Player Matchup

Agni
Agni
Easymoney8766
Agni
Level 48
God Stats
1W - 1L
1,688 SR
Queue Stats
84W - 103L
1,417 Elo+
Party 1
Achilles
Achilles
KaMiKaZe_Devil__
Achilles
Level 128
God Stats
3W - 4L
1,567 SR
Queue Stats
491W - 635L
1,358 Elo+
Party 3
Rama
Rama
LucaasLoureiro
Rama
Level 32
God Stats
30W - 31L
1,498 SR
Queue Stats
143W - 199L
1,372 Elo+
Party 3
Loki
Loki
iILuSioNiX--
Loki
Level 86
God Stats
11W - 18L
1,393 SR
Queue Stats
88W - 103L
1,409 Elo+
Party 1
Bacchus
Bacchus
uFlanker_
Bacchus
Level 89
God Stats
11W - 10L
1,536 SR
Queue Stats
312W - 392L
1,384 Elo+
Party 3
Team Averages
Level 77
1,536 SR
1,388 Elo+

VS

Team Averages
Level 85
1,566 SR
1,419 Elo+
Discordia
Discordia
Beronjelo
Discordia
Level 67
God Stats
2W - 1L
1,891 SR
Queue Stats
76W - 74L
1,439 Elo+
Solo
Mulan
Mulan
Cafe_No_Kuador
Mulan
Level 145
God Stats
55W - 52L
1,456 SR
Queue Stats
370W - 425L
1,398 Elo+
Party 2
Chernobog
Chernobog
NazarenoTGod
Chernobog
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,448 Elo+
Party 4
Neith
Neith
SixBruno99
Neith
Level 25
God Stats
15W - 18L
1,484 SR
Queue Stats
16W - 21L
1,424 Elo+
Party 4
Lancelot
Lancelot
xesusnegao
Lancelot
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 227L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,375
426
7,090
12,667
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 1
9,744
443
14,070
26,854
23,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 4 / 2
10,915
496
12,906
17,358
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 2
10,205
464
10,833
18,214
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
uFlanker_
Bacchus
16
1 / 1 / 7
10,016
455
8,500
17,496
29,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beronjelo
Discordia
16
3 / 5 / 5
10,465
476
10,836
13,423
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 2 / 6
11,963
544
15,487
21,835
21,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
NazarenoTGod
Chernobog
17
4 / 1 / 6
11,379
517
9,454
12,823
7,268
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
2 / 5 / 4
10,344
470
13,938
14,629
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
xesusnegao
Lancelot
18
7 / 1 / 3
11,384
517
17,441
18,155
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
14
Kills
21
21
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Beronjelo
Discordia
3
5
5
1.1
W
5
2
6
4
L
0
4
1
0.13
L
1
7
1
0.21
L
7
4
2
2
W
Chernobog
NazarenoTGod
Chernobog
4
1
6
7
W
Neith
2
5
4
0.8
L
5
5
2
1.2
L
Bacchus
uFlanker_
Bacchus
1
1
7
4.5
W
Lancelot
xesusnegao
Lancelot
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
67,156
92,589
Taken
80,865
72,391
Mitigated
50,225
24,964
Healing
23,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Beronjelo
Discordia
10,836
416
0
1,018
13,423
5,515
0
3,706
9,717
74,374
0
W
15,487
2,108
0
8,596
21,835
21,324
1,380
2,604
19,231
0
81,281
L
7,090
306
0
1,190
12,667
4,777
0
5,520
7,147
69,502
0
L
14,070
5,605
0
7,381
26,854
23,338
0
370
26,122
0
72,371
L
12,906
8,508
0
4,701
17,358
7,506
438
633
16,725
0
93,657
W
Chernobog
NazarenoTGod
Chernobog
9,454
5,895
0
5,463
12,823
7,268
1,655
4,303
8,520
0
48,809
W
Neith
13,938
3,641
0
4,898
14,629
7,569
1,691
2,954
11,675
0
88,853
L
10,833
3,256
0
5,905
18,214
7,413
0
3,002
15,159
0
89,354
L
Bacchus
uFlanker_
Bacchus
8,500
1,135
736
5,051
17,496
29,357
0
1,311
16,084
36,392
0
W
Lancelot
xesusnegao
Lancelot
17,441
5,718
0
3,885
18,155
8,549
42
2,023
16,132
0
83,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
55,535
560
Minions Killed
553
0
Camps Cleared
0
1,937,828
Distance Traveled
2,094,626
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,465
476
103
5
0
392,612
0
W
Mulan
11,963
544
143
7
0
382,469
5
L
Agni
9,375
426
115
5
0
384,088
5
L
Achilles
9,744
443
140
6
0
367,315
2
L
Rama
10,915
496
135
6
0
355,529
0
W
Chernobog
11,379
517
49
2
0
399,672
4
W
Neith
10,344
470
132
6
0
391,810
3
L
Loki
10,205
464
121
6
0
387,330
2
L
Bacchus
10,016
455
49
2
0
443,566
4
W
Lancelot
11,384
517
126
6
0
528,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role