Player Matchup

Nemesis
Nemesis
ChadMissingLeft
Nemesis
Level 66
God Stats
8W - 8L
1,553 SR
Queue Stats
234W - 233L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
ManBearBaby
Gilgamesh
Level 47
God Stats
12W - 4L
1,682 SR
Queue Stats
58W - 57L
1,479 Elo+
Party 2
Rama
Rama
RageReaper9869
Rama
Level 69
God Stats
10W - 1L
1,685 SR
Queue Stats
220W - 223L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S superballs B
Ah Muzen Cab
Level 80
God Stats
12W - 15L
1,432 SR
Queue Stats
216W - 219L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
islamico br
Zhong Kui
Level 123
God Stats
3W - 4L
1,119 SR
Queue Stats
180W - 173L
1,303 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,398 Elo+

VS

Team Averages
Level 50
1,473 SR
1,392 Elo+
Amaterasu
Amaterasu
Darkwolf2565
Amaterasu
Level 36
God Stats
6W - 4L
1,523 SR
Queue Stats
72W - 93L
1,282 Elo+
Solo
Janus
Janus
Minisanchz11
Janus
Level 87
God Stats
6W - 12L
1,354 SR
Queue Stats
171W - 167L
1,472 Elo+
Party 1
Bacchus
Bacchus
My Name Tecco
Bacchus
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 29L
1,317 Elo+
Party 3
Ymir
Ymir
XxMonDeZz_
Ymir
Level 47
God Stats
12W - 17L
1,489 SR
Queue Stats
62W - 68L
1,373 Elo+
Party 1
Izanami
Izanami
ZerosRequiem2X
Izanami
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 40L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,697
739
855
2,940
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
ManBearBaby
Gilgamesh
5
0 / 0 / 0
3,007
601
495
3,511
1,263
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,275
655
937
3,210
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
S superballs B
Ah Muzen Cab
7
4 / 0 / 0
4,617
923
2,975
2,099
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
islamico br
Zhong Kui
5
1 / 0 / 1
3,531
706
1,408
2,067
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darkwolf2565
Amaterasu
3
0 / 2 / 0
2,678
536
58
2,241
730
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,488
698
1,053
2,473
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
4
0 / 0 / 0
3,197
639
963
2,271
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,864
573
474
2,907
1,168
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,173
635
3,036
3,237
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Amaterasu
Darkwolf2565
Amaterasu
0
2
0
0
W
Gilgamesh
ManBearBaby
Gilgamesh
0
0
0
0
L
0
1
0
0
L
Bacchus
0
0
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
S superballs B
Ah Muzen Cab
4
0
0
4
L
0
2
0
0
L
0
1
0
0
W
Zhong Kui
islamico br
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,670
Damage
5,584
13,827
Taken
13,129
4,838
Mitigated
4,657
5,034
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
855
611
0
625
2,940
752
0
74
2,866
0
16,468
L
Amaterasu
Darkwolf2565
Amaterasu
58
0
0
335
2,241
730
0
0
2,241
0
3,763
W
Gilgamesh
ManBearBaby
Gilgamesh
495
133
0
665
3,511
1,263
0
630
2,877
0
9,178
L
1,053
90
0
360
2,473
776
0
912
1,561
16,551
0
L
Bacchus
963
217
0
344
2,271
1,307
0
0
2,271
4,322
0
W
937
910
0
1,752
3,210
750
0
429
2,781
0
13,169
W
Ah Muzen Cab
S superballs B
Ah Muzen Cab
2,975
1,479
0
1,382
2,099
827
320
375
1,724
0
24,428
L
474
177
0
500
2,907
1,168
0
224
2,683
7,892
0
L
3,036
2,434
0
876
3,237
676
114
272
2,965
0
21,970
W
Zhong Kui
islamico br
Zhong Kui
1,408
290
0
610
2,067
1,246
0
866
1,089
13,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
15,400
144
Minions Killed
110
0
Camps Cleared
0
491,764
Distance Traveled
422,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,697
739
37
7
0
113,301
0
L
Amaterasu
2,678
536
7
1
0
45,872
0
W
Gilgamesh
3,007
601
11
2
0
100,696
0
L
Janus
3,488
698
45
9
0
95,436
2
L
Bacchus
3,197
639
4
1
0
111,513
0
W
Rama
3,275
655
30
6
0
84,968
1
W
Ah Muzen Cab
4,617
923
38
8
0
95,759
0
L
Ymir
2,864
573
16
3
0
84,013
1
L
Izanami
3,173
635
38
8
0
86,047
2
W
Zhong Kui
3,531
706
28
6
0
97,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role