Player Matchup

Danzaburou
Danzaburou
CptBromo
Danzaburou
Level 108
God Stats
16W - 6L
1,708 SR
Queue Stats
218W - 192L
1,549 Elo+
Party 2
Janus
Janus
Gecko DB
Janus
Level 107
God Stats
11W - 15L
1,480 SR
Queue Stats
139W - 130L
1,589 Elo+
Solo
Sylvanus
Sylvanus
REMOVEthySHIFT
Sylvanus
Level 132
God Stats
3W - 6L
1,579 SR
Queue Stats
247W - 202L
1,557 Elo+
Party 2
Lancelot
Lancelot
ZSMARTI
Lancelot
Level 108
God Stats
7W - 10L
1,552 SR
Queue Stats
294W - 251L
1,554 Elo+
Party 2
Horus
Horus
keese1
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 112L
1,520 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,554 Elo+

VS

Team Averages
Level 68
1,586 SR
1,476 Elo+
Set
Set
BradB47ANCE_
Set
Level 122
God Stats
206W - 180L
1,576 SR
Queue Stats
319W - 274L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
MRBigFatPanda
Baba Yaga
Level 7
God Stats
2W - 1L
1,851 SR
Queue Stats
7W - 13L
1,423 Elo+
Party 1
Artio
Artio
Meowsturbation
Artio
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 29L
1,398 Elo+
Solo
Cupid
Cupid
QMPanda
Cupid
Level 107
God Stats
11W - 7L
1,514 SR
Queue Stats
330W - 363L
1,443 Elo+
Party 1
Izanami
Izanami
Zachman153
Izanami
Level 80
God Stats
13W - 14L
1,489 SR
Queue Stats
77W - 72L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptBromo
Danzaburou
16
1 / 0 / 8
9,779
752
14,263
11,612
6,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Gecko DB
Janus
16
3 / 2 / 6
9,502
731
14,911
7,602
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
16
4 / 0 / 9
10,163
782
10,343
20,019
23,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
ZSMARTI
Lancelot
18
5 / 2 / 4
10,083
776
11,763
13,951
8,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
keese1
Horus
14
0 / 2 / 5
8,174
629
4,724
13,441
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
10,350
796
11,915
11,588
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baba Yaga
MRBigFatPanda
Baba Yaga
16
2 / 0 / 3
9,180
706
14,544
4,916
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 4
8,720
671
4,134
21,250
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
QMPanda
Cupid
15
0 / 4 / 3
8,428
648
6,766
12,429
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Zachman153
Izanami
15
1 / 5 / 4
8,450
650
13,540
15,935
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
13
Kills
6
6
Deaths
13
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Danzaburou
CptBromo
Danzaburou
1
0
8
5
W
Janus
Gecko DB
Janus
3
2
6
3
L
Baba Yaga
MRBigFatPanda
Baba Yaga
2
0
3
3.5
L
0
2
4
1
L
Cupid
QMPanda
Cupid
0
4
3
0.38
W
Sylvanus
4
0
9
8.5
W
Lancelot
ZSMARTI
Lancelot
5
2
4
3.5
L
Izanami
Zachman153
Izanami
1
5
4
0.6
W
Horus
keese1
Horus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
50,899
66,625
Taken
66,118
53,623
Mitigated
43,083
29,005
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,915
2,890
0
3,647
11,588
8,026
425
3,794
7,743
36
52,824
W
Danzaburou
CptBromo
Danzaburou
14,263
7,482
0
3,989
11,612
6,202
2,489
2,898
8,714
0
50,567
W
Janus
Gecko DB
Janus
14,911
863
0
352
7,602
3,965
747
3,999
3,603
32,995
0
L
Baba Yaga
MRBigFatPanda
Baba Yaga
14,544
655
137
1,598
4,916
2,636
243
3,059
1,857
40,991
0
L
4,134
169
360
5,854
21,250
19,999
0
5,422
15,466
8,209
0
L
Cupid
QMPanda
Cupid
6,766
3,156
921
3,323
12,429
5,345
1,003
7,187
5,202
0
25,514
W
Sylvanus
10,343
2,710
7,144
8,614
20,019
23,394
263
4,419
15,600
21,822
0
W
Lancelot
ZSMARTI
Lancelot
11,763
945
0
3,032
13,951
8,592
89
3,217
10,734
0
43,933
L
Izanami
Zachman153
Izanami
13,540
7,388
0
1,922
15,935
7,077
822
5,792
10,079
0
35,097
W
Horus
keese1
Horus
4,724
2,292
2,843
3,031
13,441
11,470
522
4,181
9,260
0
9,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
45,128
241
Minions Killed
252
0
Camps Cleared
0
1,406,814
Distance Traveled
1,345,507
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,350
796
83
6
0
282,314
0
W
Danzaburou
9,779
752
73
6
0
265,588
0
W
Janus
9,502
731
60
5
0
262,058
1
L
Baba Yaga
9,180
706
58
4
0
309,434
4
L
Artio
8,720
671
2
0
0
281,110
2
L
Cupid
8,428
648
49
4
0
242,497
6
W
Sylvanus
10,163
782
26
2
0
250,910
0
W
Lancelot
10,083
776
66
5
0
332,964
0
L
Izanami
8,450
650
60
5
0
230,152
2
W
Horus
8,174
629
16
1
0
295,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role