Player Matchup

Baba Yaga
Baba Yaga
DTidusAE
Baba Yaga
Level 147
God Stats
14W - 9L
1,650 SR
Queue Stats
219W - 258L
1,423 Elo+
Party 2
Artemis
Artemis
Darktigger22
Artemis
Level 86
God Stats
4W - 10L
1,476 SR
Queue Stats
595W - 677L
1,485 Elo+
Solo
Cthulhu
Cthulhu
GolgiApparatus1
Cthulhu
Level 58
God Stats
56W - 60L
1,456 SR
Queue Stats
341W - 343L
1,460 Elo+
Solo
Hera
Hera
HyakuShiki08th
Hera
Level 86
God Stats
1W - 2L
1,580 SR
Queue Stats
158W - 192L
1,423 Elo+
Party 2
Thanatos
Thanatos
KeitaroAE
Thanatos
Level 145
God Stats
2W - 6L
1,419 SR
Queue Stats
299W - 344L
1,419 Elo+
Party 2
Team Averages
Level 104
1,516 SR
1,442 Elo+

VS

Team Averages
Level 54
1,837 SR
1,828 Elo+
Achilles
Achilles
Alanis Melendez
Achilles
Level 18
God Stats
5W - 0L
1,881 SR
Queue Stats
34W - 4L
1,862 Elo+
Party 1
Thoth
Thoth
CornGod
Thoth
Level 140
God Stats
46W - 15L
1,735 SR
Queue Stats
502W - 194L
1,637 Elo+
Party 1
Shiva
Shiva
Jamboy11
Shiva
Level 79
God Stats
20W - 4L
1,839 SR
Queue Stats
265W - 114L
1,720 Elo+
Party 1
Medusa
Medusa
Staygreen23
Medusa
Level 18
God Stats
2W - 0L
1,774 SR
Queue Stats
78W - 11L
1,872 Elo+
Party 1
Raijin
Raijin
Willy Stroker2
Raijin
Level 17
God Stats
8W - 0L
1,958 SR
Queue Stats
28W - 0L
2,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DTidusAE
Baba Yaga
16
0 / 6 / 5
9,774
977
11,271
23,237
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Darktigger22
Artemis
16
2 / 7 / 4
10,312
1,031
8,976
22,452
8,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
9,436
944
4,420
9,434
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 14 / 1
9,262
926
4,031
20,090
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KeitaroAE
Thanatos
15
4 / 6 / 3
11,021
1,102
4,579
16,701
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

46

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 1 / 17
11,205
1,121
13,627
14,102
12,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
CornGod
Thoth
18
9 / 0 / 17
11,955
1,196
22,410
3,642
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Jamboy11
Shiva
17
3 / 3 / 19
10,856
1,086
14,557
14,284
12,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
19
13 / 3 / 16
13,216
1,322
22,335
8,135
3,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 20
11,546
1,155
15,103
6,830
3,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
125
7
Kills
36
36
Deaths
7
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
17
13.5
W
Thoth
CornGod
Thoth
9
0
17
17.5
L
Baba Yaga
DTidusAE
Baba Yaga
0
6
5
0.42
L
Artemis
Darktigger22
Artemis
2
7
4
0.57
L
0
3
2
0.33
L
1
14
1
0.11
W
Shiva
Jamboy11
Shiva
3
3
19
4.17
L
Thanatos
KeitaroAE
Thanatos
4
6
3
0.92
W
Medusa
13
3
16
7
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
88,032
91,914
Taken
46,993
37,508
Mitigated
33,173
4,257
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,627
3,356
0
403
14,102
12,363
0
6,055
8,047
0
22,945
W
Thoth
CornGod
Thoth
22,410
294
0
744
3,642
1,724
0
1,685
1,957
44,119
0
L
Baba Yaga
DTidusAE
Baba Yaga
11,271
78
0
927
23,237
8,465
0
10,922
12,315
29,550
0
L
Artemis
Darktigger22
Artemis
8,976
4,414
0
0
22,452
8,009
0
7,991
14,461
0
17,733
L
4,420
295
106
1,066
9,434
8,809
0
3,649
5,785
11,550
0
L
4,031
787
0
0
20,090
5,937
0
7,866
12,224
14,927
0
W
Shiva
Jamboy11
Shiva
14,557
2,315
344
753
14,284
12,233
0
3,787
8,853
0
21,549
L
Thanatos
KeitaroAE
Thanatos
4,579
953
0
2,158
16,701
6,288
0
7,085
9,616
0
12,895
W
Medusa
22,335
12,379
0
0
8,135
3,558
0
4,283
3,852
0
49,687
W
15,103
723
0
455
6,830
3,295
0
3,912
2,918
25,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
58,778
117
Minions Killed
170
3
Camps Cleared
9
773,783
Distance Traveled
983,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,205
1,121
15
2
1
202,063
0
W
Thoth
11,955
1,196
49
5
2
213,964
0
L
Baba Yaga
9,774
977
37
4
0
173,427
0
L
Artemis
10,312
1,031
13
1
1
153,773
0
L
Cthulhu
9,436
944
14
1
0
116,363
2
L
Hera
9,262
926
24
2
1
133,868
0
W
Shiva
10,856
1,086
12
1
3
204,045
1
L
Thanatos
11,021
1,102
29
3
1
196,352
0
W
Medusa
13,216
1,322
69
7
2
185,132
0
W
Raijin
11,546
1,155
25
3
1
178,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role