Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Aderious
Kukulkan
Level 38
God Stats
3W - 0L
1,337 SR
Queue Stats
53W - 48L
1,449 Elo+
Party 1
Fafnir
Fafnir
Aragon7280
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 45L
1,583 Elo+
Party 1
Arachne
Arachne
Spyrell
Arachne
Level 98
God Stats
1W - 1L
1,293 SR
Queue Stats
193W - 151L
1,559 Elo+
Party 1
Anhur
Anhur
Voltframe
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,606 Elo+
Party 1
Team Averages
Level 66
1,426 SR
1,539 Elo+

VS

Team Averages
Level 24
1,521 SR
1,440 Elo+
Hou Yi
Hou Yi
ItsMartinBro
Hou Yi
Level 25
God Stats
1W - 2L
1,605 SR
Queue Stats
40W - 44L
1,487 Elo+
Solo
Merlin
Merlin
NDABLWJB
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,394 Elo+
Solo
Loki
Loki
Tomi_gamer908
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
biglex325i
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,367 Elo+
Solo
Kukulkan
Kukulkan
lilmanjoyce20
Kukulkan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 133L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 2 / 13
9,880
823
5,913
10,218
6,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Aderious
Kukulkan
17
3 / 2 / 8
10,183
849
10,412
8,921
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Aragon7280
Fafnir
15
0 / 4 / 17
10,089
841
6,370
14,120
20,525
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Spyrell
Arachne
19
11 / 3 / 6
11,697
975
8,096
15,446
9,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Voltframe
Anhur
17
3 / 3 / 13
10,246
854
10,205
11,506
6,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 5 / 4
9,680
807
12,500
12,478
6,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
NDABLWJB
Merlin
15
4 / 6 / 1
8,314
693
7,442
11,183
5,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 4
7,374
615
841
8,151
3,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
biglex325i
Tiamat
5
0 / 1 / 0
6,169
514
0
968
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
lilmanjoyce20
Kukulkan
19
3 / 3 / 5
9,851
821
12,119
10,718
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
20
Kills
13
14
Deaths
20
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
13
4.75
W
Kukulkan
Aderious
Kukulkan
3
2
8
3.5
W
Fafnir
Aragon7280
Fafnir
0
4
17
2.13
L
Hou Yi
6
5
4
1.6
L
Merlin
NDABLWJB
Merlin
4
6
1
0.75
W
Arachne
Spyrell
Arachne
11
3
6
4.67
L
0
5
4
0.4
W
Anhur
Voltframe
Anhur
3
3
13
3.17
L
Tiamat
biglex325i
Tiamat
0
1
0
0
L
Kukulkan
lilmanjoyce20
Kukulkan
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
32,902
60,211
Taken
43,498
47,609
Mitigated
21,958
22,955
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,913
352
1,450
2,324
10,218
6,788
959
2,494
7,724
42
13,530
W
Kukulkan
Aderious
Kukulkan
10,412
327
0
2,267
8,921
4,893
2,674
2,378
6,543
41,682
0
W
Fafnir
Aragon7280
Fafnir
6,370
1,672
0
2,365
14,120
20,525
913
5,619
8,501
10,136
0
L
Hou Yi
12,500
5,189
454
2,266
12,478
6,296
0
4,730
7,748
0
21,016
L
Merlin
NDABLWJB
Merlin
7,442
67
683
1,279
11,183
5,561
0
3,600
7,583
16,230
0
W
Arachne
Spyrell
Arachne
8,096
4,370
2,694
5,651
15,446
9,284
1,223
3,239
12,207
1,767
16,097
L
841
82
0
240
8,151
3,623
0
3,404
4,747
0
6,017
W
Anhur
Voltframe
Anhur
10,205
3,181
2,642
3,562
11,506
6,119
2,488
5,831
5,675
0
27,690
L
Tiamat
biglex325i
Tiamat
0
0
0
0
968
440
0
968
0
0
0
L
Kukulkan
lilmanjoyce20
Kukulkan
12,119
884
952
3,118
10,718
6,038
0
4,511
6,207
38,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
41,388
135
Minions Killed
121
0
Camps Cleared
0
1,241,107
Distance Traveled
750,871
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,880
823
9
1
0
255,179
0
W
Kukulkan
10,183
849
68
6
0
257,806
0
W
Fafnir
10,089
841
6
1
0
221,856
0
L
Hou Yi
9,680
807
29
2
0
155,437
0
L
Merlin
8,314
693
21
2
0
170,723
0
W
Arachne
11,697
975
12
1
0
256,437
0
L
Loki
7,374
615
6
1
0
206,187
1
W
Anhur
10,246
854
40
3
0
249,829
0
L
Tiamat
6,169
514
0
0
0
215
0
L
Kukulkan
9,851
821
65
5
0
218,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role