Player Matchup

Fenrir
Fenrir
Dadvil_PM
Fenrir
Level 119
God Stats
67W - 34L
1,654 SR
Queue Stats
238W - 257L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
GetThisD23
Kukulkan
Level 109
God Stats
70W - 39L
1,648 SR
Queue Stats
197W - 196L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kenvend1769
Ah Muzen Cab
Level 82
God Stats
44W - 41L
1,506 SR
Queue Stats
363W - 434L
1,413 Elo+
Solo
Team Averages
Level 103
1,603 SR
1,432 Elo+

VS

Team Averages
Level 104
1,506 SR
1,422 Elo+
Cerberus
Cerberus
Cryptic40
Cerberus
Level 46
God Stats
4W - 9L
1,297 SR
Queue Stats
76W - 104L
1,339 Elo+
Solo
Zeus
Zeus
Tbrezzy01
Zeus
Level 141
God Stats
2W - 2L
1,648 SR
Queue Stats
126W - 118L
1,479 Elo+
Party 1
Thanatos
Thanatos
dre3
Thanatos
Level 126
God Stats
4W - 6L
1,572 SR
Queue Stats
242W - 233L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dadvil_PM
Fenrir
17
5 / 11 / 15
13,130
729
10,367
25,245
23,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
GetThisD23
Kukulkan
18
5 / 3 / 18
14,059
781
21,846
14,599
6,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
kenvend1769
Ah Muzen Cab
20
14 / 6 / 7
15,260
848
27,704
20,015
8,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cryptic40
Cerberus
17
5 / 8 / 6
12,924
718
8,478
27,346
40,561
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
7 / 9 / 8
13,849
769
19,511
19,607
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
dre3
Thanatos
17
8 / 7 / 4
12,904
717
20,248
24,549
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
24
Kills
20
20
Deaths
24
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cryptic40
Cerberus
5
8
6
1
W
Fenrir
Dadvil_PM
Fenrir
5
11
15
1.14
W
Kukulkan
GetThisD23
Kukulkan
5
3
18
4.67
L
Zeus
7
9
8
1.22
L
Thanatos
dre3
Thanatos
8
7
4
1.43
W
Ah Muzen Cab
kenvend1769
Ah Muzen Cab
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,917
Damage
48,237
59,859
Taken
71,502
39,599
Mitigated
64,397
8,072
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cryptic40
Cerberus
8,478
1,135
0
4,844
27,346
40,561
0
5,661
21,685
26,227
0
W
Fenrir
Dadvil_PM
Fenrir
10,367
1,970
0
2,431
25,245
23,899
0
12,332
12,505
0
17,619
W
Kukulkan
GetThisD23
Kukulkan
21,846
1,020
0
3,006
14,599
6,864
1,035
6,507
7,792
59,737
0
L
Zeus
19,511
3,342
0
2,382
19,607
8,575
301
9,131
10,476
54,448
0
L
Thanatos
dre3
Thanatos
20,248
5,967
0
15,591
24,549
15,261
704
8,061
16,488
0
49,484
W
Ah Muzen Cab
kenvend1769
Ah Muzen Cab
27,704
14,585
0
2,635
20,015
8,836
768
9,464
10,114
0
63,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
39,677
170
Minions Killed
180
7
Camps Cleared
7
903,831
Distance Traveled
855,041
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,924
718
43
2
0
279,568
0
W
Fenrir
13,130
729
7
0
0
288,489
2
W
Kukulkan
14,059
781
97
5
3
315,403
1
L
Zeus
13,849
769
82
5
3
263,684
4
L
Thanatos
12,904
717
55
3
4
311,789
7
W
Ah Muzen Cab
15,260
848
66
4
4
299,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role