Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Beronjelo
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,430 Elo+
Solo
Neith
Neith
Fer_dinand__1987
Neith
Level 148
God Stats
8W - 8L
1,519 SR
Queue Stats
126W - 106L
1,530 Elo+
Solo
Ares
Ares
PiinkiePye
Ares
Level 107
God Stats
25W - 24L
1,449 SR
Queue Stats
365W - 440L
1,440 Elo+
Party 1
Chaac
Chaac
lelecoCdS
Chaac
Level 23
God Stats
1W - 3L
1,186 SR
Queue Stats
56W - 83L
1,378 Elo+
Party 1
Team Averages
Level 79
1,431 SR
1,455 Elo+

VS

Team Averages
Level 84
1,331 SR
1,399 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Joohnyz
Cliodhna
Level 83
God Stats
0W - 4L
1,125 SR
Queue Stats
298W - 312L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
ScrappyList602
Kuzenbo
Level 68
God Stats
19W - 23L
1,404 SR
Queue Stats
73W - 104L
1,335 Elo+
Party 2
Skadi
Skadi
Xucurus
Skadi
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 115L
1,347 Elo+
Party 2
Thoth
Thoth
zSun4703
Thoth
Level 66
God Stats
0W - 6L
1,125 SR
Queue Stats
130W - 138L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,550
655
4,104
3,772
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
8
0 / 1 / 0
4,779
478
695
5,747
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
5,919
592
6,129
5,435
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 3
5,759
576
3,182
8,497
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
lelecoCdS
Chaac
10
0 / 0 / 0
5,227
523
1,906
7,017
4,805
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 0
6,113
611
3,863
4,696
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Joohnyz
Cliodhna
11
1 / 1 / 0
6,041
604
4,495
8,910
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
5,443
544
3,816
6,516
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Xucurus
Skadi
8
1 / 3 / 1
4,940
494
3,782
7,819
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
zSun4703
Thoth
1
0 / 0 / 0
1,902
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
3
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Loki
0
1
0
0
W
2
1
2
3
L
Cliodhna
Joohnyz
Cliodhna
1
1
0
1
W
1
1
3
2.5
L
1
1
1
1.5
L
Skadi
Xucurus
Skadi
1
3
1
0.5
W
Chaac
lelecoCdS
Chaac
0
0
0
0
L
Thoth
zSun4703
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
15,956
30,468
Taken
27,941
16,196
Mitigated
14,647
9,746
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,104
601
0
615
3,772
1,448
249
0
3,772
44,114
0
L
Jormungandr
 
Jormungandr
3,863
2,093
0
985
4,696
3,165
0
0
4,696
44,252
0
W
Loki
695
108
0
1,861
5,747
1,632
0
59
5,688
0
24,797
W
6,129
2,520
0
824
5,435
2,421
0
1,375
4,060
0
44,222
L
Cliodhna
Joohnyz
Cliodhna
4,495
645
0
4,094
8,910
3,527
0
2,283
6,443
0
51,045
W
3,182
229
1,586
2,091
8,497
5,890
339
2,441
6,056
17,616
0
L
3,816
2,218
420
2,160
6,516
5,462
0
2,312
4,125
14,181
0
L
Skadi
Xucurus
Skadi
3,782
2,782
0
1,967
7,819
2,493
0
2,380
5,391
0
34,335
W
Chaac
lelecoCdS
Chaac
1,906
473
0
2,769
7,017
4,805
0
3,804
3,213
0
28,293
L
Thoth
zSun4703
Thoth
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
24,439
295
Minions Killed
266
0
Camps Cleared
0
1,027,364
Distance Traveled
816,142
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,550
655
92
9
0
204,729
2
L
Jormungandr
6,113
611
86
9
0
199,528
4
W
Loki
4,779
478
51
5
0
226,831
0
W
Neith
5,919
592
79
8
0
178,982
2
L
Cliodhna
6,041
604
106
11
0
232,598
2
W
Ares
5,759
576
21
2
0
210,133
4
L
Kuzenbo
5,443
544
23
2
0
214,761
2
L
Skadi
4,940
494
51
5
0
169,255
0
W
Chaac
5,227
523
52
5
0
206,689
0
L
Thoth
1,902
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role