Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BeheldKarma1090
Artemis
Level 61
God Stats
1W - 1L
1,508 SR
Queue Stats
2W - 8L
1,259 Elo+
Party 2
Janus
Janus
BobTheSlob2219
Janus
Level 129
God Stats
2W - 5L
1,405 SR
Queue Stats
135W - 122L
1,578 Elo+
Party 1
Chang'e
Chang'e
Sautoshi
Chang'e
Level 13
God Stats
5W - 1L
1,286 SR
Queue Stats
23W - 19L
1,659 Elo+
Party 1
Ares
Ares
l0ne1ysniper
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,098 Elo+
Party 2
Team Averages
Level 74
1,440 SR
1,419 Elo+

VS

Team Averages
Level 105
1,475 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DanBoy OC
Sylvanus
Level 108
God Stats
5W - 7L
1,538 SR
Queue Stats
155W - 147L
1,491 Elo+
Solo
Medusa
Medusa
Succiu01
Medusa
Level 51
God Stats
4W - 2L
1,756 SR
Queue Stats
25W - 31L
1,506 Elo+
Solo
Bellona
Bellona
Unicorns11917
Bellona
Level 88
God Stats
1W - 0L
1,228 SR
Queue Stats
122W - 137L
1,544 Elo+
Solo
Cliodhna
Cliodhna
c00lsroybro
Cliodhna
Level 148
God Stats
3W - 4L
1,351 SR
Queue Stats
155W - 178L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 3 / 0
7,303
730
4,950
7,215
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 8 / 0
7,782
778
6,513
11,911
5,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 3 / 0
7,497
750
9,395
8,798
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Sautoshi
Chang'e
12
0 / 2 / 0
6,454
645
5,770
10,749
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,386
639
2,207
9,402
6,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 3
7,720
772
4,142
4,637
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DanBoy OC
Sylvanus
13
2 / 0 / 7
7,771
777
8,666
13,742
12,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Succiu01
Medusa
15
5 / 1 / 7
8,428
843
14,122
8,900
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
1 / 0 / 6
7,599
760
5,277
7,707
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
c00lsroybro
Cliodhna
15
9 / 1 / 4
8,548
855
11,392
9,016
4,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
17
17
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
1
8
0
0.13
L
1
3
0
0.33
W
Sylvanus
DanBoy OC
Sylvanus
2
0
7
5.5
L
Chang'e
Sautoshi
Chang'e
0
2
0
0
W
Medusa
Succiu01
Medusa
5
1
7
8.5
W
Bellona
1
0
6
4
W
Cliodhna
c00lsroybro
Cliodhna
9
1
4
11
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
43,599
48,075
Taken
44,002
22,874
Mitigated
30,153
9,065
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,950
1,135
0
1,526
7,215
3,174
0
2,079
4,974
29,862
2,478
W
Nu Wa
 
Nu Wa
4,142
693
0
877
4,637
1,776
429
1,408
3,229
31,280
0
L
6,513
3,052
0
657
11,911
5,097
125
2,386
9,487
0
22,826
L
9,395
619
0
500
8,798
4,082
0
1,826
6,892
27,795
0
W
Sylvanus
DanBoy OC
Sylvanus
8,666
2,694
2,734
3,945
13,742
12,685
204
6,718
7,024
12,187
0
L
Chang'e
Sautoshi
Chang'e
5,770
1,481
1,434
3,137
10,749
3,654
0
3,346
7,289
14,774
0
W
Medusa
Succiu01
Medusa
14,122
5,449
0
1,785
8,900
4,163
355
4,738
4,162
0
36,898
W
Bellona
5,277
69
640
1,885
7,707
7,131
0
3,733
3,974
0
27,015
W
Cliodhna
c00lsroybro
Cliodhna
11,392
515
0
1,711
9,016
4,398
0
5,371
3,645
0
28,703
L
2,207
61
277
1,534
9,402
6,867
0
2,663
6,625
9,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
40,066
189
Minions Killed
215
0
Camps Cleared
0
875,114
Distance Traveled
1,102,379
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,303
730
66
7
0
180,797
1
W
Nu Wa
7,720
772
57
6
0
173,566
2
L
Artemis
7,782
778
40
4
0
174,400
2
L
Janus
7,497
750
45
5
0
200,599
1
W
Sylvanus
7,771
777
8
1
0
221,187
5
L
Chang'e
6,454
645
20
2
0
197,607
0
W
Medusa
8,428
843
52
5
0
224,283
2
W
Bellona
7,599
760
61
6
0
245,091
0
W
Cliodhna
8,548
855
37
4
0
238,252
0
L
Ares
6,386
639
18
2
0
121,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role