Player Matchup

Scylla
Scylla
JLK o RapiZz s
Scylla
Level 60
God Stats
3W - 2L
1,788 SR
Queue Stats
40W - 58L
1,388 Elo+
Party 1
Bellona
Bellona
THEmSHAKE
Bellona
Level 108
God Stats
16W - 18L
1,554 SR
Queue Stats
334W - 375L
1,421 Elo+
Party 1
Loki
Loki
TWiTch Fly7731
Loki
Level 35
God Stats
13W - 4L
1,835 SR
Queue Stats
98W - 153L
1,317 Elo+
Party 1
Team Averages
Level 68
1,726 SR
1,375 Elo+

VS

Team Averages
Level 104
1,476 SR
1,485 Elo+
Baron Samedi
Baron Samedi
FlameBomer
Baron Samedi
Level 107
God Stats
4W - 2L
1,189 SR
Queue Stats
73W - 48L
1,579 Elo+
Party 2
Fenrir
Fenrir
JoKeR_NaThaN
Fenrir
Level 121
God Stats
1W - 1L
1,536 SR
Queue Stats
125W - 89L
1,559 Elo+
Party 2
Charybdis
Charybdis
X9_NasH_6X
Charybdis
Level 84
God Stats
7W - 3L
1,704 SR
Queue Stats
41W - 62L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,722
623
7,352
9,845
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
THEmSHAKE
Bellona
14
2 / 5 / 2
8,684
620
7,573
14,460
16,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 3
9,339
667
6,419
14,408
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlameBomer
Baron Samedi
15
5 / 2 / 9
10,299
736
14,962
9,004
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
6 / 2 / 10
10,585
756
10,654
12,489
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
X9_NasH_6X
Charybdis
15
5 / 2 / 6
10,077
720
8,064
8,239
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
16
16
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FlameBomer
Baron Samedi
5
2
9
4.75
L
1
6
5
0.58
W
Fenrir
6
2
10
5.5
L
Bellona
THEmSHAKE
Bellona
2
5
2
0.6
L
3
5
3
0.9
W
Charybdis
X9_NasH_6X
Charybdis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
33,680
38,713
Taken
29,732
25,800
Mitigated
13,471
5,324
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FlameBomer
Baron Samedi
14,962
664
1,650
3,095
9,004
4,648
300
1,627
7,377
45,219
0
L
7,352
661
0
400
9,845
3,892
0
4,340
5,505
29,126
0
W
Fenrir
10,654
3,311
0
2,758
12,489
5,731
482
3,081
9,408
0
37,593
L
Bellona
THEmSHAKE
Bellona
7,573
2,316
673
1,526
14,460
16,049
0
5,009
9,451
0
18,817
L
6,419
1,945
178
2,547
14,408
5,859
132
5,864
8,544
0
22,281
W
Charybdis
X9_NasH_6X
Charybdis
8,064
3,594
0
1,829
8,239
3,092
1,752
3,007
5,232
0
25,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
30,961
109
Minions Killed
158
3
Camps Cleared
9
718,084
Distance Traveled
754,903
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,299
736
63
5
3
237,821
3
L
Scylla
8,722
623
45
3
2
222,977
4
W
Fenrir
10,585
756
51
4
6
293,561
4
L
Bellona
8,684
620
27
2
0
242,478
4
L
Loki
9,339
667
37
3
1
252,629
1
W
Charybdis
10,077
720
44
3
0
223,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role