 137
God Stats
14W - 3L
1,589 SR
Queue Stats
112W - 133L
1,448 Elo+
Solo
Shiva
Shiva
Led ZeppelinVII
Shiva
Level 105
God Stats
13W - 5L
1,693 SR
Queue Stats
407W - 369L
1,561 Elo+
Party 2
Hades
Hades
SovietAggresion
Hades
Level 75
God Stats
7W - 7L
1,529 SR
Queue Stats
259W - 228L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blitz80six
Anubis
14
3 / 4 / 8
9,573
736
9,802
13,624
7,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
FAL MIND
Thanatos
14
6 / 5 / 7
9,379
721
14,474
17,410
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
13
4 / 3 / 6
8,888
684
7,735
12,670
15,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ghetto916
Ne Zha
13
1 / 8 / 7
8,988
691
8,722
14,439
4,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
8 / 0 / 3
11,333
872
17,762
13,519
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 5
9,322
717
9,439
12,079
4,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
12
12
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blitz80six
Anubis
3
4
8
1.75
L
Thanatos
FAL MIND
Thanatos
6
5
7
1.9
W
Ne Zha
Ghetto916
Ne Zha
1
8
7
0.56
W
8
0
3
9.5
W
3
5
5
1.1
L
Ymir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
35,923
43,704
Taken
40,037
31,724
Mitigated
23,156
15,194
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blitz80six
Anubis
9,802
604
0
5,250
13,624
7,562
283
2,666
10,958
38,642
0
L
Thanatos
FAL MIND
Thanatos
14,474
4,460
0
9,428
17,410
8,857
0
3,733
13,677
0
36,771
W
Ne Zha
Ghetto916
Ne Zha
8,722
3,470
0
1,755
14,439
4,034
0
5,516
8,923
0
27,033
W
17,762
2,505
315
4,326
13,519
14,237
425
5,802
7,717
0
40,819
W
9,439
314
417
1,826
12,079
4,885
672
6,350
5,729
26,320
0
L
Ymir
7,735
1,115
0
516
12,670
15,305
58
3,489
9,181
12,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
29,643
142
Minions Killed
138
7
Camps Cleared
5
650,361
Distance Traveled
701,944
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,573
736
84
6
1
200,745
2
L
Thanatos
9,379
721
42
3
5
224,627
1
W
Ne Zha
8,988
691
32
2
2
223,670
1
W
Shiva
11,333
872
53
4
1
261,360
6
W
Hades
9,322
717
53
4
2
216,914
0
L
Ymir
8,888
684
16
1
1
224,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role