Player Matchup

Set
Set
Boogis
Set
Level 109
God Stats
18W - 4L
1,893 SR
Queue Stats
127W - 119L
1,605 Elo+
Party 3
Fenrir
Fenrir
FakeRyanReynolds
Fenrir
Level 33
God Stats
8W - 6L
1,296 SR
Queue Stats
201W - 210L
1,525 Elo+
Solo
Ymir
Ymir
Skooze
Ymir
Level 95
God Stats
5W - 3L
1,750 SR
Queue Stats
112W - 109L
1,578 Elo+
Party 3
Izanami
Izanami
Tjpeyton
Izanami
Level 123
God Stats
15W - 14L
1,614 SR
Queue Stats
400W - 393L
1,537 Elo+
Party 4
Chang'e
Chang'e
venlenon
Chang'e
Level 102
God Stats
0W - 1L
1,305 SR
Queue Stats
330W - 318L
1,519 Elo+
Party 4
Team Averages
Level 92
1,572 SR
1,553 Elo+

VS

Team Averages
Level 75
1,621 SR
1,675 Elo+
Neith
Neith
CnblShiaLaBoof
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 11L
1,865 Elo+
Party 1
Lancelot
Lancelot
Feelteed
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,650 Elo+
Party 2
Thanatos
Thanatos
Thėory
Thanatos
Level 138
God Stats
4W - 1L
1,678 SR
Queue Stats
35W - 18L
1,655 Elo+
Party 2
Cerberus
Cerberus
ieatfurbyz
Cerberus
Level 158
God Stats
4W - 1L
1,705 SR
Queue Stats
174W - 131L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
playisme
Baron Samedi
Level 48
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 15L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Boogis
Set
18
1 / 6 / 5
11,752
452
13,925
31,428
28,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 8 / 3
13,737
528
23,574
35,650
21,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ymir
Skooze
Ymir
17
4 / 9 / 4
11,792
454
8,471
36,015
51,384
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Tjpeyton
Izanami
17
1 / 9 / 0
11,445
440
10,712
24,314
8,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
venlenon
Chang'e
17
0 / 10 / 5
10,625
409
11,256
26,916
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
16,509
635
24,414
15,925
7,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Feelteed
Lancelot
20
9 / 2 / 7
16,457
633
30,731
26,273
25,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Thėory
Thanatos
20
18 / 6 / 7
15,926
613
36,356
27,624
17,480
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ieatfurbyz
Cerberus
20
3 / 1 / 19
13,903
535
20,139
25,126
21,452
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
playisme
Baron Samedi
18
2 / 5 / 13
13,169
507
17,545
17,700
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
14
Kills
42
42
Deaths
14
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Set
Boogis
Set
1
6
5
0.58
W
10
0
5
12.5
L
8
8
3
1.19
W
Lancelot
Feelteed
Lancelot
9
2
7
6.25
L
Ymir
Skooze
Ymir
4
9
4
0.67
W
Thanatos
Thėory
Thanatos
18
6
7
3.58
L
Izanami
Tjpeyton
Izanami
1
9
0
0.11
W
Cerberus
ieatfurbyz
Cerberus
3
1
19
12.5
W
Baron Samedi
playisme
Baron Samedi
2
5
13
1.7
L
Chang'e
venlenon
Chang'e
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,938
Damage
129,185
154,323
Taken
112,648
117,823
Mitigated
81,374
24,123
Healing
68,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Boogis
Set
13,925
7,073
830
8,133
31,428
28,503
924
3,248
28,180
0
84,997
W
24,414
14,107
0
8,838
15,925
7,451
13,688
540
15,344
0
164,383
L
23,574
4,957
0
3,638
35,650
21,729
0
6,366
29,284
0
104,971
W
Lancelot
Feelteed
Lancelot
30,731
6,883
0
13,030
26,273
25,927
1,654
2,440
23,833
69
127,148
L
Ymir
Skooze
Ymir
8,471
2,074
0
2,415
36,015
51,384
0
14,954
21,061
37,679
0
W
Thanatos
Thėory
Thanatos
36,356
11,887
0
26,840
27,624
17,480
0
6,132
21,492
51
148,395
L
Izanami
Tjpeyton
Izanami
10,712
6,962
0
2,164
24,314
8,468
0
5,208
19,106
0
106,188
W
Cerberus
ieatfurbyz
Cerberus
20,139
2,040
0
12,953
25,126
21,452
2,880
7,036
17,622
111,948
0
W
Baron Samedi
playisme
Baron Samedi
17,545
1,602
2,098
4,566
17,700
9,064
1,754
3,665
13,937
108,093
0
L
Chang'e
venlenon
Chang'e
11,256
1,394
1,630
5,313
26,916
7,739
0
8,028
18,888
78,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,351
Gold Earned
75,964
669
Minions Killed
886
0
Camps Cleared
0
2,211,659
Distance Traveled
2,566,710
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,752
452
153
6
0
460,046
5
W
Neith
16,509
635
222
9
0
483,533
3
L
Fenrir
13,737
528
138
5
0
505,206
1
W
Lancelot
16,457
633
182
7
0
580,310
6
L
Ymir
11,792
454
53
2
0
418,960
0
W
Thanatos
15,926
613
145
6
0
504,150
6
L
Izanami
11,445
440
189
7
0
409,284
4
W
Cerberus
13,903
535
186
7
0
549,964
4
W
Baron Samedi
13,169
507
151
6
0
448,753
3
L
Chang'e
10,625
409
136
5
0
418,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role