Player Matchup

Camazotz
Camazotz
Cazaaux
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,590 Elo+
Party 1
Tiamat
Tiamat
Chadō
Tiamat
Level 160
God Stats
3W - 1L
1,385 SR
Queue Stats
108W - 73L
1,613 Elo+
Party 1
Yemoja
Yemoja
Dux94
Yemoja
Level 160
God Stats
2W - 0L
1,630 SR
Queue Stats
71W - 45L
1,628 Elo+
Party 1
Xbalanque
Xbalanque
Kyngu
Xbalanque
Level 160
God Stats
1W - 0L
1,633 SR
Queue Stats
66W - 54L
1,589 Elo+
Party 1
Osiris
Osiris
Spūt
Osiris
Level 160
God Stats
1W - 0L
1,033 SR
Queue Stats
20W - 8L
1,732 Elo+
Party 1
Team Averages
Level 158
1,436 SR
1,630 Elo+

VS

Team Averages
Level 106
1,550 SR
1,591 Elo+
Cabrakan
Cabrakan
Ajgor1
Cabrakan
Level 85
God Stats
2W - 2L
1,707 SR
Queue Stats
155W - 118L
1,595 Elo+
Party 2
Bacchus
Bacchus
ArnMania
Bacchus
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,505 Elo+
Solo
Apollo
Apollo
Sleepybear91
Apollo
Level 129
God Stats
4W - 5L
1,543 SR
Queue Stats
759W - 828L
1,535 Elo+
Solo
Yemoja
Yemoja
p3trmat
Yemoja
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 70L
1,672 Elo+
Party 2
Merlin
Merlin
theFenaMatter
Merlin
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 113L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cazaaux
Camazotz
19
11 / 5 / 15
12,331
771
23,490
28,820
14,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Chadō
Tiamat
20
14 / 3 / 17
14,249
891
22,626
16,311
13,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Yemoja
Dux94
Yemoja
18
0 / 1 / 25
11,688
731
6,278
17,233
17,636
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
Kyngu
Xbalanque
19
7 / 3 / 19
12,314
770
36,911
20,007
10,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
Spūt
Osiris
19
5 / 3 / 25
11,625
727
18,605
23,887
23,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ajgor1
Cabrakan
18
4 / 8 / 9
11,659
729
15,174
29,379
49,717
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
ArnMania
Bacchus
18
1 / 6 / 10
10,317
645
7,711
25,337
45,664
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
15
5 / 11 / 4
10,222
639
11,239
22,011
12,207
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
p3trmat
Yemoja
17
0 / 7 / 8
9,775
611
12,203
24,408
27,323
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

19
5 / 5 / 7
11,614
726
23,488
15,937
9,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
53
37
Kills
15
15
Deaths
37
101
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ajgor1
Cabrakan
4
8
9
1.06
L
Bacchus
ArnMania
Bacchus
1
6
10
1
W
Camazotz
Cazaaux
Camazotz
11
5
15
3.7
W
Tiamat
Chadō
Tiamat
14
3
17
7.5
W
Yemoja
Dux94
Yemoja
0
1
25
12.5
W
Xbalanque
Kyngu
Xbalanque
7
3
19
5.5
L
Apollo
5
11
4
0.64
W
Osiris
Spūt
Osiris
5
3
25
5.83
L
Yemoja
p3trmat
Yemoja
0
7
8
0.57
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,910
Damage
69,815
106,258
Taken
117,072
78,661
Mitigated
143,931
62,537
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ajgor1
Cabrakan
15,174
1,772
1,105
2,021
29,379
49,717
0
6,588
22,791
24,155
0
L
Bacchus
ArnMania
Bacchus
7,711
700
3,440
5,017
25,337
45,664
9
6,141
19,196
16,531
0
W
Camazotz
Cazaaux
Camazotz
23,490
7,440
3,290
12,642
28,820
14,464
196
14,717
13,957
0
31,274
W
Tiamat
Chadō
Tiamat
22,626
1,754
2,103
3,319
16,311
13,451
1,406
10,697
5,440
42,043
0
W
Yemoja
Dux94
Yemoja
6,278
2,437
19,699
5,962
17,233
17,636
534
9,810
7,423
16,218
0
W
Xbalanque
Kyngu
Xbalanque
36,911
13,385
3,402
5,435
20,007
10,033
2,472
14,383
5,624
0
74,215
L
Apollo
11,239
5,592
682
614
22,011
12,207
944
5,767
16,244
36
20,368
W
Osiris
Spūt
Osiris
18,605
4,103
3,859
2,826
23,887
23,077
2,445
9,005
13,342
0
38,466
L
Yemoja
p3trmat
Yemoja
12,203
2,359
3,903
2,084
24,408
27,323
0
5,652
18,756
23,450
0
L
23,488
1,702
653
1,357
15,937
9,020
450
4,756
11,181
47,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,207
Gold Earned
53,587
184
Minions Killed
144
0
Camps Cleared
0
1,539,931
Distance Traveled
1,141,194
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,659
729
24
2
0
206,562
0
L
Bacchus
10,317
645
13
1
0
299,611
6
W
Camazotz
12,331
771
21
1
0
317,238
2
W
Tiamat
14,249
891
47
3
0
323,804
1
W
Yemoja
11,688
731
14
1
0
287,763
5
W
Xbalanque
12,314
770
72
5
0
275,712
3
L
Apollo
10,222
639
20
1
0
206,063
0
W
Osiris
11,625
727
30
2
0
335,414
4
L
Yemoja
9,775
611
22
1
0
211,626
0
L
Merlin
11,614
726
65
4
0
217,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role