Player Matchup

Ymir
Ymir
AchedThunder11
Ymir
Level 102
God Stats
7W - 5L
1,619 SR
Queue Stats
101W - 94L
1,477 Elo+
Party 1
Ishtar
Ishtar
Highjacker42O
Ishtar
Level 34
God Stats
6W - 10L
1,316 SR
Queue Stats
15W - 20L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
xXTheImmortalXx
Kukulkan
Level 49
God Stats
10W - 11L
1,514 SR
Queue Stats
200W - 143L
1,487 Elo+
Party 1
Team Averages
Level 62
1,483 SR
1,427 Elo+

VS

Team Averages
Level 125
1,511 SR
1,504 Elo+
Ra
Ra
Kagaho-_-Bennu
Ra
Level 159
God Stats
3W - 8L
1,196 SR
Queue Stats
118W - 200L
1,362 Elo+
Solo
Bacchus
Bacchus
StErCoRe_XL
Bacchus
Level 89
God Stats
14W - 6L
1,749 SR
Queue Stats
141W - 115L
1,546 Elo+
Party 2
Mulan
Mulan
jhoody8202002
Mulan
Level 126
God Stats
4W - 1L
1,589 SR
Queue Stats
174W - 132L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,787
708
3,384
9,796
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
6,703
609
7,506
8,104
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
12
0 / 0 / 0
6,892
627
9,574
4,678
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,441
676
5,984
6,326
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
StErCoRe_XL
Bacchus
12
1 / 0 / 0
8,212
747
4,936
9,804
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 0 / 1
6,757
614
7,586
10,259
5,319
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
0
0
0
0
L
0
0
1
0.5
L
Bacchus
StErCoRe_XL
Bacchus
1
0
0
1
L
0
0
1
0.5
W
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
18,506
22,578
Taken
26,389
16,029
Mitigated
17,494
5,829
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,384
908
279
3,584
9,796
9,688
0
4,235
5,201
19,858
0
W
7,506
4,799
0
1,545
8,104
4,024
0
4,422
3,428
0
22,336
L
5,984
447
2,121
3,387
6,326
2,787
0
4,074
2,252
39,776
0
L
Bacchus
StErCoRe_XL
Bacchus
4,936
461
667
2,829
9,804
9,388
0
4,621
5,183
8,526
0
L
7,586
573
0
1,125
10,259
5,319
0
4,871
5,388
0
21,308
W
Kukulkan
9,574
847
0
421
4,678
2,317
0
2,067
2,519
32,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
22,410
125
Minions Killed
131
5
Camps Cleared
6
649,108
Distance Traveled
649,406
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,787
708
22
2
3
228,605
1
W
Ishtar
6,703
609
41
4
0
200,845
3
L
Ra
7,441
676
97
9
4
221,435
3
L
Bacchus
8,212
747
7
1
0
194,478
1
L
Mulan
6,757
614
27
2
2
233,493
4
W
Kukulkan
6,892
627
62
6
2
219,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role