Player Matchup

Kuzenbo
Kuzenbo
G33rtwild3rs
Kuzenbo
Level 28
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 3
Hel
Hel
Ietjes Later
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 3
Hou Yi
Hou Yi
RamenNoodles792
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 159L
1,400 Elo+
Solo
Vamana
Vamana
Waycash
Vamana
Level 127
God Stats
16W - 13L
1,572 SR
Queue Stats
146W - 160L
1,423 Elo+
Party 1
Bakasura
Bakasura
any think
Bakasura
Level 106
God Stats
0W - 1L
1,199 SR
Queue Stats
59W - 53L
1,481 Elo+
Party 1
Team Averages
Level 69
1,397 SR
1,320 Elo+

VS

Team Averages
Level 116
1,450 SR
1,490 Elo+
Thanatos
Thanatos
Alvi_Alonso19
Thanatos
Level 153
God Stats
3W - 2L
1,437 SR
Queue Stats
17W - 17L
1,583 Elo+
Party 4
Scylla
Scylla
Kandelsall
Scylla
Level 29
God Stats
7W - 7L
1,422 SR
Queue Stats
21W - 31L
1,332 Elo+
Party 2
Ymir
Ymir
MR_ANONIMOUS__
Ymir
Level 103
God Stats
1W - 2L
1,264 SR
Queue Stats
31W - 25L
1,591 Elo+
Party 4
Terra
Terra
VascoFerreiraa
Terra
Level 148
God Stats
3W - 3L
1,635 SR
Queue Stats
132W - 117L
1,532 Elo+
Solo
Susano
Susano
sammy_22319
Susano
Level 147
God Stats
5W - 6L
1,495 SR
Queue Stats
479W - 531L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
G33rtwild3rs
Kuzenbo
10
0 / 1 / 1
5,987
998
1,902
4,028
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 0
5,725
954
2,007
4,773
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,628
1,105
5,281
10,154
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Waycash
Vamana
11
0 / 1 / 2
6,525
1,088
5,085
8,971
6,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
any think
Bakasura
11
1 / 4 / 1
6,387
1,065
4,739
8,977
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alvi_Alonso19
Thanatos
12
3 / 1 / 7
7,263
1,211
6,436
6,696
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Kandelsall
Scylla
12
3 / 0 / 9
7,130
1,188
6,105
2,087
827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 5
8,397
1,400
8,892
6,126
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 11
6,419
1,070
7,513
5,049
4,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
12
1 / 0 / 9
6,726
1,121
6,192
4,392
1,807
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
14
14
Deaths
2
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alvi_Alonso19
Thanatos
3
1
7
6.5
L
Kuzenbo
G33rtwild3rs
Kuzenbo
0
1
1
0.5
L
0
4
0
0
W
Scylla
Kandelsall
Scylla
3
0
9
7.5
W
7
1
5
9.5
L
1
4
1
0.38
W
0
0
11
5.5
L
Vamana
Waycash
Vamana
0
1
2
1
L
Bakasura
any think
Bakasura
1
4
1
0.38
W
Susano
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
35,138
36,903
Taken
24,350
19,684
Mitigated
14,473
5,543
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alvi_Alonso19
Thanatos
6,436
1,522
0
3,898
6,696
3,621
0
590
6,022
0
21,754
L
Kuzenbo
G33rtwild3rs
Kuzenbo
1,902
1,028
0
0
4,028
2,640
0
2,975
990
6,525
0
L
2,007
237
617
493
4,773
1,893
0
3,093
1,580
3,907
0
W
Scylla
Kandelsall
Scylla
6,105
396
0
196
2,087
827
0
406
1,681
15,377
0
W
8,892
1,312
0
0
6,126
3,788
0
1,272
4,747
16,934
0
L
5,281
3,344
0
1,079
10,154
3,869
0
5,536
4,514
0
18,427
W
7,513
1,101
2,009
1,536
5,049
4,430
0
1,134
3,730
12,167
0
L
Vamana
Waycash
Vamana
5,085
2,088
751
2,134
8,971
6,529
0
4,825
3,986
0
16,372
L
Bakasura
any think
Bakasura
4,739
2,693
0
469
8,977
4,753
0
5,437
3,323
0
7,941
W
Susano
6,192
1,205
0
0
4,392
1,807
0
507
3,704
0
11,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
35,935
88
Minions Killed
100
3
Camps Cleared
6
441,901
Distance Traveled
547,411
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,263
1,211
39
7
0
105,832
0
L
Kuzenbo
5,987
998
15
3
1
77,403
0
L
Hel
5,725
954
3
1
0
46,877
1
W
Scylla
7,130
1,188
15
3
1
107,680
0
W
Ymir
8,397
1,400
26
4
1
97,247
1
L
Hou Yi
6,628
1,105
29
5
0
92,179
0
W
Terra
6,419
1,070
9
2
2
122,535
0
L
Vamana
6,525
1,088
23
4
0
115,989
0
L
Bakasura
6,387
1,065
18
3
2
109,453
0
W
Susano
6,726
1,121
11
2
2
114,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role