Player Matchup

Freya
Freya
Crixxuzz
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,201 Elo+
Party 2
Chang'e
Chang'e
KC_DEMON_
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,279 Elo+
Party 4
Ne Zha
Ne Zha
MagicOptimus
Ne Zha
Level 147
God Stats
12W - 13L
1,446 SR
Queue Stats
484W - 502L
1,517 Elo+
Party 4
Sol
Sol
Sicillien64
Sol
Level 111
God Stats
3W - 8L
1,144 SR
Queue Stats
246W - 261L
1,517 Elo+
Party 4
Fenrir
Fenrir
yiffmedad
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,292 Elo+
Party 2
Team Averages
Level 66
1,418 SR
1,361 Elo+

VS

Team Averages
Level 87
1,465 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Asаme
Da Ji
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,506 Elo+
Party 1
Zeus
Zeus
Titocobor_Eljefe
Zeus
Level 107
God Stats
2W - 0L
1,340 SR
Queue Stats
43W - 58L
1,426 Elo+
Party 3
Serqet
Serqet
alberfonfe12
Serqet
Level 88
God Stats
2W - 0L
1,487 SR
Queue Stats
55W - 74L
1,461 Elo+
Party 3
Horus
Horus
eNchylicious
Horus
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 70L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crixxuzz
Freya
19
9 / 7 / 6
11,551
770
22,787
19,331
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
KC_DEMON_
Chang'e
15
0 / 6 / 7
8,811
587
4,135
14,315
5,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
17
4 / 5 / 9
9,875
658
17,490
13,741
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 3 / 10
10,005
667
17,687
13,724
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
yiffmedad
Fenrir
17
4 / 9 / 12
10,293
686
14,559
18,318
19,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 4 / 16
11,841
789
13,752
17,571
8,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Asаme
Da Ji
17
6 / 7 / 11
11,062
737
10,693
18,179
9,831
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 4 / 13
11,968
798
23,196
15,842
8,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
20
8 / 2 / 16
12,584
839
9,465
14,525
9,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 2 / 24
12,048
803
13,692
25,316
34,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
110
19
Kills
30
30
Deaths
19
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
16
3.25
W
Da Ji
Asаme
Da Ji
6
7
11
1.64
L
Freya
Crixxuzz
Freya
9
7
6
1.71
L
Chang'e
KC_DEMON_
Chang'e
0
6
7
0.58
L
Ne Zha
4
5
9
1.7
L
2
3
10
2.33
W
9
4
13
3.88
W
Serqet
8
2
16
8
W
2
2
24
7
L
Fenrir
yiffmedad
Fenrir
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,658
Damage
70,798
79,429
Taken
91,433
46,861
Mitigated
71,315
22,341
Healing
31,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,752
2,622
2,042
5,180
17,571
8,755
3,954
8,349
8,901
43,706
0
W
Da Ji
Asаme
Da Ji
10,693
1,428
1,675
1,568
18,179
9,831
553
7,825
10,264
0
16,830
L
Freya
Crixxuzz
Freya
22,787
7,604
156
5,522
19,331
9,061
0
9,283
9,688
38,419
0
L
Chang'e
KC_DEMON_
Chang'e
4,135
1,116
4,177
2,732
14,315
5,677
126
8,259
5,737
12,922
0
L
Ne Zha
17,490
2,742
348
1,623
13,741
6,911
0
5,982
7,673
0
31,907
L
17,687
2,492
1,292
4,956
13,724
5,976
150
6,061
7,663
37,849
0
W
23,196
1,738
996
1,052
15,842
8,186
1,663
5,857
9,906
52,345
0
W
Serqet
9,465
2,932
2,602
1,124
14,525
9,839
1,227
9,287
5,124
0
17,762
W
13,692
5,940
6,485
8,919
25,316
34,704
112
13,670
11,303
0
24,500
L
Fenrir
yiffmedad
Fenrir
14,559
3,392
0
1,535
18,318
19,236
0
7,363
10,789
918
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
59,503
132
Minions Killed
161
0
Camps Cleared
0
1,212,025
Distance Traveled
1,351,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,841
789
62
4
0
261,411
0
W
Da Ji
11,062
737
11
1
0
255,618
1
L
Freya
11,551
770
30
2
0
201,709
1
L
Chang'e
8,811
587
26
2
0
228,030
0
L
Ne Zha
9,875
658
15
1
0
252,154
0
L
Sol
10,005
667
41
3
0
277,335
0
W
Zeus
11,968
798
49
3
0
241,227
0
W
Serqet
12,584
839
22
1
0
295,293
0
W
Horus
12,048
803
17
1
0
297,817
2
L
Fenrir
10,293
686
20
1
0
252,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role