Player Matchup

Pele
Pele
Bot4nic
Pele
Level 109
God Stats
30W - 16L
1,582 SR
Queue Stats
840W - 616L
1,560 Elo+
Party 2
Anubis
Anubis
Gold009
Anubis
Level 42
God Stats
15W - 6L
1,693 SR
Queue Stats
227W - 122L
1,552 Elo+
Party 2
Artio
Artio
JWizu
Artio
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 117L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
Ratiobeara
Sun Wukong
Level 123
God Stats
1W - 3L
1,124 SR
Queue Stats
302W - 219L
1,538 Elo+
Party 2
Artemis
Artemis
TheBetterGoose
Artemis
Level 42
God Stats
6W - 2L
1,614 SR
Queue Stats
99W - 98L
1,429 Elo+
Solo
Team Averages
Level 82
1,503 SR
1,539 Elo+

VS

Team Averages
Level 72
1,503 SR
1,519 Elo+
Vulcan
Vulcan
Joshisbest11
Vulcan
Level 69
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 7L
1,407 Elo+
Party 1
Loki
Loki
MaroTheHeat
Loki
Level 37
God Stats
5W - 3L
1,857 SR
Queue Stats
45W - 55L
1,406 Elo+
Solo
Heimdallr
Heimdallr
R0GuE x G4M3R
Heimdallr
Level 16
God Stats
3W - 2L
1,700 SR
Queue Stats
3W - 3L
1,604 Elo+
Party 1
Chaac
Chaac
TCPginger
Chaac
Level 116
God Stats
0W - 1L
1,215 SR
Queue Stats
99W - 88L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
ezlliot
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bot4nic
Pele
12
0 / 1 / 1
7,058
504
4,717
11,264
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Gold009
Anubis
13
0 / 0 / 0
7,334
524
3,379
6,040
3,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
JWizu
Artio
11
0 / 0 / 3
7,014
501
2,949
10,065
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Ratiobeara
Sun Wukong
15
5 / 0 / 0
9,251
661
10,609
13,703
9,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 0
8,475
605
9,315
7,305
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 1 / 1
6,392
457
8,019
4,911
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 0
6,473
462
2,180
11,262
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
R0GuE x G4M3R
Heimdallr
10
1 / 5 / 0
5,939
424
4,626
8,511
3,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
TCPginger
Chaac
10
0 / 0 / 1
6,310
451
4,761
11,243
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
ezlliot
Ah Puch
11
0 / 4 / 0
6,647
475
6,233
11,455
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
11
Kills
2
2
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
Bot4nic
Pele
0
1
1
0.5
W
Anubis
Gold009
Anubis
0
0
0
0
W
Artio
JWizu
Artio
0
0
3
1.5
L
Vulcan
0
1
1
0.5
L
1
1
0
1
L
Heimdallr
R0GuE x G4M3R
Heimdallr
1
5
0
0.2
W
Sun Wukong
Ratiobeara
Sun Wukong
5
0
0
5
L
Chaac
TCPginger
Chaac
0
0
1
0.5
W
6
1
0
6
L
Ah Puch
ezlliot
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
25,819
48,377
Taken
47,382
27,516
Mitigated
20,905
20,969
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bot4nic
Pele
4,717
1,017
0
2,227
11,264
4,326
0
2,046
9,218
0
70,118
W
Anubis
Gold009
Anubis
3,379
95
0
3,496
6,040
3,032
289
3,525
2,515
64,136
0
W
Artio
JWizu
Artio
2,949
720
2,843
4,242
10,065
7,507
0
2,965
7,100
26,605
0
L
Vulcan
8,019
2,876
0
875
4,911
2,072
0
1,763
3,148
48,349
0
L
2,180
776
0
5,202
11,262
3,652
0
1,992
9,270
0
43,013
L
Heimdallr
R0GuE x G4M3R
Heimdallr
4,626
3,002
0
308
8,511
3,024
140
601
7,910
0
36,445
W
Sun Wukong
Ratiobeara
Sun Wukong
10,609
3,251
0
6,749
13,703
9,581
26
5,716
7,987
0
67,357
L
Chaac
TCPginger
Chaac
4,761
678
0
3,848
11,243
7,865
0
1,972
9,271
0
33,986
W
9,315
5,652
0
1,412
7,305
3,070
910
0
7,305
0
65,790
L
Ah Puch
ezlliot
Ah Puch
6,233
980
0
4,310
11,455
4,292
0
0
11,455
50,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
31,761
543
Minions Killed
388
0
Camps Cleared
0
1,361,292
Distance Traveled
1,352,038
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,058
504
115
8
0
319,109
2
W
Anubis
7,334
524
136
10
0
237,819
3
W
Artio
7,014
501
40
3
0
310,200
5
L
Vulcan
6,392
457
85
6
0
275,752
0
L
Loki
6,473
462
87
6
0
297,502
1
L
Heimdallr
5,939
424
71
5
0
243,629
0
W
Sun Wukong
9,251
661
141
10
0
261,494
2
L
Chaac
6,310
451
41
3
0
288,358
8
W
Artemis
8,475
605
111
8
0
232,670
4
L
Ah Puch
6,647
475
104
7
0
246,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role