Player Matchup

Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SirMeliodis7
Ymir
Level 44
God Stats
5W - 2L
1,694 SR
Queue Stats
33W - 49L
1,297 Elo+
Solo
Kukulkan
Kukulkan
ToeSlurrper
Kukulkan
Level 44
God Stats
7W - 2L
1,500 SR
Queue Stats
89W - 104L
1,332 Elo+
Party 2
Da Ji
Da Ji
TwitchCypher
Da Ji
Level 69
God Stats
17W - 9L
1,608 SR
Queue Stats
106W - 126L
1,390 Elo+
Solo
King Arthur
King Arthur
dangerousnugget
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 142L
1,330 Elo+
Party 2
Team Averages
Level 58
1,560 SR
1,370 Elo+

VS

Team Averages
Level 40
1,440 SR
1,296 Elo+
Ishtar
Ishtar
 
Ishtar
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Luffy C4pTao
Kali
Level 42
God Stats
0W - 2L
1,207 SR
Queue Stats
33W - 51L
1,150 Elo+
Party 1
Poseidon
Poseidon
PaulAndMarkRule
Poseidon
Level 77
God Stats
17W - 14L
1,500 SR
Queue Stats
258W - 300L
1,379 Elo+
Solo
Mulan
Mulan
TunaWater
Mulan
Level 42
God Stats
51W - 34L
1,494 SR
Queue Stats
177W - 163L
1,409 Elo+
Party 3
Cerberus
Cerberus
akzin99
Cerberus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 1 / 4
8,799
463
10,807
10,054
3,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 0 / 8
9,050
476
5,136
15,607
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
ToeSlurrper
Kukulkan
16
4 / 2 / 1
9,847
518
6,801
9,719
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 2 / 4
9,008
474
10,259
11,383
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
dangerousnugget
King Arthur
17
1 / 0 / 1
10,239
539
10,022
20,099
23,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 3 / 1
7,779
409
12,487
10,121
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
7,754
408
1,168
10,962
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
3 / 4 / 0
10,031
528
7,853
9,421
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
TunaWater
Mulan
15
0 / 2 / 0
8,987
473
15,405
20,412
16,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
akzin99
Cerberus
11
0 / 5 / 2
7,635
402
2,558
18,986
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
4
6
L
Ishtar
 
Ishtar
1
3
1
0.5
L
0
2
1
0.25
L
Poseidon
3
4
0
0.75
W
1
0
8
5
W
Kukulkan
ToeSlurrper
Kukulkan
4
2
1
2.25
L
Mulan
TunaWater
Mulan
0
2
0
0
W
6
2
4
4
L
Cerberus
akzin99
Cerberus
0
5
2
0.2
W
King Arthur
dangerousnugget
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,025
Damage
39,471
66,862
Taken
69,902
50,830
Mitigated
46,056
13,187
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,807
6,586
0
2,084
10,054
3,782
2,227
955
9,085
0
75,120
L
Ishtar
 
Ishtar
12,487
8,579
0
1,647
10,121
4,510
783
1,666
8,455
0
52,909
L
1,168
402
234
1,583
10,962
4,581
0
544
10,418
0
55,301
L
Poseidon
7,853
1,100
0
1,228
9,421
4,087
1,371
2,992
6,429
77,094
0
W
5,136
1,557
0
4,683
15,607
12,897
232
1,674
13,933
37,559
0
W
Kukulkan
ToeSlurrper
Kukulkan
6,801
1,605
0
636
9,719
4,262
862
4,397
5,050
72,875
0
L
Mulan
TunaWater
Mulan
15,405
3,028
0
8,507
20,412
16,633
464
2,976
17,436
0
74,399
W
10,259
2,782
0
1,046
11,383
5,960
116
1,665
9,644
0
50,187
L
Cerberus
akzin99
Cerberus
2,558
191
0
1,910
18,986
16,245
202
4,273
14,713
26,867
0
W
King Arthur
dangerousnugget
King Arthur
10,022
1,907
0
4,738
20,099
23,929
0
1,284
18,739
142
77,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
42,186
500
Minions Killed
500
0
Camps Cleared
0
1,766,305
Distance Traveled
1,717,056
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,799
463
123
6
0
327,064
4
L
Ishtar
7,779
409
90
5
0
346,200
2
L
Kali
7,754
408
82
4
0
396,809
0
L
Poseidon
10,031
528
156
8
0
349,646
4
W
Ymir
9,050
476
44
2
0
349,525
3
W
Kukulkan
9,847
518
123
6
0
306,655
0
L
Mulan
8,987
473
118
6
0
314,172
0
W
Da Ji
9,008
474
63
3
0
414,952
1
L
Cerberus
7,635
402
54
3
0
310,229
1
W
King Arthur
10,239
539
147
8
0
368,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role