Player Matchup

Xing Tian
Xing Tian
ImPathos
Xing Tian
Level 157
God Stats
1W - 3L
1,679 SR
Queue Stats
227W - 199L
1,663 Elo+
Party 2
Artio
Artio
Jigann
Artio
Level 123
God Stats
2W - 3L
1,595 SR
Queue Stats
221W - 159L
1,651 Elo+
Party 2
Chiron
Chiron
Sicilini
Chiron
Level 127
God Stats
4W - 5L
1,493 SR
Queue Stats
500W - 460L
1,580 Elo+
Solo
Merlin
Merlin
TheMoriCurse
Merlin
Level 108
God Stats
1W - 1L
1,845 SR
Queue Stats
38W - 37L
1,539 Elo+
Solo
Serqet
Serqet
nBoZone
Serqet
Level 102
God Stats
0W - 1L
1,725 SR
Queue Stats
134W - 118L
1,602 Elo+
Party 2
Team Averages
Level 123
1,668 SR
1,607 Elo+

VS

Team Averages
Level 116
1,620 SR
1,586 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Eroke22
Izanami
Level 108
God Stats
4W - 1L
1,923 SR
Queue Stats
101W - 95L
1,626 Elo+
Party 1
Zhong Kui
Zhong Kui
SyCoSimple
Zhong Kui
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
207W - 210L
1,643 Elo+
Solo
Vamana
Vamana
UndamagedSoul
Vamana
Level 160
God Stats
3W - 1L
1,702 SR
Queue Stats
213W - 211L
1,568 Elo+
Solo
Serqet
Serqet
UnseenRogue
Serqet
Level 128
God Stats
12W - 15L
1,473 SR
Queue Stats
287W - 235L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImPathos
Xing Tian
14
2 / 2 / 2
9,188
459
9,635
19,318
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artio
Jigann
Artio
17
0 / 2 / 0
10,145
507
12,489
19,450
22,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Sicilini
Chiron
17
1 / 3 / 1
9,639
482
10,245
13,411
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
2 / 5 / 0
8,827
441
10,128
11,261
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
nBoZone
Serqet
14
0 / 5 / 2
8,254
413
5,738
15,293
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 0 / 10
9,979
499
8,192
16,273
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
Eroke22
Izanami
19
2 / 2 / 3
11,620
581
11,465
15,526
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SyCoSimple
Zhong Kui
17
7 / 1 / 4
11,032
552
16,202
14,539
10,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
0 / 0 / 4
10,541
527
12,062
21,309
21,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
17
6 / 2 / 5
10,685
534
4,783
16,694
12,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
17
17
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
10
7
W
Izanami
Eroke22
Izanami
2
2
3
1.75
L
Xing Tian
ImPathos
Xing Tian
2
2
2
1.5
L
Artio
Jigann
Artio
0
2
0
0
L
Chiron
Sicilini
Chiron
1
3
1
0.5
W
Zhong Kui
SyCoSimple
Zhong Kui
7
1
4
9
L
Merlin
2
5
0
0.4
W
0
0
4
2
W
Serqet
6
2
5
4.25
L
Serqet
nBoZone
Serqet
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
52,704
78,733
Taken
84,341
62,217
Mitigated
69,866
24,084
Healing
33,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,192
2,762
0
3,495
16,273
18,311
37
6,304
9,833
29,184
0
W
Izanami
Eroke22
Izanami
11,465
9,056
0
6,024
15,526
7,096
1,374
2,797
12,729
0
153,343
L
Xing Tian
ImPathos
Xing Tian
9,635
634
0
2,963
19,318
22,250
0
7,537
11,675
32,526
0
L
Artio
Jigann
Artio
12,489
1,596
291
9,135
19,450
22,200
0
2,183
16,967
85,264
0
L
Chiron
Sicilini
Chiron
10,245
3,560
464
4,346
13,411
5,384
0
1,909
11,322
0
103,546
W
Zhong Kui
SyCoSimple
Zhong Kui
16,202
1,119
0
7,181
14,539
10,927
0
5,910
8,314
91,403
0
L
Merlin
10,128
949
0
1,051
11,261
5,002
0
8,131
3,049
73,873
0
W
12,062
5,212
0
10,644
21,309
21,405
0
12,489
7,731
369
103,881
W
Serqet
4,783
1,060
0
6,260
16,694
12,127
0
3,617
12,978
48
72,075
L
Serqet
nBoZone
Serqet
5,738
1,119
0
5,834
15,293
7,381
0
5,051
10,086
0
68,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
53,857
613
Minions Killed
709
0
Camps Cleared
0
1,923,892
Distance Traveled
1,984,913
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,979
499
32
2
0
432,192
3
W
Izanami
11,620
581
223
11
0
360,366
3
L
Xing Tian
9,188
459
31
2
0
413,017
7
L
Artio
10,145
507
179
9
0
385,591
5
L
Chiron
9,639
482
161
8
0
358,705
4
W
Zhong Kui
11,032
552
157
8
0
391,972
6
L
Merlin
8,827
441
128
6
0
350,974
4
W
Vamana
10,541
527
173
9
0
355,738
1
W
Serqet
10,685
534
124
6
0
444,645
10
L
Serqet
8,254
413
114
6
0
415,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role