Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BannedAgainLol
Danzaburou
Level 15
God Stats
1W - 0L
1,519 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hera
Hera
FrankMcCroon
Hera
Level 112
God Stats
4W - 2L
1,521 SR
Queue Stats
402W - 410L
1,482 Elo+
Solo
Lancelot
Lancelot
Xenxes
Lancelot
Level 61
God Stats
4W - 1L
1,794 SR
Queue Stats
43W - 42L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
corwin187
Gilgamesh
Level 131
God Stats
2W - 1L
1,691 SR
Queue Stats
43W - 39L
1,570 Elo+
Party 1
Team Averages
Level 73
1,605 SR
1,515 Elo+

VS

Team Averages
Level 77
1,420 SR
1,422 Elo+
Agni
Agni
Miesmuschel42
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,395 Elo+
Solo
Nox
Nox
Pawlak
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,231 Elo+
Solo
Discordia
Discordia
Vector094
Discordia
Level 88
God Stats
3W - 3L
1,414 SR
Queue Stats
73W - 78L
1,359 Elo+
Solo
Yemoja
Yemoja
pet97x
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,561 Elo+
Party 3
Sun Wukong
Sun Wukong
ultimateDestiny0
Sun Wukong
Level 128
God Stats
0W - 1L
1,186 SR
Queue Stats
50W - 44L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
1 / 3 / 26
12,886
644
14,023
22,247
22,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
BannedAgainLol
Danzaburou
20
13 / 8 / 14
14,877
744
27,366
26,280
15,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 22
13,639
682
29,958
20,684
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Xenxes
Lancelot
20
8 / 6 / 15
13,663
683
19,852
28,832
30,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
corwin187
Gilgamesh
19
4 / 5 / 21
12,424
621
18,686
27,184
39,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 13
12,667
633
29,246
25,184
13,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Pawlak
Nox
16
1 / 9 / 9
10,777
539
6,319
18,331
10,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Vector094
Discordia
19
4 / 7 / 11
11,903
595
22,449
16,410
8,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
pet97x
Yemoja
20
3 / 4 / 16
13,807
690
8,664
25,889
37,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ultimateDestiny0
Sun Wukong
20
11 / 4 / 12
14,851
743
32,859
40,504
44,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
87
32
Kills
26
26
Deaths
32
98
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
26
4.67
W
Danzaburou
BannedAgainLol
Danzaburou
13
8
14
2.5
W
6
4
22
4.25
L
7
8
13
1.69
L
Nox
Pawlak
Nox
1
9
9
0.61
L
Discordia
Vector094
Discordia
4
7
11
1.36
W
Lancelot
Xenxes
Lancelot
8
6
15
2.58
W
Gilgamesh
corwin187
Gilgamesh
4
5
21
2.9
L
Yemoja
pet97x
Yemoja
3
4
16
2.75
L
Sun Wukong
ultimateDestiny0
Sun Wukong
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,885
Damage
99,537
125,227
Taken
126,318
118,219
Mitigated
113,504
63,157
Healing
55,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,023
1,378
18,655
12,837
22,247
22,017
647
15,083
6,975
32,129
0
W
Danzaburou
BannedAgainLol
Danzaburou
27,366
8,902
2,167
5,766
26,280
15,212
4,597
15,111
10,791
0
49,065
W
29,958
7,627
4,094
6,213
20,684
11,106
1,803
10,391
9,912
60,739
0
L
29,246
1,417
3,729
4,957
25,184
13,066
360
6,542
18,218
58,015
0
L
Nox
Pawlak
Nox
6,319
794
0
457
18,331
10,238
135
6,614
11,241
15,721
0
L
Discordia
Vector094
Discordia
22,449
558
1,561
1,030
16,410
8,421
422
4,544
11,521
48,248
0
W
Lancelot
Xenxes
Lancelot
19,852
3,168
2,907
6,071
28,832
30,453
927
14,035
14,546
0
31,810
W
Gilgamesh
corwin187
Gilgamesh
18,686
3,170
1,600
2,847
27,184
39,431
584
12,058
14,514
0
32,565
L
Yemoja
pet97x
Yemoja
8,664
1,358
11,969
8,123
25,889
37,181
1,061
11,831
13,189
24,423
0
L
Sun Wukong
ultimateDestiny0
Sun Wukong
32,859
4,407
3,246
20,060
40,504
44,598
965
12,810
26,729
0
59,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,489
Gold Earned
64,005
177
Minions Killed
202
0
Camps Cleared
0
1,941,617
Distance Traveled
1,617,579
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,886
644
44
2
0
401,181
1
W
Danzaburou
14,877
744
32
2
0
372,763
0
W
Hera
13,639
682
65
3
0
389,495
2
L
Agni
12,667
633
49
2
0
315,369
0
L
Nox
10,777
539
23
1
0
266,428
2
L
Discordia
11,903
595
49
2
0
331,927
0
W
Lancelot
13,663
683
22
1
0
444,067
0
W
Gilgamesh
12,424
621
14
1
0
334,111
0
L
Yemoja
13,807
690
33
2
0
345,417
0
L
Sun Wukong
14,851
743
48
2
0
358,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role