Player Matchup

Ymir
Ymir
Bigdogg1196
Ymir
Level 16
God Stats
24W - 4L
1,857 SR
Queue Stats
40W - 20L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
killerflash123
Baron Samedi
Level 122
God Stats
15W - 2L
1,839 SR
Queue Stats
107W - 77L
1,605 Elo+
Party 2
Odin
Odin
pleasenotdabelt
Odin
Level 121
God Stats
3W - 0L
1,827 SR
Queue Stats
109W - 78L
1,606 Elo+
Party 2
Team Averages
Level 86
1,841 SR
1,622 Elo+

VS

Team Averages
Level 30
1,636 SR
1,561 Elo+
Ah Puch
Ah Puch
Angel Slayer884
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,731 Elo+
Party 1
Ymir
Ymir
AziWa1fle
Ymir
Level 83
God Stats
4W - 4L
1,598 SR
Queue Stats
209W - 196L
1,526 Elo+
Party 1
Neith
Neith
TheSpanner69
Neith
Level 4
God Stats
2W - 1L
1,809 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
8,341
695
3,629
11,076
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
killerflash123
Baron Samedi
16
6 / 0 / 7
9,904
825
17,728
10,187
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 5
9,169
764
10,802
10,614
6,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,595
633
12,751
8,971
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
1 / 3 / 1
7,598
633
5,227
15,570
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 2
6,875
573
5,906
10,524
4,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Ymir
1
3
1
0.5
W
0
1
9
4.5
L
0
6
2
0.17
W
Baron Samedi
killerflash123
Baron Samedi
6
0
7
9.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
23,884
31,877
Taken
35,065
22,871
Mitigated
20,258
9,399
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,751
908
0
801
8,971
3,671
0
5,672
3,299
39,545
0
L
Ymir
5,227
990
0
2,959
15,570
12,545
0
10,147
5,423
17,280
0
W
3,629
1,163
0
715
11,076
10,595
0
6,026
4,680
8,379
0
L
5,906
4,251
0
132
10,524
4,042
0
6,023
4,501
0
10,862
W
Baron Samedi
killerflash123
Baron Samedi
17,728
1,772
1,772
5,397
10,187
6,177
628
5,303
4,598
51,889
0
W
10,802
2,822
0
1,515
10,614
6,099
549
5,951
4,255
0
29,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
22,068
155
Minions Killed
110
7
Camps Cleared
3
625,564
Distance Traveled
548,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,595
633
63
5
1
188,348
2
L
Ymir
7,598
633
28
2
2
196,868
1
W
Ymir
8,341
695
21
2
0
174,576
0
L
Neith
6,875
573
19
2
0
162,798
0
W
Baron Samedi
9,904
825
83
7
3
215,357
2
W
Odin
9,169
764
51
4
4
235,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role