Player Matchup

Athena
Athena
Alanis Melendez
Athena
Level 18
God Stats
6W - 0L
1,889 SR
Queue Stats
34W - 4L
1,859 Elo+
Party 1
Heimdallr
Heimdallr
CornGod
Heimdallr
Level 140
God Stats
6W - 3L
1,641 SR
Queue Stats
502W - 194L
1,632 Elo+
Party 1
Shiva
Shiva
Jamboy11
Shiva
Level 79
God Stats
20W - 4L
1,829 SR
Queue Stats
265W - 114L
1,716 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Staygreen23
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 11L
1,870 Elo+
Party 1
Raijin
Raijin
Willy Stroker2
Raijin
Level 17
God Stats
8W - 0L
1,944 SR
Queue Stats
28W - 0L
2,048 Elo+
Party 1
Team Averages
Level 54
1,761 SR
1,825 Elo+

VS

Team Averages
Level 54
1,438 SR
1,398 Elo+
Ne Zha
Ne Zha
Batman1932
Ne Zha
Level 6
God Stats
11W - 21L
1,416 SR
Queue Stats
31W - 40L
1,389 Elo+
Party 3
Poseidon
Poseidon
EXECUTION Y2K
Poseidon
Level 83
God Stats
12W - 13L
1,344 SR
Queue Stats
40W - 41L
1,350 Elo+
Party 2
Shiva
Shiva
RunMnGunM
Shiva
Level 27
God Stats
3W - 5L
1,363 SR
Queue Stats
34W - 34L
1,312 Elo+
Party 2
Terra
Terra
TheFinalShroom
Terra
Level 125
God Stats
24W - 20L
1,566 SR
Queue Stats
104W - 93L
1,487 Elo+
Party 3
Thanatos
Thanatos
Yoshatonix
Thanatos
Level 28
God Stats
43W - 32L
1,503 SR
Queue Stats
76W - 59L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 23
11,932
1,193
9,037
12,745
21,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
CornGod
Heimdallr
18
9 / 1 / 21
11,989
1,199
25,907
10,437
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Jamboy11
Shiva
17
10 / 2 / 15
12,042
1,204
21,515
12,941
14,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Staygreen23
Tsukuyomi
18
9 / 1 / 23
12,127
1,213
30,126
10,396
4,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 22
12,063
1,206
20,308
8,252
3,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

353

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Batman1932
Ne Zha
14
0 / 8 / 2
8,994
899
5,237
13,939
5,299
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
EXECUTION Y2K
Poseidon
14
1 / 9 / 1
9,596
960
9,640
17,159
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
RunMnGunM
Shiva
16
1 / 15 / 3
10,152
1,015
9,396
35,253
21,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 5 / 3
10,757
1,076
10,561
23,714
30,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Yoshatonix
Thanatos
14
2 / 5 / 0
9,884
988
9,406
21,723
10,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
14
42
Kills
5
5
Deaths
42
104
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
23
17.5
L
Ne Zha
Batman1932
Ne Zha
0
8
2
0.13
W
Heimdallr
CornGod
Heimdallr
9
1
21
19.5
L
Poseidon
EXECUTION Y2K
Poseidon
1
9
1
0.17
W
Shiva
Jamboy11
Shiva
10
2
15
8.75
L
Shiva
RunMnGunM
Shiva
1
15
3
0.17
W
Tsukuyomi
Staygreen23
Tsukuyomi
9
1
23
20.5
L
1
5
3
0.5
W
8
1
22
19
L
Thanatos
Yoshatonix
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,893
Damage
44,240
54,771
Taken
111,788
49,984
Mitigated
72,484
6,514
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,037
2,969
0
986
12,745
21,144
0
4,219
8,447
14,130
0
L
Ne Zha
Batman1932
Ne Zha
5,237
2,124
0
421
13,939
5,299
0
2,845
11,094
0
9,152
W
Heimdallr
CornGod
Heimdallr
25,907
11,143
0
1,257
10,437
5,336
0
4,451
5,783
0
45,096
L
Poseidon
EXECUTION Y2K
Poseidon
9,640
1,094
0
0
17,159
5,106
0
4,442
12,717
19,418
0
W
Shiva
Jamboy11
Shiva
21,515
2,739
0
0
12,941
14,616
0
3,587
9,248
0
30,469
L
Shiva
RunMnGunM
Shiva
9,396
1,629
83
4,252
35,253
21,484
0
8,063
27,190
0
23,255
W
Tsukuyomi
Staygreen23
Tsukuyomi
30,126
12,667
0
4,142
10,396
4,909
0
3,173
6,255
0
53,420
L
10,561
2,033
2,125
2,435
23,714
30,418
0
7,551
16,163
24,036
0
W
20,308
2,053
0
129
8,252
3,979
0
4,771
3,350
31,209
0
L
Thanatos
Yoshatonix
Thanatos
9,406
2,241
0
3,784
21,723
10,177
0
6,444
15,275
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
49,383
161
Minions Killed
101
6
Camps Cleared
3
988,329
Distance Traveled
929,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,932
1,193
17
2
0
207,949
0
L
Ne Zha
8,994
899
7
1
1
120,567
0
W
Heimdallr
11,989
1,199
49
5
1
188,590
0
L
Poseidon
9,596
960
32
3
0
161,814
0
W
Shiva
12,042
1,204
12
1
1
200,759
0
L
Shiva
10,152
1,015
21
2
1
153,760
0
W
Tsukuyomi
12,127
1,213
56
6
1
214,614
0
L
Terra
10,757
1,076
26
3
0
290,958
0
W
Raijin
12,063
1,206
27
3
3
176,417
0
L
Thanatos
9,884
988
15
2
1
202,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role