Player Matchup

Charybdis
Charybdis
Gold I
HandheldMage117
Charybdis
Gold I
Level 148
God Stats
8W - 9L
1,628 SR
Queue Stats
40W - 31L
1,712 MMR
Party 1
Fenrir
Fenrir
Gold II
II Jesster21 II
Fenrir
Gold II
Level 145
God Stats
2W - 5L
1,394 SR
Queue Stats
99W - 98L
1,578 MMR
Party 2
Agni
Agni
Gold IV
SSGSS Boruto
Agni
Gold IV
Level 115
God Stats
11W - 11L
1,577 SR
Queue Stats
206W - 214L
1,477 MMR
Solo
Cerberus
Cerberus
Gold I
TeslaSniper
Cerberus
Gold I
Level 155
God Stats
0W - 4L
1,268 SR
Queue Stats
96W - 93L
1,690 MMR
Party 2
Ares
Ares
Gold IV
pappyman1
Ares
Gold IV
Level 120
God Stats
3W - 7L
1,495 SR
Queue Stats
197W - 195L
1,261 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,472 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,636 SR
1,555 MMR
Mulan
Mulan
Silver I
MexicanScouser
Mulan
Silver I
Level 159
God Stats
1W - 1L
1,525 SR
Queue Stats
79W - 76L
1,564 MMR
Solo
Apollo
Apollo
Gold V
Uh Lykins
Apollo
Gold V
Level 109
God Stats
1W - 0L
1,910 SR
Queue Stats
13W - 10L
1,574 MMR
Solo
Fafnir
Fafnir
Gold IV
VineZone
Fafnir
Gold IV
Level 126
God Stats
9W - 6L
1,681 SR
Queue Stats
24W - 27L
1,464 MMR
Solo
Chaac
Chaac
Gold II
YRN Zazu
Chaac
Gold II
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,594 MMR
Solo
Ra
Ra
Gold III
i_ixXChrisXxi_i
Ra
Gold III
Level 160
God Stats
2W - 2L
1,564 SR
Queue Stats
162W - 172L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HandheldMage117
Charybdis
19
8 / 4 / 4
12,928
562
25,234
17,666
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 3 / 4
11,333
493
6,437
24,224
13,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 2
10,569
460
12,854
16,408
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
TeslaSniper
Cerberus
17
4 / 4 / 2
11,693
508
17,503
28,914
28,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
14
1 / 4 / 8
10,324
449
7,258
24,548
31,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NemesisCliodhnaAchillesCabrakan

VS

Bans
LancelotLokiKing ArthurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
12,803
557
13,553
23,769
16,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Uh Lykins
Apollo
17
0 / 6 / 7
11,236
489
4,684
17,850
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
VineZone
Fafnir
16
2 / 4 / 14
11,270
490
13,837
21,753
15,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
YRN Zazu
Chaac
20
9 / 3 / 8
14,571
634
21,128
25,983
28,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 3 / 8
12,819
557
14,000
16,779
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
19
20
Deaths
18
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HandheldMage117
Charybdis
8
4
4
2.5
L
2
3
4
1.33
W
4
2
7
3.75
L
3
5
2
0.8
L
Cerberus
TeslaSniper
Cerberus
4
4
2
1.25
W
Apollo
Uh Lykins
Apollo
0
6
7
0.58
W
Fafnir
VineZone
Fafnir
2
4
14
2.25
W
Chaac
YRN Zazu
Chaac
9
3
8
4.33
W
4
3
8
2.67
L
Ares
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,286
Damage
67,202
111,760
Taken
106,134
91,551
Mitigated
73,232
34,282
Healing
50,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HandheldMage117
Charybdis
25,234
11,214
0
6,175
17,666
10,249
4,335
4,779
12,806
0
138,930
L
6,437
851
0
9,756
24,224
13,213
294
3,728
20,325
0
104,319
W
13,553
2,985
0
13,842
23,769
16,301
0
6,592
17,101
281
113,970
L
12,854
874
0
1,614
16,408
8,216
27
7,045
9,325
91,732
0
L
Cerberus
TeslaSniper
Cerberus
17,503
753
0
11,709
28,914
28,724
922
8,380
19,938
89,807
0
W
Apollo
Uh Lykins
Apollo
4,684
2,275
0
4,067
17,850
6,360
5,721
3,416
14,336
0
94,675
W
Fafnir
VineZone
Fafnir
13,837
3,584
1,165
6,244
21,753
15,950
1,359
5,053
16,564
44,986
0
W
Chaac
YRN Zazu
Chaac
21,128
5,433
0
14,332
25,983
28,103
1,786
11,158
14,221
0
95,996
W
14,000
1,204
3,996
6,924
16,779
6,518
1,317
10,854
5,767
115,629
0
L
Ares
7,258
185
0
5,028
24,548
31,149
142
7,165
17,220
35,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
62,699
737
Minions Killed
649
0
Camps Cleared
0
2,049,986
Distance Traveled
2,249,070
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,928
562
206
9
0
373,867
1
L
Fenrir
11,333
493
138
6
0
429,547
7
W
Mulan
12,803
557
174
8
0
471,492
3
L
Agni
10,569
460
126
5
0
409,885
5
L
Cerberus
11,693
508
229
10
0
420,763
7
W
Apollo
11,236
489
150
7
0
441,691
3
W
Fafnir
11,270
490
35
2
0
399,851
4
W
Chaac
14,571
634
130
6
0
488,563
5
W
Ra
12,819
557
160
7
0
447,473
6
L
Ares
10,324
449
38
2
0
415,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role