Player Matchup

Shiva
Shiva
Blitz80six
Shiva
Level 158
God Stats
14W - 4L
1,737 SR
Queue Stats
71W - 38L
1,616 Elo+
Party 1
Izanami
Izanami
FAL MIND
Izanami
Level 154
God Stats
4W - 1L
1,702 SR
Queue Stats
14W - 10L
1,623 Elo+
Party 1
Zhong Kui
Zhong Kui
doobist69
Zhong Kui
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 38L
1,616 Elo+
Party 1
Team Averages
Level 157
1,647 SR
1,618 Elo+

VS

Team Averages
Level 81
1,548 SR
1,468 Elo+
Gilgamesh
Gilgamesh
AFreakinLobster
Gilgamesh
Level 160
God Stats
4W - 9L
1,497 SR
Queue Stats
94W - 118L
1,402 Elo+
Solo
Izanami
Izanami
Deivinhu
Izanami
Level 42
God Stats
28W - 17L
1,647 SR
Queue Stats
309W - 258L
1,543 Elo+
Party 2
Sol
Sol
Newscitys
Sol
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
370W - 335L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
1 / 1 / 5
10,556
621
13,348
20,560
21,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FAL MIND
Izanami
17
3 / 2 / 5
11,538
679
23,379
16,868
9,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
doobist69
Zhong Kui
18
4 / 1 / 4
11,916
701
17,922
18,079
14,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFreakinLobster
Gilgamesh
13
0 / 2 / 3
9,342
550
9,102
20,902
21,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Deivinhu
Izanami
15
2 / 3 / 1
10,111
595
13,733
18,650
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 2
10,700
629
21,013
20,769
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AFreakinLobster
Gilgamesh
0
2
3
0.75
W
Shiva
1
1
5
3.5
L
Izanami
Deivinhu
Izanami
2
3
1
0.83
W
Izanami
FAL MIND
Izanami
3
2
5
2.75
L
2
3
2
1
W
Zhong Kui
doobist69
Zhong Kui
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,649
Damage
43,848
55,507
Taken
60,321
45,140
Mitigated
37,697
19,549
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AFreakinLobster
Gilgamesh
9,102
1,155
0
1,741
20,902
21,036
0
6,812
14,090
2,462
15,514
W
Shiva
13,348
1,422
653
2,964
20,560
21,141
335
7,278
12,809
542
36,501
L
Izanami
Deivinhu
Izanami
13,733
8,776
753
4,106
18,650
7,773
0
5,907
12,743
0
52,720
W
Izanami
FAL MIND
Izanami
23,379
18,467
0
7,039
16,868
9,001
2,551
7,593
9,106
0
80,840
L
21,013
6,048
0
9,043
20,769
8,888
0
5,720
15,049
48,897
4,232
W
Zhong Kui
doobist69
Zhong Kui
17,922
1,210
0
8,893
18,079
14,998
303
5,846
11,976
55,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
30,153
224
Minions Killed
179
12
Camps Cleared
3
939,596
Distance Traveled
792,531
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,342
550
21
1
0
244,964
6
W
Shiva
10,556
621
37
2
2
342,784
3
L
Izanami
10,111
595
85
5
0
276,922
2
W
Izanami
11,538
679
101
6
2
273,308
1
L
Sol
10,700
629
73
4
3
270,645
1
W
Zhong Kui
11,916
701
86
5
8
323,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role