Player Matchup

Persephone
Persephone
BunkaTheGoat
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MoonLacerate
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Skadi
Skadi
Shickadance1
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,438 Elo+
Party 1
Ullr
Ullr
TheKronoS
Ullr
Level 119
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
xmagdalanx
Bacchus
Level 159
God Stats
1W - 1L
1,423 SR
Queue Stats
53W - 59L
1,449 Elo+
Party 1
Team Averages
Level 94
1,495 SR
1,435 Elo+

VS

Team Averages
Level 90
1,536 SR
1,475 Elo+
Scylla
Scylla
Atheze0518
Scylla
Level 126
God Stats
5W - 4L
1,589 SR
Queue Stats
307W - 303L
1,510 Elo+
Party 3
Ah Puch
Ah Puch
BeefHand
Ah Puch
Level 160
God Stats
12W - 6L
1,748 SR
Queue Stats
301W - 320L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Helios925
Danzaburou
Level 27
God Stats
7W - 3L
1,396 SR
Queue Stats
206W - 107L
1,477 Elo+
Party 4
Ares
Ares
Randronimus
Ares
Level 28
God Stats
4W - 2L
1,603 SR
Queue Stats
119W - 101L
1,517 Elo+
Party 3
Hera
Hera
SamtheScuttlefi
Hera
Level 109
God Stats
4W - 2L
1,346 SR
Queue Stats
274W - 139L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BunkaTheGoat
Persephone
16
3 / 4 / 7
9,017
820
8,386
10,815
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
MoonLacerate
Zhong Kui
15
2 / 6 / 6
8,122
738
9,201
13,421
10,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 9
8,359
760
7,240
14,098
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
13
1 / 7 / 6
7,628
693
10,353
15,582
7,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xmagdalanx
Bacchus
14
6 / 8 / 4
9,074
825
7,464
21,398
30,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atheze0518
Scylla
17
8 / 4 / 15
10,779
980
18,138
10,835
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
BeefHand
Ah Puch
17
3 / 1 / 16
9,891
899
11,347
9,333
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Helios925
Danzaburou
17
5 / 2 / 18
10,316
938
13,836
10,373
6,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 5 / 14
10,652
968
9,003
18,475
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 3 / 15
10,298
936
17,909
7,565
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
13
Kills
29
29
Deaths
15
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Scylla
Atheze0518
Scylla
8
4
15
3.88
W
Ah Puch
BeefHand
Ah Puch
3
1
16
11
L
Persephone
BunkaTheGoat
Persephone
3
4
7
1.63
W
Danzaburou
Helios925
Danzaburou
5
2
18
7
L
Zhong Kui
MoonLacerate
Zhong Kui
2
6
6
0.83
W
7
5
14
2.8
W
6
3
15
4.5
L
1
4
9
1.38
L
Ullr
1
7
6
0.57
L
Bacchus
xmagdalanx
Bacchus
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
70,233
75,314
Taken
56,581
61,974
Mitigated
42,584
14,599
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Atheze0518
Scylla
18,138
682
3,252
2,066
10,835
5,517
628
5,499
5,336
37,597
0
W
Ah Puch
BeefHand
Ah Puch
11,347
377
1,202
3,589
9,333
4,570
1,620
3,568
5,765
25,399
0
L
Persephone
BunkaTheGoat
Persephone
8,386
279
315
1,417
10,815
5,162
0
9,125
1,686
18,081
0
W
Danzaburou
Helios925
Danzaburou
13,836
4,906
183
3,076
10,373
6,205
3,136
5,822
4,551
0
34,555
L
Zhong Kui
MoonLacerate
Zhong Kui
9,201
988
130
1,558
13,421
10,812
0
10,807
2,614
19,066
0
W
9,003
334
0
922
18,475
22,110
386
6,252
12,223
10,738
0
W
17,909
3,175
1,012
384
7,565
4,182
1,873
3,910
3,655
28,102
0
L
7,240
2,076
1,582
4,065
14,098
8,002
0
12,252
1,846
0
30,419
L
Ullr
10,353
2,053
592
2,272
15,582
7,200
0
12,371
3,211
0
14,043
L
Bacchus
xmagdalanx
Bacchus
7,464
491
661
2,007
21,398
30,798
0
11,838
9,560
15,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
51,936
145
Minions Killed
132
0
Camps Cleared
0
962,935
Distance Traveled
1,072,895
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,779
980
34
3
0
210,753
0
W
Ah Puch
9,891
899
24
2
0
246,398
0
L
Persephone
9,017
820
26
2
0
231,218
0
W
Danzaburou
10,316
938
31
3
0
202,532
0
L
Zhong Kui
8,122
738
36
3
0
189,148
1
W
Ares
10,652
968
1
0
0
207,027
0
W
Hera
10,298
936
42
4
0
206,185
0
L
Skadi
8,359
760
58
5
0
174,312
0
L
Ullr
7,628
693
16
1
0
189,533
2
L
Bacchus
9,074
825
9
1
0
178,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role