Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Praise1118
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
Siberian Glocc
Sylvanus
Level 152
God Stats
3W - 5L
1,572 SR
Queue Stats
47W - 46L
1,528 Elo+
Party 2
Team Averages
Level 140
1,524 SR
1,526 Elo+

VS

Team Averages
Level 109
1,645 SR
1,621 Elo+
King Arthur
King Arthur
BigStumps
King Arthur
Level 109
God Stats
5W - 4L
1,475 SR
Queue Stats
208W - 122L
1,656 Elo+
Party 1
Apollo
Apollo
PENRAY
Apollo
Level 149
God Stats
90W - 53L
1,620 SR
Queue Stats
779W - 495L
1,661 Elo+
Party 1
Ra
Ra
Ryoniel
Ra
Level 68
God Stats
2W - 0L
1,840 SR
Queue Stats
32W - 28L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 3 / 6
9,586
799
15,145
11,224
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Praise1118
Ishtar
13
5 / 6 / 3
9,248
771
11,248
15,214
7,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
13
1 / 6 / 6
8,359
697
6,557
18,881
18,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigStumps
King Arthur
13
3 / 3 / 10
9,473
789
13,565
15,564
13,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
PENRAY
Apollo
15
8 / 3 / 4
10,327
861
13,401
13,504
6,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 6
9,402
784
13,194
10,328
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
15
15
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
6
2
W
King Arthur
BigStumps
King Arthur
3
3
10
2.67
W
Apollo
PENRAY
Apollo
8
3
4
3.33
L
Ishtar
Praise1118
Ishtar
5
6
3
1.08
W
4
3
6
2.33
L
Sylvanus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
40,160
45,319
Taken
39,396
32,441
Mitigated
24,702
9,540
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,145
1,040
0
2,750
11,224
6,346
0
2,249
8,975
42,657
0
W
King Arthur
BigStumps
King Arthur
13,565
1,007
0
1,239
15,564
13,683
0
8,023
7,541
0
24,446
W
Apollo
PENRAY
Apollo
13,401
9,807
611
3,099
13,504
6,226
2,201
7,634
5,870
0
33,080
L
Ishtar
Praise1118
Ishtar
11,248
8,381
0
1,344
15,214
7,166
0
4,899
10,315
0
24,512
W
13,194
1,066
1,293
4,266
10,328
4,793
860
5,975
4,353
38,427
0
L
Sylvanus
6,557
1,500
1,731
3,715
18,881
18,929
0
6,337
12,544
14,012
2,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
29,202
121
Minions Killed
127
4
Camps Cleared
5
626,834
Distance Traveled
703,752
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,586
799
72
6
2
223,128
3
W
King Arthur
9,473
789
12
1
1
247,050
1
W
Apollo
10,327
861
51
4
2
215,658
0
L
Ishtar
9,248
771
23
2
1
207,142
2
W
Ra
9,402
784
64
5
2
241,044
4
L
Sylvanus
8,359
697
26
2
1
196,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role